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ubiquitousse/backend/ctrulua.lua
2017-04-05 20:14:48 +02:00

334 lines
11 KiB
Lua

--- ctrµLua backend 0.0.1 for Ubiquitousse.
-- Provides a partial Ubiquitousse API. Still a lot to implement.
-- Made for some ctrµLua version and Ubiquitousse 0.0.1.
-- See `ubiquitousse` for Ubiquitousse API.
-- General
local version = "0.0.1"
-- Require stuff
local uqt = require((...):match("^(.-ubiquitousse)%."))
local ctr = require("ctr")
local gfx = require("ctr.gfx")
local hid = require("ctr.hid")
-- Version compatibility warning
do
local function checkCompat(stuffName, expectedVersion, actualVersion)
if actualVersion ~= expectedVersion then
local txt = ("Ubiquitousse ctrµLua backend version "..version.." was made for %s %s but %s is used!\nThings may not work as expected.")
:format(stuffName, expectedVersion, actualVersion)
print(txt)
for _=0,300 do
gfx.start(gfx.TOP)
gfx.wrappedText(0, 0, txt, gfx.TOP_WIDTH)
gfx.stop()
gfx.render()
end
end
end
checkCompat("ctrµLua", "v1.0", ctr.version) -- not really a version, just get the latest build
checkCompat("Ubiquitousse", "0.0.1", uqt.version)
end
-- Redefine all functions in tbl which also are in toAdd, so when used they call the old function (in tbl) and then the new (in toAdd).
-- Functions with names prefixed by a exclamation mark will overwrite the old function.
local function add(tbl, toAdd)
for k,v in pairs(toAdd) do
local old = tbl[k]
if k:sub(1,1) == "!" then
tbl[k] = v
else
tbl[k] = function(...)
old(...)
return v(...)
end
end
end
end
-- uqt
uqt.backend = "ctrulua"
-- uqt.event: TODO
if uqt.event then
error("uqt.event: NYI")
end
-- uqt.draw: TODO
if uqt.draw then
error("uqt.draw: NYI")
end
-- uqt.audio: TODO
if uqt.audio then
error("uqt.audio: NYI")
end
-- uqt.time
if uqt.time then
add(uqt.time, {
get = ctr.time
})
end
-- uqt.input
if uqt.input then
local keys = {}
local touchX, touchY, dTouchX, dTouchY
add(uqt.input, {
update = function()
hid.read()
keys = hid.keys()
local nTouchX, nTouchY = hid.touch()
dTouchX, dTouchY = nTouchX - touchX, nTouchY - touchY
touchX, touchY = nTouchX, nTouchY
end,
buttonDetector = function(...)
local ret = {}
for _,id in ipairs({...}) do
-- Keys
if id:match("^key%.") then
local key = id:match("^key%.(.+)$")
table.insert(ret, function()
return keys.held[key]
end)
else
error("Unknown button identifier: "..id)
end
end
return table.unpack(ret)
end,
axisDetector = function(...)
