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ctruLua/libs/sftdlib
Firew0lf b4d025d602 Updated the sf2dlib and sftdlib; Added the gfx.color.hex() function; Added the New3DS CPU mode control.
As the color order of the sf2dlib changed, you have to change it in your code, or use the color.hex() function.
To fix the problems, just change "0xRRGGBBAA" to "0xAABBGGRR".
Also, the shader compiler changed to Picasso, so you'll need it in order to compile.
https://github.com/fincs/picasso
2015-12-09 23:14:23 +01:00
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libsftd Updated the sf2dlib and sftdlib; Added the gfx.color.hex() function; Added the New3DS CPU mode control. 2015-12-09 23:14:23 +01:00
sample Updated the sftdlib, Added some functions in gfx and gfx.texture 2015-10-09 00:02:23 +02:00
.gitignore More .gitignore 2015-08-18 12:23:22 +02:00
LICENSE Added missing dependicies 2015-08-17 21:10:54 +02:00
README.md Added missing dependicies 2015-08-17 21:10:54 +02:00

SFTDLIB

Simple and Fast Text Drawing library for the Nintendo 3DS (using sf2dlib and ctrulib)

Prerequisites

ctrulib: https://github.com/smealum/ctrulib

SF2D: https://github.com/xerpi/sf2dlib

FreeType2 (portlib): https://github.com/xerpi/3ds_portlibs