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Added some functions to the gfx.texture lib
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parent
390fec2b98
commit
fd688d0569
1 changed files with 56 additions and 5 deletions
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@ -76,6 +76,32 @@ static int texture_drawPart(lua_State *L) {
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return 0;
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}
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static int texture_drawBlend(lua_State *L) {
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texture_userdata *texture = luaL_checkudata(L, 1, "LTexture");
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int x = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 3);
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u32 color = luaL_checkinteger(L, 4);
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sf2d_draw_texture_blend(texture->texture, x, y, color);
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return 0;
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}
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static int texture_drawPartBlend(lua_State *L) {
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texture_userdata *texture = luaL_checkudata(L, 1, "LTexture");
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int x = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 3);
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int sx = luaL_checkinteger(L, 4);
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int sy = luaL_checkinteger(L, 5);
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int w = luaL_checkinteger(L, 6);
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int h = luaL_checkinteger(L, 7);
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u32 color = luaL_checkinteger(L, 8);
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sf2d_draw_texture_part_blend(texture->texture, x, y, sx, sy, w, h, color);
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return 0;
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}
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static int texture_unload(lua_State *L) {
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texture_userdata *texture = luaL_checkudata(L, 1, "LTexture");
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@ -96,13 +122,38 @@ static int texture_scale(lua_State *L) {
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return 0;
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}
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static int texture_getPixel(lua_State *L) {
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texture_userdata *texture = luaL_checkudata(L, 1, "LTexture");
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int x = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 3);
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lua_pushinteger(L, sf2d_get_pixel(texture->texture, x, y));
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return 1;
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}
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static int texture_setPixel(lua_State *L) {
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texture_userdata *texture = luaL_checkudata(L, 1, "LTexture");
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int x = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 3);
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u32 color = luaL_checkinteger(L, 4);
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sf2d_set_pixel(texture->texture, x, y, color);
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return 0;
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}
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// object
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static const struct luaL_Reg texture_methods[] = {
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{"draw", texture_draw },
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{"drawPart", texture_drawPart },
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{"scale", texture_scale },
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{"unload", texture_unload },
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{"__gc", texture_unload },
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{ "draw", texture_draw },
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{ "drawPart", texture_drawPart },
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{ "drawBlend", texture_drawBlend },
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{ "drawPartBlend", texture_drawPartBlend },
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{ "scale", texture_scale },
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{ "unload", texture_unload },
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{ "getPixel", texture_getPixel },
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{ "setPixel", texture_setPixel },
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{ "__gc", texture_unload },
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{NULL, NULL}
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};
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