Firew0lf
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f098e4a68e
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Small tweak, just in case
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2015-08-22 23:57:05 +02:00 |
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Reuh
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d405bba6ca
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I'm a semicolon
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2015-08-22 20:53:14 +02:00 |
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Reuh
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0af33d0b3a
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Cleaned initialisation process
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2015-08-22 20:37:45 +02:00 |
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Reuh
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8da0e47ae3
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Load texture in RAM by default
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2015-08-22 20:07:59 +02:00 |
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Firew0lf
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604247f278
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Moved ":setBlendColor()" to the texture object, removed useless functions
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2015-08-22 19:54:25 +02:00 |
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Reuh
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49ae4454d3
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Updated sftdlib and sf2dlib
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2015-08-22 19:10:37 +02:00 |
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Firew0lf
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3fd2efb77e
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Added the HTTPC services. Should work.
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2015-08-22 18:44:56 +02:00 |
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Reuh
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d662e5509d
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Fixed freeze when Lua tried to garbage collect a unloaded texture
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2015-08-22 17:52:50 +02:00 |
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Reuh
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2a5513473d
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Support for special characters in gfx.text; added scrolling to the default shell; updated sftdlib.
There is a known bug with different text size in sftdlib.
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2015-08-22 16:45:32 +02:00 |
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Firew0lf
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56b47153b7
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Added maps (working \o/), small tweaks in texture.c
There shouldn't be any memory leak.
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2015-08-22 02:08:30 +02:00 |
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Firew0lf
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819dabcf0f
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Added "icon.png" where needed, Added an error in example.lua
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2015-08-21 21:20:50 +02:00 |
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Firew0lf
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f580341aff
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Fixed #1
"gfx.texture.load()" with a bad file name now return "nil" and an error.
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2015-08-21 21:18:41 +02:00 |
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Firew0lf
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ff6aa8e497
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Added the hid.pos3d() function.
hid.3d() was not possible. Sorry.
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2015-08-21 18:24:21 +02:00 |
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Firew0lf
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fd688d0569
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Added some functions to the gfx.texture lib
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2015-08-21 18:12:32 +02:00 |
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Firew0lf
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390fec2b98
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Forgot "PLACE_VRAM" in the example
Really, how did that happen ?
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2015-08-21 17:01:25 +02:00 |
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Firew0lf
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a28a019db3
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Added many things in the gfx.texture lib.
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2015-08-21 15:59:19 +02:00 |
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Firew0lf
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fd885de68a
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Small fix in texture lib, Added a texture in "example.lua"
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2015-08-21 12:48:20 +02:00 |
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Firew0lf
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7896c89e5f
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Added a basic texture library
Bonus: you can "nil" a texture to destroy it !
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2015-08-21 12:39:39 +02:00 |
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Reuh
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85d8f60f94
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Added fs lib; fs.list working. Added a simple shell.
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2015-08-20 21:12:15 +02:00 |
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Firew0lf
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551e8e121e
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Added the "ctr.ir" library. Maybe it's working.
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2015-08-20 18:33:49 +02:00 |
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Reuh
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155a2e9805
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Renamed os.run to ctr.run ; added ctr.hid.read
All other HID functions no longer update inputs when they are called.
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2015-08-20 14:05:56 +02:00 |
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Reuh
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036c0a03ce
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Updated example
Now with 85% less eye bleeding. Also moved some dirs so it's more logical.
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2015-08-20 12:28:33 +02:00 |
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Reuh
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547512c951
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Errors in 2D. Cleaned main.c
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2015-08-20 11:24:06 +02:00 |
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Reuh
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ee4ea72335
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Oh well. 3d is actually written 3D
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2015-08-20 10:49:43 +02:00 |
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Reuh
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9ab25f7518
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TABS. TABS EVERYWHERE. Please.
Also, gfx.set3D now accept any value (not only boolean), like on Lua. Because why not (Also changed the ctrulib gfxSet3D function to the sf2dlib one).
