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<h1>Ubiquitousse</h1>
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<h1>ubiquitousse</h1>
<p>Set of various libraries I use for game development, mainly with LÖVE. Nothing that hasn’t been done before, but these are tailored to what I need. They can be used independently too.</p>
<p>You can find the documentation <a href="https://reuh.github.io/ubiquitousse/index.html">here</a> or in the <code>docs/</code> directory.</p>
<p>Documentation is done in LDoc-like comments in source files, but LDoc doesn’t really like how I structure my libraries (and the fact I use <a href="https://github.com/Reuh/candran">Candran</a>) so you will need my <a href="https://github.com/Reuh/LDoc">LDoc fork</a> if you want to generate the documentation yourself.</p>
<p>Whatever is currently on the master branch should be working and usable. Changelog, including breaking changes, are documented in commit messages.</p>
<p>Licensed under ISC (equivalent to MIT/Expat/Simplified BSD).</p>
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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