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https://github.com/ctruLua/ctruLua.git
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Added ctr.gfx.color lib; color.setDefault and color.getDefault working
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parent
2584e46816
commit
3441dd266f
3 changed files with 53 additions and 2 deletions
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@ -15,8 +15,13 @@ while os.run() do
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if keys.held.down then y = y + 1 end
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gfx.startFrame()
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gfx.color.setDefault(0xFF0000FF)
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gfx.rectangle(x, y, 10, 10)
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gfx.color.setDefault(0x00FFFFFF)
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gfx.rectangle(240, 150, 120, 10)
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gfx.endFrame()
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gfx.render()
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33
source/color.c
Normal file
33
source/color.c
Normal file
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@ -0,0 +1,33 @@
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#include <sf2d.h>
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#include <lua.h>
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#include <lauxlib.h>
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u32 color_default = RGBA8(255, 255, 255, 255);
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static int color_setDefault(lua_State *L) {
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color_default = luaL_checkinteger(L, 1);
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return 0;
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}
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static int color_getDefault(lua_State *L) {
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lua_pushinteger(L, color_default);
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return 1;
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}
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static const struct luaL_Reg color_lib[] = {
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{ "setDefault", color_setDefault },
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{ "getDefault", color_getDefault },
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{ NULL, NULL }
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};
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int luaopen_color_lib(lua_State *L) {
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luaL_newlib(L, color_lib);
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return 1;
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}
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void load_color_lib(lua_State *L) {
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luaL_requiref(L, "ctr.gfx.color", luaopen_color_lib, false);
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}
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17
source/gfx.c
17
source/gfx.c
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@ -3,7 +3,9 @@
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#include <lua.h>
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#include <lauxlib.h>
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u32 defaultColor = RGBA8(255, 255, 255, 255);
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int load_color_lib(lua_State *L);
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u32 color_default;
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static int gfx_startFrame(lua_State *L) {
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sf2d_start_frame(GFX_TOP, GFX_LEFT);
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@ -28,7 +30,7 @@ static int gfx_rectangle(lua_State *L) {
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int y = luaL_checkinteger(L, 2);
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int width = luaL_checkinteger(L, 3);
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int height = luaL_checkinteger(L, 4);
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u32 color = luaL_optinteger(L, 5, defaultColor);
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u32 color = luaL_optinteger(L, 5, color_default);
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sf2d_draw_rectangle(x, y, width, height, color);
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@ -43,8 +45,19 @@ static const struct luaL_Reg gfx_lib[] = {
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{ NULL, NULL }
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};
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struct { char *name; int (*load)(lua_State *L); } gfx_libs[] = {
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{ "color", load_color_lib },
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{ NULL, NULL }
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};
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int luaopen_gfx_lib(lua_State *L) {
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luaL_newlib(L, gfx_lib);
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for (int i = 0; gfx_libs[i].name; i++) {
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gfx_libs[i].load(L);
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lua_setfield(L, -2, gfx_libs[i].name);
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}
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return 1;
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}
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