project = "Ubiquitousse" title = "Ubiquitousse reference" description = "Ubiquitousse game development tools" full_description = [[Set of Lua libraries to make game development easier using the [LÖVE](https://love2d.org/) game framework. See [main module](modules/init.html) for more information, or the [GitHub page](https://github.com/Reuh/ubiquitousse) for the source. ]] --package = "ubiquitousse" dir="docs" format = "discount" style = "!new" not_luadoc = true custom_tags = { { "require", title="Requires" }, { "ftype", title="Type", format = function(x) local firstWord, rest = x:match("^([^%s]*)(.*)$") return ('%s%s'):format(firstWord, rest) end }, { "ro", hidden=true }, { "callback", hidden=true }, } custom_display_name_handler = function(item, default_handler) if item.tags.callback then return default_handler(item) .. ' [callback]' elseif item.tags.ro then return default_handler(item) .. ' [read-only]' end return default_handler(item) end topics = { "README.md", "LICENSE" } file = { "init.lua", "ldtk/ldtk.can", "ecs/ecs.can", "asset/asset.lua" }