mirror of
https://github.com/ctruLua/ctruLua.git
synced 2025-10-27 16:39:29 +00:00
Added missing dependicies
This commit is contained in:
parent
03baa21c10
commit
ebcd9f00ed
47 changed files with 18405 additions and 0 deletions
2362
libs/sfillib/libsfil/Doxyfile
Normal file
2362
libs/sfillib/libsfil/Doxyfile
Normal file
File diff suppressed because it is too large
Load diff
145
libs/sfillib/libsfil/Makefile
Normal file
145
libs/sfillib/libsfil/Makefile
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@ -0,0 +1,145 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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endif
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include $(DEVKITARM)/3ds_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#---------------------------------------------------------------------------------
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TARGET := sfil
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES := include
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
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CFLAGS := -g -Wall -O2\
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$(ARCH)
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
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ASFLAGS := -g $(ARCH)
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CTRULIB) $(PORTLIBS) \
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$(CURDIR)/../../3ds_portlibs/build \
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$(CURDIR)/../../sf2dlib/libsf2d
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/lib/lib$(TARGET).a
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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$(foreach dir,$(PORTLIBS),-I$(dir)/include/freetype2) \
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-I$(CURDIR)/$(BUILD)
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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lib:
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@[ -d $@ ] || mkdir -p $@
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$(BUILD): lib
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) lib latex html
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#---------------------------------------------------------------------------------
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install: $(BUILD)
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@cp $(OUTPUT) $(CTRULIB)/lib
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@cp include/sfil.h $(CTRULIB)/include
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@echo "Installed!"
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#---------------------------------------------------------------------------------
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docs:
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@doxygen Doxyfile
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT) : $(OFILES)
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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# WARNING: This is not the right way to do this! TODO: Do it right!
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#---------------------------------------------------------------------------------
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%_vsh.h %.vsh.o : %.vsh
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
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@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@rm ../$(notdir $<).shbin
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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71
libs/sfillib/libsfil/include/sfil.h
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71
libs/sfillib/libsfil/include/sfil.h
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@ -0,0 +1,71 @@
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/**
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* @file sfil.h
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* @author Sergi Granell (xerpi)
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* @date 2 April 2015
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* @brief sfillib header
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*/
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#ifndef SFIL_H
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#define SFIL_H
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#include <3ds.h>
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#include <sf2d.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Loads a PNG image from the SD card
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* @param filename the path of the image to load
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* @param place where to allocate the texture
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* @return a pointer to the newly created texture/image
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*/
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sf2d_texture *sfil_load_PNG_file(const char *filename, sf2d_place place);
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/**
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* @brief Loads a PNG image from a memory buffer
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* @param buffer the pointer of the memory buffer to load the image from
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* @param place where to allocate the texture
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* @return a pointer to the newly created texture/image
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*/
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sf2d_texture *sfil_load_PNG_buffer(const void *buffer, sf2d_place place);
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/**
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* @brief Loads a JPG/JPEG image from the SD card
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* @param filename the path of the image to load
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* @param place where to allocate the texture
