Reuh
0773992b68
Fully documented ctr and ctr.gfx in the C source
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The documentation can be built using LDoc : run make build-doc
However, there's still a bunch of things to document.
2015-09-12 13:35:21 +02:00
Reuh
45f3216ed8
Updated font and fs lib; updated editor; updated sf2dlib
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Libs additions: font.load, font:unload, font:getWidth, fs.getDirectory, fs.setDirectory, fs.exists
Editor additions: syntaxic coloring and mono font
sf2dlib update: you will need the latest version of ctrulib.
Also, because of the lib font needs, the sftdlib was modified.
2015-09-05 19:00:36 +02:00
Firewolf
3f995629c0
Hotfixed sprite.lua
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Removed debug code. Again.
2015-09-02 17:17:33 +02:00
Firew0lf
e0ff7ad9c4
Fixed the the getBox() function (only usable in the library)
2015-09-01 18:23:12 +02:00
Firew0lf
e8471ce6e6
Changed spaces to tabs, Fixed a potential bug, Removed debug stuff
2015-09-01 16:48:49 +02:00
Firew0lf
a4a6e09d74
Added a sprite library (unfinished, but working)
2015-09-01 11:31:09 +02:00
Reuh
6a26be4b43
Added text editor, keyboard lib and stuff in Lua
2015-08-26 12:16:16 +02:00
Firew0lf
d3ca4d0360
"Fixed" the HTTPC lib with the crappiest code you've ever seen, Added a (very) small QTM lib
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Don't look at the HTTPC code !!! Also, the example only work a random number of times.
2015-08-24 20:24:15 +02:00
Reuh
8da0e47ae3
Load texture in RAM by default
2015-08-22 20:07:59 +02:00
Reuh
49ae4454d3
Updated sftdlib and sf2dlib
2015-08-22 19:10:37 +02:00
Reuh
d662e5509d
Fixed freeze when Lua tried to garbage collect a unloaded texture
2015-08-22 17:52:50 +02:00
Reuh
2a5513473d
Support for special characters in gfx.text; added scrolling to the default shell; updated sftdlib.
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There is a known bug with different text size in sftdlib.
2015-08-22 16:45:32 +02:00
Firew0lf
819dabcf0f
Added "icon.png" where needed, Added an error in example.lua
2015-08-21 21:20:50 +02:00
Firew0lf
390fec2b98
Forgot "PLACE_VRAM" in the example
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Really, how did that happen ?
2015-08-21 17:01:25 +02:00
Firew0lf
a28a019db3
Added many things in the gfx.texture lib.
2015-08-21 15:59:19 +02:00
Firew0lf
fd885de68a
Small fix in texture lib, Added a texture in "example.lua"
2015-08-21 12:48:20 +02:00
Reuh
85d8f60f94
Added fs lib; fs.list working. Added a simple shell.
2015-08-20 21:12:15 +02:00
Reuh
155a2e9805
Renamed os.run to ctr.run ; added ctr.hid.read
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All other HID functions no longer update inputs when they are called.
2015-08-20 14:05:56 +02:00
Reuh
036c0a03ce
Updated example
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Now with 85% less eye bleeding. Also moved some dirs so it's more logical.
2015-08-20 12:28:33 +02:00
Firew0lf
58309b39c2
Added the 3D effect
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Works nice, but can burn your eyes.
Warning: the example can actually burn your eyes.
2015-08-20 01:26:21 +02:00
Reuh
b772a42d28
Added ctr.gfx.getFPS, renamed ctr.hid.read to ctr.hid.keys, unload font from memory when exiting and did some cleaning
2015-08-19 17:14:02 +02:00
Reuh
7edb1e2f7b
Added ctr.gfx.text and the Bitsream Vera font
2015-08-19 14:32:53 +02:00
Firew0lf
b5249e1957
Improved the gfx.startFrame() function to select a screen, Fixed some values now defined with the C ones
2015-08-19 01:46:04 +02:00
Firew0lf
0c2f641c74
Added some values in the gfx lib
2015-08-19 01:36:15 +02:00
Reuh
d21906c684
Added ctr.gfx.line, ctr.gfx.point and ctr.gfx.circle
2015-08-18 17:27:30 +02:00
Reuh
5c0292f914
Added angle support to ctr.gfx.rectangle
2015-08-18 16:55:38 +02:00
Reuh
e8d5c53cbf
Added color.get/setBackground and color.RGBA8
2015-08-18 16:37:28 +02:00
Reuh
3441dd266f
Added ctr.gfx.color lib; color.setDefault and color.getDefault working
2015-08-18 16:19:11 +02:00
Reuh
2584e46816
Added gfx.startFrame and gfx.endFrame
2015-08-18 15:40:54 +02:00
Reuh
0e42f25b8b
Added ctr.hid lib, hid.read() working.
2015-08-18 14:52:20 +02:00
Reuh
03baa21c10
Added some code
2015-08-17 18:15:37 +02:00