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14 commits

Author SHA1 Message Date
Firew0lf
070a0d698e Added documentation for the ctr.hid, ctr.ptm, ctr.news and ctr.gfx.texture 2015-09-13 14:39:12 +02:00
Firew0lf
a4a6e09d74 Added a sprite library (unfinished, but working) 2015-09-01 11:31:09 +02:00
Reuh
bbdf8d1571 Small tweak, just in case part 2 2015-08-23 10:28:38 +02:00
Firew0lf
f098e4a68e Small tweak, just in case 2015-08-22 23:57:05 +02:00
Reuh
8da0e47ae3 Load texture in RAM by default 2015-08-22 20:07:59 +02:00
Firew0lf
604247f278 Moved ":setBlendColor()" to the texture object, removed useless functions 2015-08-22 19:54:25 +02:00
Reuh
49ae4454d3 Updated sftdlib and sf2dlib 2015-08-22 19:10:37 +02:00
Reuh
d662e5509d Fixed freeze when Lua tried to garbage collect a unloaded texture 2015-08-22 17:52:50 +02:00
Firew0lf
56b47153b7 Added maps (working \o/), small tweaks in texture.c
There shouldn't be any memory leak.
2015-08-22 02:08:30 +02:00
Firew0lf
f580341aff Fixed #1
"gfx.texture.load()" with a bad file name now return "nil" and an error.
2015-08-21 21:18:41 +02:00
Firew0lf
fd688d0569 Added some functions to the gfx.texture lib 2015-08-21 18:12:32 +02:00
Firew0lf
a28a019db3 Added many things in the gfx.texture lib. 2015-08-21 15:59:19 +02:00
Firew0lf
fd885de68a Small fix in texture lib, Added a texture in "example.lua" 2015-08-21 12:48:20 +02:00
Firew0lf
7896c89e5f Added a basic texture library
Bonus: you can "nil" a texture to destroy it !
2015-08-21 12:39:39 +02:00