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* @return a pointer to the newly created texture/image
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*/
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sf2d_texture *sfil_load_JPEG_file(const char *filename, sf2d_place place);
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/**
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* @brief Loads a JPG/JPEG image from a memory buffer
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* @param buffer the pointer of the memory buffer to load the image from
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* @param buffer_size the size of the memory buffer
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* @param place where to allocate the texture
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* @return a pointer to the newly created texture/image
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*/
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sf2d_texture *sfil_load_JPEG_buffer(const void *buffer, unsigned long buffer_size, sf2d_place place);
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/**
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* @brief Loads a BMP image from the SD card
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* @param filename the path of the image to load
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* @param place where to allocate the texture
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* @return a pointer to the newly created texture/image
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*/
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sf2d_texture *sfil_load_BMP_file(const char *filename, sf2d_place place);
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/**
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* @brief Loads a BMP image from a memory buffer
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* @param buffer the pointer of the memory buffer to load the image from
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* @param place where to allocate the texture
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* @return a pointer to the newly created texture/image
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*/
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sf2d_texture *sfil_load_BMP_buffer(const void *buffer, sf2d_place place);
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#ifdef __cplusplus
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}
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#endif
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#endif
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171
libs/sfillib/libsfil/source/sfil_bmp.c
Normal file
171
libs/sfillib/libsfil/source/sfil_bmp.c
Normal file
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@ -0,0 +1,171 @@
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#include "sfil.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#define BMP_SIGNATURE (0x4D42)
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typedef struct {
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unsigned short bfType;
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unsigned int bfSize;
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unsigned short bfReserved1;
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unsigned short bfReserved2;
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unsigned int bfOffBits;
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}__attribute__((packed)) BITMAPFILEHEADER;
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typedef struct {
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unsigned int biSize;
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unsigned int biWidth;
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unsigned int biHeight;
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unsigned short biPlanes;
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unsigned short biBitCount;
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unsigned int biCompression;
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unsigned int biSizeImage;
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unsigned int biXPelsPerMeter;
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unsigned int biYPelsPerMeter;
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unsigned int biClrUsed;
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unsigned int biClrImportant;
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}__attribute__((packed)) BITMAPINFOHEADER;
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static sf2d_texture *_sfil_load_BMP_generic(
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BITMAPFILEHEADER *bmp_fh,
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BITMAPINFOHEADER *bmp_ih,
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void *user_data,
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void (*seek_fn)(void *user_data, unsigned int offset),
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void (*read_fn)(void *user_data, void *buffer, unsigned int length),
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sf2d_place place)
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{
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unsigned int row_size = bmp_ih->biWidth * (bmp_ih->biBitCount/8);
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if (row_size%4 != 0) {
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row_size += 4-(row_size%4);
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}
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sf2d_texture *texture = sf2d_create_texture(bmp_ih->biWidth, bmp_ih->biHeight,
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GPU_RGBA8, place);
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seek_fn(user_data, bmp_fh->bfOffBits);
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int stride = texture->pow2_w * 4;
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void *buffer = malloc(row_size);
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unsigned int *tex_ptr;
