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Small tweak, just in case
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1 changed files with 6 additions and 6 deletions
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@ -154,12 +154,12 @@ static const struct luaL_Reg texture_functions[] = {
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// constants
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struct { char *name; int value; } texture_constants[] = {
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{"PLACE_RAM", 0},
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{"PLACE_VRAM", 1},
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{"PLACE_TEMP", 2},
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{"TYPE_PNG", 0},
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{"TYPE_JPEG", 1},
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{"TYPE_BMP", 2},
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{"PLACE_RAM", SF2D_PLACE_RAM },
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{"PLACE_VRAM", SF2D_PLACE_VRAM},
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{"PLACE_TEMP", SF2D_PLACE_TEMP},
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{"TYPE_PNG", 0 },
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{"TYPE_JPEG", 1 },
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{"TYPE_BMP", 2 },
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{NULL, 0}
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};
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