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various libraries for a Lua 2D game engine
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| docs | ||
| ecs | ||
| input | ||
| ldtk | ||
| scene | ||
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| util | ||
| config.ld | ||
| init.lua | ||
| LICENSE | ||
| README.md | ||
| todo.txt | ||
ubiquitousse
Set of various libraries I use for game development, mainly with LÖVE. Nothing that hasn't been done before, but these are tailored to what I need. They can be used independently too.
Documentation is done in LDoc-like comments in source files, but LDoc doesn't really like how I structure my libraries so you can't really generate documentation with it. I'm currently trying to fix this; some modules already have a working LDoc documentation in doc/.
Whatever is currently on the master branch should be working and usable. Changelog, including breaking changes, are documented in commit messages.
Licensed under ISC (equivalent to MIT/Expat/Simplified BSD).