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unsigned int color;
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int i, x, y;
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for (i = 0; i < bmp_ih->biHeight; i++) {
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read_fn(user_data, buffer, row_size);
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y = bmp_ih->biHeight - 1 - i;
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tex_ptr = (unsigned int *)(texture->data + y*stride);
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for (x = 0; x < bmp_ih->biWidth; x++) {
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if (bmp_ih->biBitCount == 32) { //ABGR8888
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color = *(unsigned int *)(buffer + x*4);
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*tex_ptr = (color&0xFF)<<24 | ((color>>8)&0xFF)<<16 |
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((color>>16)&0xFF)<<8 | (color>>24);
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} else if (bmp_ih->biBitCount == 24) { //BGR888
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unsigned char *address = buffer + x*3;
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*tex_ptr = (*address)<<16 | (*(address+1))<<8 |
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(*(address+2)) | (0xFF<<24);
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} else if (bmp_ih->biBitCount == 16) { //BGR565
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color = *(unsigned short *)(buffer + x*2);
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unsigned char r = (color & 0x1F) *((float)255/31);
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unsigned char g = ((color>>5) & 0x3F) *((float)255/63);
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unsigned char b = ((color>>11) & 0x1F) *((float)255/31);
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*tex_ptr = ((r<<16) | (g<<8) | b | (0xFF<<24));
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}
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tex_ptr++;
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}
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}
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free(buffer);
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sf2d_texture_tile32(texture);
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return texture;
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}
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static void _sfil_read_bmp_file_seek_fn(void *user_data, unsigned int offset)
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{
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fseek((FILE *)user_data, offset, SEEK_SET);
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}
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static void _sfil_read_bmp_file_read_fn(void *user_data, void *buffer, unsigned int length)
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{
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fread(buffer, 1, length, (FILE *)user_data);
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}
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static void _sfil_read_bmp_buffer_seek_fn(void *user_data, unsigned int offset)
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{
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*(unsigned int *)user_data += offset;
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}
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static void _sfil_read_bmp_buffer_read_fn(void *user_data, void *buffer, unsigned int length)
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{
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memcpy(buffer, (void *)*(unsigned int *)user_data, length);
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*(unsigned int *)user_data += length;
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}
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sf2d_texture *sfil_load_BMP_file(const char *filename, sf2d_place place)
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{
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FILE *fp;
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if ((fp = fopen(filename, "rb")) == NULL) {
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goto exit_error;
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}
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BITMAPFILEHEADER bmp_fh;
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fread((void *)&bmp_fh, 1, sizeof(BITMAPFILEHEADER), fp);
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if (bmp_fh.bfType != BMP_SIGNATURE) {
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goto exit_close;
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}
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BITMAPINFOHEADER bmp_ih;
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fread((void *)&bmp_ih, 1, sizeof(BITMAPINFOHEADER), fp);
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sf2d_texture *texture = _sfil_load_BMP_generic(&bmp_fh,
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&bmp_ih,
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(void *)&fp,
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_sfil_read_bmp_file_seek_fn,
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_sfil_read_bmp_file_read_fn,
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place);
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|
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fclose(fp);
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return texture;
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|
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exit_close:
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fclose(fp);
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exit_error:
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return NULL;
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}
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|
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sf2d_texture *sfil_load_BMP_buffer(const void *buffer, sf2d_place place)