local ret = {}
for _,id in ipairs({...}) do
-- Binary axis
if id:match(".+%,.+") then
local d1, d2 = uqt.input.buttonDetector(id:match("^(.+)%,(.+)$"))
table.insert(ret, function()
local b1, b2 = d1(), d2()
if b1 and b2 then return 0
elseif b1 then return -1
elseif b2 then return 1
else return 0 end
end)
-- Touch movement
elseif id:match("^touch%.move%.") then
local axis, threshold = id:match("^touch%.move%.(.+)%%(.+)$")
if not axis then axis = id:match("^touch%.move%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, function()
local val, raw, max
if axis == "x" then
raw, max = dTouchX, gfx.BOTTOM_WIDTH
elseif axis == "y" then
raw, max = dTouchY, gfx.BOTTOM_HEIGHT
end
val = raw / max
return math.abs(val) > math.abs(threshold) and val or 0, raw, max
end)
-- Touch position
elseif id:match("^touch%.position%.") then
local axis, threshold = id:match("^touch%.position%.(.+)%%(.+)$")
if not axis then axis = id:match("^touch%.position%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, function()
local val, raw, max
if axis == "x" then
max = gfx.BOTTOM_WIDTH / 2 -- /2 because x=0,y=0 is the center of the screen (an axis value is in [-1,1])
raw = touchX - max
elseif axis == "y" then
max = gfx.BOTTOM_HEIGHT / 2
raw = touchY - max
end
val = raw / max
return math.abs(val) > math.abs(threshold) and val or 0, raw, max
end)
-- Circle pad axis
elseif id:match("^circle%.") then
local axis, threshold = id:match("^circle%.(.+)%%(.+)$")
if not axis then axis = id:match("^circle%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, function()
local x, y = hid.circle()
local val, raw, max = 0, 0, 156
if axis == "x" then raw = x
elseif axis == "y" then raw = y end
val = raw / max
return math.abs(val) > math.abs(threshold) and val or 0, raw, max
end)
-- C-Stick axis
elseif id:match("^cstick%.") then
local axis, threshold = id:match("^cstick%.(.+)%%(.+)$")
if not axis then axis = id:match("^cstick%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, function()
local x, y = hid.cstick()
local val, raw, max = 0, 0, 146
if axis == "x" then raw = x
elseif axis == "y" then raw = y end
val = raw / max
return math.abs(val) > math.abs(threshold) and val or 0, raw, max
end)
-- Accelerometer axis
elseif id:match("^accel%.") then
local axis, threshold = id:match("^accel%.(.+)%%(.+)$")
if not axis then axis = id:match("^accel%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, function()
local x, y, z = hid.accel()
local val, raw, max = 0, 0, 32768 -- no idea actually, but it's a s16
if axis == "x" then raw = x
elseif axis == "y" then raw = y
elseif axis == "z" then raw = z end
val = raw / max
return math.abs(val) > math.abs(threshold) and val or 0, raw, max
end)
-- Gyroscope axis
elseif id:match("^gyro%.") then
local axis, threshold = id:match("^gyro%.(.+)%%(.+)$")
if not axis then axis = id:match("^gyro%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, function()
local roll, pitch, yaw = hid.gyro()
local val, raw, max = 0, 0, 32768 -- no idea actually, but it's a s16
if axis == "roll" then raw = roll
elseif axis == "pitch" then raw = pitch
elseif axis == "yaw" then raw = yaw end
val = raw / max
return math.abs(val) > math.abs(threshold) and val or 0, raw, max
end)
else
error("Unknown axis identifier: "..id)
end
end
return table.unpack(ret)
end,
buttonsInUse = function(threshold)
local r = {}
for key, held in pairs(keys.held) do
if held then table.insert(r, "key."..key) end
end
return r
end,
axesInUse = function(threshold)
local r = {}
threshold = threshold or 0.5
if math.abs(touchX) / gfx.BOTTOM_WIDTH > threshold then table.insert(r, "touch.position.x%"..threshold) end
if math.abs(touchY) / gfx.BOTTOM_HEIGHT > threshold then table.insert(r, "touch.position.y%"..threshold) end
if math.abs(dTouchX) / gfx.BOTTOM_WIDTH > threshold then table.insert(r, "touch.move.x%"..threshold) end
if math.abs(dTouchY) / gfx.BOTTOM_HEIGHT > threshold then table.insert(r, "touch.move.y%"..threshold) end
local circleX, circleY = hid.circle()
if math.abs(circleX) / 156 > threshold then table.insert(r, "circle.x%"..threshold) end
if math.abs(circleY) / 156 > threshold then table.insert(r, "circle.y%"..threshold) end
if ctr.apt.isNew3DS() then
local cstickX, cstickY = hid.cstick()
if math.abs(cstickY) / 146 > threshold then table.insert(r, "cstick.y%"..threshold) end
if math.abs(cstickX) / 146 > threshold then table.insert(r, "cstick.x%"..threshold) end
end
local accelX, accelY, accelZ = hid.accel()
if math.abs(accelX) / 32768 > threshold then table.insert(r, "accel.x%"..threshold) end
if math.abs(accelY) / 32768 > threshold then table.insert(r, "accel.y%"..threshold) end
if math.abs(accelZ) / 32768 > threshold then table.insert(r, "accel.z%"..threshold) end
-- no gyro, because it is always in use
return r
end,
buttonName = function(...)
