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ctruLua/libs/sfillib/libsfil/source/sfil_bmp.c
2015-08-17 21:10:54 +02:00

171 lines
4.1 KiB
C

#include "sfil.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define BMP_SIGNATURE (0x4D42)
typedef struct {
unsigned short bfType;
unsigned int bfSize;
unsigned short bfReserved1;
unsigned short bfReserved2;
unsigned int bfOffBits;
}__attribute__((packed)) BITMAPFILEHEADER;
typedef struct {
unsigned int biSize;
unsigned int biWidth;
unsigned int biHeight;
unsigned short biPlanes;
unsigned short biBitCount;
unsigned int biCompression;
unsigned int biSizeImage;
unsigned int biXPelsPerMeter;
unsigned int biYPelsPerMeter;
unsigned int biClrUsed;
unsigned int biClrImportant;
}__attribute__((packed)) BITMAPINFOHEADER;
static sf2d_texture *_sfil_load_BMP_generic(
BITMAPFILEHEADER *bmp_fh,
BITMAPINFOHEADER *bmp_ih,
void *user_data,
void (*seek_fn)(void *user_data, unsigned int offset),
void (*read_fn)(void *user_data, void *buffer, unsigned int length),
sf2d_place place)
{
unsigned int row_size = bmp_ih->biWidth * (bmp_ih->biBitCount/8);
if (row_size%4 != 0) {
row_size += 4-(row_size%4);
}
sf2d_texture *texture = sf2d_create_texture(bmp_ih->biWidth, bmp_ih->biHeight,
GPU_RGBA8, place);
seek_fn(user_data, bmp_fh->bfOffBits);
int stride = texture->pow2_w * 4;
void *buffer = malloc(row_size);
unsigned int *tex_ptr;
unsigned int color;
int i, x, y;
for (i = 0; i < bmp_ih->biHeight; i++) {
read_fn(user_data, buffer, row_size);
y = bmp_ih->biHeight - 1 - i;
tex_ptr = (unsigned int *)(texture->data + y*stride);
for (x = 0; x < bmp_ih->biWidth; x++) {
if (bmp_ih->biBitCount == 32) { //ABGR8888
color = *(unsigned int *)(buffer + x*4);
*tex_ptr = (color&0xFF)<<24 | ((color>>8)&0xFF)<<16 |
((color>>16)&0xFF)<<8 | (color>>24);
} else if (bmp_ih->biBitCount == 24) { //BGR888
unsigned char *address = buffer + x*3;
*tex_ptr = (*address)<<16 | (*(address+1))<<8 |
(*(address+2)) | (0xFF<<24);
} else if (bmp_ih->biBitCount == 16) { //BGR565
color = *(unsigned short *)(buffer + x*2);
unsigned char r = (color & 0x1F) *((float)255/31);
unsigned char g = ((color>>5) & 0x3F) *((float)255/63);
unsigned char b = ((color>>11) & 0x1F) *((float)255/31);
*tex_ptr = ((r<<16) | (g<<8) | b | (0xFF<<24));
}
tex_ptr++;
}
}
free(buffer);
sf2d_texture_tile32(texture);
return texture;
}
static void _sfil_read_bmp_file_seek_fn(void *user_data, unsigned int offset)
{
fseek((FILE *)user_data, offset, SEEK_SET);
}
static void _sfil_read_bmp_file_read_fn(void *user_data, void *buffer, unsigned int length)
{
fread(buffer, 1, length, (FILE *)user_data);
}
static void _sfil_read_bmp_buffer_seek_fn(void *user_data, unsigned int offset)
{
*(unsigned int *)user_data += offset;
}
static void _sfil_read_bmp_buffer_read_fn(void *user_data, void *buffer, unsigned int length)
{
memcpy(buffer, (void *)*(unsigned int *)user_data, length);
*(unsigned int *)user_data += length;
}
sf2d_texture *sfil_load_BMP_file(const char *filename, sf2d_place place)
{
FILE *fp;
if ((fp = fopen(filename, "rb")) == NULL) {
goto exit_error;
}
BITMAPFILEHEADER bmp_fh;
fread((void *)&bmp_fh, 1, sizeof(BITMAPFILEHEADER), fp);
if (bmp_fh.bfType != BMP_SIGNATURE) {
goto exit_close;
}
BITMAPINFOHEADER bmp_ih;
fread((void *)&bmp_ih, 1, sizeof(BITMAPINFOHEADER), fp);
sf2d_texture *texture = _sfil_load_BMP_generic(&bmp_fh,
&bmp_ih,
(void *)&fp,
_sfil_read_bmp_file_seek_fn,
_sfil_read_bmp_file_read_fn,
place);
fclose(fp);
return texture;
exit_close:
fclose(fp);
exit_error:
return NULL;
}
sf2d_texture *sfil_load_BMP_buffer(const void *buffer, sf2d_place place)
{
BITMAPFILEHEADER bmp_fh;
memcpy(&bmp_fh, buffer, sizeof(BITMAPFILEHEADER));
if (bmp_fh.bfType != BMP_SIGNATURE) {
goto exit_error;
}
BITMAPINFOHEADER bmp_ih;
memcpy(&bmp_ih, buffer + sizeof(BITMAPFILEHEADER), sizeof(BITMAPINFOHEADER));
unsigned int buffer_address = (unsigned int)buffer;
sf2d_texture *texture = _sfil_load_BMP_generic(&bmp_fh,
&bmp_ih,
(void *)&buffer_address,
_sfil_read_bmp_buffer_seek_fn,
_sfil_read_bmp_buffer_read_fn,
place);
return texture;
exit_error:
return NULL;
}