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Added ctr.gfx.color lib; color.setDefault and color.getDefault working

This commit is contained in:
Reuh 2015-08-18 16:19:11 +02:00
parent 2584e46816
commit 3441dd266f
3 changed files with 53 additions and 2 deletions

View file

@ -15,8 +15,13 @@ while os.run() do
if keys.held.down then y = y + 1 end if keys.held.down then y = y + 1 end
gfx.startFrame() gfx.startFrame()
gfx.color.setDefault(0xFF0000FF)
gfx.rectangle(x, y, 10, 10) gfx.rectangle(x, y, 10, 10)
gfx.color.setDefault(0x00FFFFFF)
gfx.rectangle(240, 150, 120, 10) gfx.rectangle(240, 150, 120, 10)
gfx.endFrame() gfx.endFrame()
gfx.render() gfx.render()

33
source/color.c Normal file
View file

@ -0,0 +1,33 @@
#include <sf2d.h>
#include <lua.h>
#include <lauxlib.h>
u32 color_default = RGBA8(255, 255, 255, 255);
static int color_setDefault(lua_State *L) {
color_default = luaL_checkinteger(L, 1);
return 0;
}
static int color_getDefault(lua_State *L) {
lua_pushinteger(L, color_default);
return 1;
}
static const struct luaL_Reg color_lib[] = {
{ "setDefault", color_setDefault },
{ "getDefault", color_getDefault },
{ NULL, NULL }
};
int luaopen_color_lib(lua_State *L) {
luaL_newlib(L, color_lib);
return 1;
}
void load_color_lib(lua_State *L) {
luaL_requiref(L, "ctr.gfx.color", luaopen_color_lib, false);
}

View file

@ -3,7 +3,9 @@
#include <lua.h> #include <lua.h>
#include <lauxlib.h> #include <lauxlib.h>
u32 defaultColor = RGBA8(255, 255, 255, 255); int load_color_lib(lua_State *L);
u32 color_default;
static int gfx_startFrame(lua_State *L) { static int gfx_startFrame(lua_State *L) {
sf2d_start_frame(GFX_TOP, GFX_LEFT); sf2d_start_frame(GFX_TOP, GFX_LEFT);
@ -28,7 +30,7 @@ static int gfx_rectangle(lua_State *L) {
int y = luaL_checkinteger(L, 2); int y = luaL_checkinteger(L, 2);
int width = luaL_checkinteger(L, 3); int width = luaL_checkinteger(L, 3);
int height = luaL_checkinteger(L, 4); int height = luaL_checkinteger(L, 4);
u32 color = luaL_optinteger(L, 5, defaultColor); u32 color = luaL_optinteger(L, 5, color_default);
sf2d_draw_rectangle(x, y, width, height, color); sf2d_draw_rectangle(x, y, width, height, color);
@ -43,8 +45,19 @@ static const struct luaL_Reg gfx_lib[] = {
{ NULL, NULL } { NULL, NULL }
}; };
struct { char *name; int (*load)(lua_State *L); } gfx_libs[] = {
{ "color", load_color_lib },
{ NULL, NULL }
};
int luaopen_gfx_lib(lua_State *L) { int luaopen_gfx_lib(lua_State *L) {
luaL_newlib(L, gfx_lib); luaL_newlib(L, gfx_lib);
for (int i = 0; gfx_libs[i].name; i++) {
gfx_libs[i].load(L);
lua_setfield(L, -2, gfx_libs[i].name);
}
return 1; return 1;
} }