local ret = {}
for _,id in ipairs({...}) do
-- Key
if id:match("^key%.") then
local key = id:match("^key%.(.+)$")
table.insert(ret, key:sub(1,1):upper()..key:sub(2).." key")
else
table.insert(ret, id)
end
end
return table.unpack(ret)
end,
axisName = function(...)
local ret = {}
for _,id in ipairs({...}) do
-- Binary axis
if id:match(".+%,.+") then
local b1, b2 = uqt.input.buttonName(id:match("^(.+)%,(.+)$"))
table.insert(ret, b1.." / "..b2)
-- Touch movement
elseif id:match("^touch%.move%.") then
local axis, threshold = id:match("^touch%.move%.(.+)%%(.+)$")
if not axis then axis = id:match("^touch%.move%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, ("Touch %s movement (threshold %s%%)"):format(axis, math.abs(threshold*100)))
-- Touch position
elseif id:match("^touch%.position%.") then
local axis, threshold = id:match("^touch%.position%.(.+)%%(.+)$")
if not axis then axis = id:match("^touch%.position%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, ("Touch %s position (threshold %s%%)"):format(axis, math.abs(threshold*100)))
-- Circle pad axis
elseif id:match("^circle%.") then
local axis, threshold = id:match("^circle%.(.+)%%(.+)$")
if not axis then axis = id:match("^circle%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
if axis == "x" then
table.insert(ret, ("Circle pad horizontal axis (deadzone %s%%)"):format(math.abs(threshold*100)))
elseif axis == "y" then
table.insert(ret, ("Circle pad vertical axis (deadzone %s%%)"):format(math.abs(threshold*100)))
else
table.insert(ret, ("Circle pad %s axis (deadzone %s%%)"):format(axis, math.abs(threshold*100)))
end
-- C-Stick axis
elseif id:match("^cstick%.") then
local axis, threshold = id:match("^cstick%.(.+)%%(.+)$")
if not axis then axis = id:match("^cstick%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
if axis == "x" then
table.insert(ret, ("C-Stick horizontal axis (deadzone %s%%)"):format(math.abs(threshold*100)))
elseif axis == "y" then
table.insert(ret, ("C-Stick vertical axis (deadzone %s%%)"):format(math.abs(threshold*100)))
else
table.insert(ret, ("C-Stick %s axis (deadzone %s%%)"):format(axis, math.abs(threshold*100)))
end
-- Accelerometer axis
elseif id:match("^accel%.") then
local axis, threshold = id:match("^accel%.(.+)%%(.+)$")
if not axis then axis = id:match("^accel%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, ("Accelerometer %s axis (deadzone %s%%)"):format(axis, math.abs(threshold*100)))
-- Gyroscope axis
elseif id:match("^gyro%.") then
local axis, threshold = id:match("^gyro%.(.+)%%(.+)$")
if not axis then axis = id:match("^gyro%.(.+)$") end -- no threshold (=0)
threshold = tonumber(threshold) or 0
table.insert(ret, ("Gyroscope %s axis (deadzone %s%%)"):format(axis, math.abs(threshold*100)))
else
table.insert(ret, id)
end
end
return table.unpack(ret)
end
})
-- Defaults
uqt.input.default.pointer:bind(
{ "absolute", "key.left,key.right", "key.up,key.down" },
{ "absolute", "circle.x", "circle.y" }
)
uqt.input.default.confirm:bind("key.a")
uqt.input.default.cancel:bind("key.b")
end