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2015-08-20 10:45:18 +02:00 |
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Firew0lf
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58309b39c2
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Added the 3D effect
Works nice, but can burn your eyes.
Warning: the example can actually burn your eyes.
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2015-08-20 01:26:21 +02:00 |
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Firew0lf
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1c92eb22c3
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I hate my job.
I forgot the "/3ds/" in the path >.<
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2015-08-20 00:39:52 +02:00 |
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Firew0lf
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d45afe5be1
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Changed the "main.lua" path to an absolute path.
It's much better on hardware. Really.
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2015-08-20 00:27:51 +02:00 |
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Firew0lf
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94d69c646c
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Some enhancements in case of error, should fix some things on hardware.
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2015-08-19 23:07:43 +02:00 |
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Firew0lf
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ebd3a6804d
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Added "ctr.time()", with millisecond precision
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2015-08-19 21:19:59 +02:00 |
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Reuh
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589d7a68a8
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Unload Lua data on exit
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2015-08-19 17:59:13 +02:00 |
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Firew0lf
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df4ce7ba14
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Enhanced the error message for "luaL_dofile(L, BOOTFILE)"
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2015-08-19 17:41:53 +02:00 |
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Reuh
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b772a42d28
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Added ctr.gfx.getFPS, renamed ctr.hid.read to ctr.hid.keys, unload font from memory when exiting and did some cleaning
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2015-08-19 17:14:02 +02:00 |
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Reuh
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bea69d4e30
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Updated README and Makefile
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2015-08-19 16:04:50 +02:00 |
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Firewolf
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5f6e36ac48
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Oops ...
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2015-08-19 15:31:30 +02:00 |
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Firewolf
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2ea8c1cc92
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Update README.md
"Most recent working build" now links to the Thomas99 (Reuh) website, Added a build status image.
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2015-08-19 15:30:25 +02:00 |
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Reuh
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7edb1e2f7b
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Added ctr.gfx.text and the Bitsream Vera font
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2015-08-19 14:32:53 +02:00 |
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Firewolf
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2dcb9c6aa0
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Added a warning
Latest build is not always tested on real hardware !
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2015-08-19 02:02:32 +02:00 |
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Firewolf
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fb43824464
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Added a "most recent working build" link
From Firew0lf only ...
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2015-08-19 01:59:41 +02:00 |
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Firew0lf
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b5249e1957
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Improved the gfx.startFrame() function to select a screen, Fixed some values now defined with the C ones
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2015-08-19 01:46:04 +02:00 |
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Firew0lf
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0c2f641c74
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Added some values in the gfx lib
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2015-08-19 01:36:15 +02:00 |
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Firew0lf
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8a05ba5bff
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Added an error in case of missing boot file.
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2015-08-18 22:59:04 +02:00 |
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Firew0lf
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79f4086cf0
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Removed some "(lua_Integer)", Fixed some pointers-related stuff
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2015-08-18 19:30:53 +02:00 |
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Firew0lf
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12a315b738
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Added all the other hid functions
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2015-08-18 18:42:56 +02:00 |
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Reuh
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d21906c684
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Added ctr.gfx.line, ctr.gfx.point and ctr.gfx.circle
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2015-08-18 17:27:30 +02:00 |
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Reuh
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5c0292f914
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Added angle support to ctr.gfx.rectangle
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2015-08-18 16:55:38 +02:00 |
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Reuh
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e8d5c53cbf
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Added color.get/setBackground and color.RGBA8
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2015-08-18 16:37:28 +02:00 |
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Reuh
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3441dd266f
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Added ctr.gfx.color lib; color.setDefault and color.getDefault working
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2015-08-18 16:19:11 +02:00 |
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Reuh
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2584e46816
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Added gfx.startFrame and gfx.endFrame
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2015-08-18 15:40:54 +02:00 |
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Reuh
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0e42f25b8b
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Added ctr.hid lib, hid.read() working.
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2015-08-18 14:52:20 +02:00 |
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