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{
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BITMAPFILEHEADER bmp_fh;
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memcpy(&bmp_fh, buffer, sizeof(BITMAPFILEHEADER));
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if (bmp_fh.bfType != BMP_SIGNATURE) {
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goto exit_error;
|
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}
|
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|
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BITMAPINFOHEADER bmp_ih;
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memcpy(&bmp_ih, buffer + sizeof(BITMAPFILEHEADER), sizeof(BITMAPINFOHEADER));
|
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|
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unsigned int buffer_address = (unsigned int)buffer;
|
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|
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sf2d_texture *texture = _sfil_load_BMP_generic(&bmp_fh,
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&bmp_ih,
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(void *)&buffer_address,
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_sfil_read_bmp_buffer_seek_fn,
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_sfil_read_bmp_buffer_read_fn,
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place);
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return texture;
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exit_error:
|
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return NULL;
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}
|
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97
libs/sfillib/libsfil/source/sfil_jpeg.c
Normal file
97
libs/sfillib/libsfil/source/sfil_jpeg.c
Normal file
|
|
@ -0,0 +1,97 @@
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#include "sfil.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
|
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#include <jpeglib.h>
|
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|
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|
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static sf2d_texture *_sfil_load_JPEG_generic(struct jpeg_decompress_struct *jinfo, struct jpeg_error_mgr *jerr, sf2d_place place)
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{
|
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int row_bytes;
|
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switch (jinfo->out_color_space) {
|
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case JCS_RGB:
|
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row_bytes = jinfo->image_width * 3;
|
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break;
|
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default:
|
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goto exit_error;
|
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}
|
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|
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sf2d_texture *texture = sf2d_create_texture(jinfo->image_width,
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jinfo->image_height,
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GPU_RGBA8, place);
|
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|
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JSAMPARRAY buffer = (JSAMPARRAY)malloc(sizeof(JSAMPROW));
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buffer[0] = (JSAMPROW)malloc(sizeof(JSAMPLE) * row_bytes);
|
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|
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unsigned int i, color, *tex_ptr;
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unsigned char *jpeg_ptr;
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void *row_ptr = texture->data;
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jpeg_start_decompress(jinfo);
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|
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int stride = texture->pow2_w * 4;
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|
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while (jinfo->output_scanline < jinfo->output_height) {
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jpeg_read_scanlines(jinfo, buffer, 1);
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tex_ptr = (row_ptr += stride);
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for (i = 0, jpeg_ptr = buffer[0]; i < jinfo->output_width; i++) {
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color = *(jpeg_ptr++);
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color |= *(jpeg_ptr++)<<8;
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color |= *(jpeg_ptr++)<<16;
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*(tex_ptr++) = color | 0xFF000000;
|
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}
|
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}
|
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|
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free(buffer[0]);
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free(buffer);
|
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|
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sf2d_texture_tile32(texture);
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return texture;
|
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|
||||
exit_error:
|
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return NULL;
|
||||
}
|
||||
|
||||
|
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sf2d_texture *sfil_load_JPEG_file(const char *filename, sf2d_place place)
|
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{
|
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FILE *fp;
|
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if ((fp = fopen(filename, "rb")) < 0) {
|
||||
return NULL;
|
||||
}
|
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|
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struct jpeg_decompress_struct jinfo;
|
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struct jpeg_error_mgr jerr;
