The new image formats are loaded with stb_image, and the textures are saved with stb_image_write.
https://github.com/nothings/stb
You can now load GIFs (not animated), PSD, TGA, HDR, PIC and PNM.
The texture loading still uses sfil for JPEG, PNG, and BMP. You can force the use of stbi by loading with
the "type" argument in texture.load() set to 242 (or anything 5<x<250, but 242 is a good value).
The :save() formats are PNG and BMP only.
Also replaced make build-doc with make build-doc-html so we can easily add new documentation formats in the future.
To add ctrµLua API autocompletion to Sublime Text, simply copy the output directory (doc/sublimetext) to your ST's package directory.
Tremor is extremly similar to libogg but only uses integers (and doesn't provide an encoder). The playing problem with libvorbis was probably a float-precision related issue.
No need for make build-all.
Added libogg, libvorbis and libvorbisfile to 3ds_portlibs. You will need to compile thems using make build-portlibs. Opening OGG files works but they play badly.
Added a very simple error handler in main.lua
Added audio example.
Renamed isGfxInitialised to isGfxInitialized.
Did you know? The audio module is the longest ctrµLua module.