|
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|
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jinfo.err = jpeg_std_error(&jerr);
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jpeg_create_decompress(&jinfo);
|
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jpeg_stdio_src(&jinfo, fp);
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jpeg_read_header(&jinfo, 1);
|
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|
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sf2d_texture *texture = _sfil_load_JPEG_generic(&jinfo, &jerr, place);
|
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|
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jpeg_finish_decompress(&jinfo);
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jpeg_destroy_decompress(&jinfo);
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|
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fclose(fp);
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return texture;
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}
|
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|
||||
|
||||
sf2d_texture *sfil_load_JPEG_buffer(const void *buffer, unsigned long buffer_size, sf2d_place place)
|
||||
{
|
||||
struct jpeg_decompress_struct jinfo;
|
||||
struct jpeg_error_mgr jerr;
|
||||
|
||||
jinfo.err = jpeg_std_error(&jerr);
|
||||
|
||||
jpeg_create_decompress(&jinfo);
|
||||
jpeg_mem_src(&jinfo, (void *)buffer, buffer_size);
|
||||
jpeg_read_header(&jinfo, 1);
|
||||
|
||||
sf2d_texture *texture = _sfil_load_JPEG_generic(&jinfo, &jerr, place);
|
||||
|
||||
jpeg_finish_decompress(&jinfo);
|
||||
jpeg_destroy_decompress(&jinfo);
|
||||
|
||||
return texture;
|
||||
}
|
||||
139
libs/sfillib/libsfil/source/sfil_png.c
Normal file
139
libs/sfillib/libsfil/source/sfil_png.c
Normal file
|
|
@ -0,0 +1,139 @@
|
|||
#include "sfil.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <png.h>
|
||||
|
||||
#define PNG_SIGSIZE (8)
|
||||
|
||||
static void _sfil_read_png_file_fn(png_structp png_ptr, png_bytep data, png_size_t length)
|
||||
{
|
||||
FILE *fp = (FILE *)png_get_io_ptr(png_ptr);
|
||||
fread(data, 1, length, fp);
|
||||
}
|
||||
|
||||
static void _sfil_read_png_buffer_fn(png_structp png_ptr, png_bytep data, png_size_t length)
|
||||
{
|
||||
unsigned int *address = png_get_io_ptr(png_ptr);
|
||||
memcpy(data, (void *)*address, length);
|
||||
*address += length;
|
||||
}
|
||||
|
||||
static sf2d_texture *_sfil_load_PNG_generic(const void *io_ptr, png_rw_ptr read_data_fn, sf2d_place place)
|
||||
{
|
||||
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
if (png_ptr == NULL) {
|
||||
goto exit_error;
|
||||
}
|
||||
|
||||
png_infop info_ptr = png_create_info_struct(png_ptr);
|
||||
if (info_ptr == NULL) {
|
||||
goto exit_destroy_read;
|
||||
}
|
||||
|
||||
png_bytep *row_ptrs = NULL;
|
||||
|
||||
if (setjmp(png_jmpbuf(png_ptr))) {
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)0);
|
||||
if (row_ptrs != NULL)
|
||||
free(row_ptrs);
|
||||
goto exit_error;
|
||||
}
|
||||
|
||||
png_set_read_fn(png_ptr, (png_voidp)io_ptr, read_data_fn);
|
||||
png_set_sig_bytes(png_ptr, PNG_SIGSIZE);
|
||||
png_read_info(png_ptr, info_ptr);
|
||||
|
||||
unsigned int width, height;
|
||||
int bit_depth, color_type;
|
||||
|
||||
png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,
|
||||
&color_type, NULL, NULL, NULL);
|
||||
|
||||
if ((color_type == PNG_COLOR_TYPE_PALETTE && bit_depth <= 8)
|
||||
|| (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
|
||||
|| png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)
|
||||
|| (bit_depth == 16)) {
|
||||
png_set_expand(png_ptr);
|
||||
}
|
||||
|
||||
if (bit_depth == 8 && color_type == PNG_COLOR_TYPE_RGB)
|
||||
png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER);
|
||||
|
||||
if (color_type == PNG_COLOR_TYPE_PALETTE) {
|
||||
png_set_palette_to_rgb(png_ptr);
|
||||
png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER);
|
||||
}
|
||||
|
||||
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
|
||||
png_set_expand_gray_1_2_4_to_8(png_ptr);
|
||||
|
||||
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
|
||||
png_set_tRNS_to_alpha(png_ptr);
|
||||
|
||||
if (bit_depth < 8)
|
||||
png_set_packing(png_ptr);
|
||||
|
||||
png_read_update_info(png_ptr, info_ptr);
|
||||
|
||||
row_ptrs = (png_bytep *)malloc(sizeof(png_bytep) * height);
|
||||
sf2d_texture *texture = sf2d_create_texture(width, height, GPU_RGBA8, place);
|
||||
|
||||
int stride = texture->pow2_w * 4;
|
||||
int i;
|
||||
for (i = 0; i < height; i++) {
|
||||
row_ptrs[i] = (png_bytep)(texture->data + i*stride);
|
||||
}
|
||||
|
||||
png_read_image(png_ptr, row_ptrs);
|
||||
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)0);
|
||||
free(row_ptrs);
|
||||
|
||||
sf2d_texture_tile32(texture);
|
||||
return texture;
|
||||
|
||||
exit_destroy_read:
|
||||
png_destroy_read_struct(&png_ptr, (png_infopp)0, (png_infopp)0);
|
||||
exit_error:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
sf2d_texture *sfil_load_PNG_file(const char *filename, sf2d_place place)
|
||||
{
|
||||
png_byte pngsig[PNG_SIGSIZE];
|
||||
FILE *fp;
|
||||
|
||||
if ((fp = fopen(filename, "rb")) == NULL) {
|
||||
goto exit_error;
|
||||
}
|
||||
|
||||
if (fread(pngsig, 1, PNG_SIGSIZE, fp) != PNG_SIGSIZE) {
|
||||
goto exit_close;
|
||||
}
|
||||
|
||||
if (png_sig_cmp(pngsig, 0, PNG_SIGSIZE) != 0) {
|
||||
goto exit_close;
|
||||
}
|
||||
|
||||
sf2d_texture *texture = _sfil_load_PNG_generic((void *)fp, _sfil_read_png_file_fn, place);
|
||||
fclose(fp);
|
||||
return texture;
|
||||
|
||||
exit_close:
|
||||
fclose(fp);
|
||||
exit_error:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sf2d_texture *sfil_load_PNG_buffer(const void *buffer, sf2d_place place)
|
||||
{
|
||||
if (png_sig_cmp((png_byte *) buffer, 0, PNG_SIGSIZE) != 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
unsigned int buffer_address = (unsigned int)buffer + PNG_SIGSIZE;
|
||||
|
||||
return _sfil_load_PNG_generic((void *)&buffer_address, _sfil_read_png_buffer_fn, place);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue