-- abstract.draw local abstract = require((...):match("^(.-abstract)%.")) --- The drawing functions: everything that affect the display/window. -- The coordinate system used is: -- -- (0,0) +---> (x) -- | -- | -- v (y) -- -- x and y values can be float, so make sure to perform math.floor if your engine only support -- integer coordinates. local draw draw = { --- Initial game view paramters (some defaults). -- @impl abstract params = { title = "Abstract Engine", width = 800, height = 600, resizable = false, resizeType = "auto" }, --- Setup the intial game view parameters. -- If a parmeter is not set, a default value will be used. -- This function is expected to be only called once, before doing any drawing operation. -- @tparam table params the game parameters -- @usage -- Default values: -- abstract.setup { -- title = "Abstract Engine", -- usually window title -- width = 800, -- in px -- height = 600, -- in px -- resizable = false, -- can the game be resized? -- resizeType = "auto" -- how to act on resize: "none" to do nothing (0,0 will be top-left) -- "center" to autocenter (0,0 will be at windowWidth/2-gameWidth/2,windowHeight/2-gameHeight/2) -- "auto" to automatically resize to the window size (coordinate system won't change) -- } -- @impl mixed init = function(params) for k, v in pairs(params) do draw.params[k] = v end draw.width = params.width draw.height = params.height end, --- Frames per second (the backend should update this value). -- @impl backend fps = 60, --- Sets the drawing color -- @tparam number r the red component (0-255) -- @tparam number g the green component (0-255) -- @tparam number b the blue component (0-255) -- @tparam[opt=255] number a the alpha (opacity) component (0-255) -- @impl backend color = function(r, g, b, a) end, --- Draws some text. -- @tparam number x x top-left coordinate of the text -- @tparam number y y top-left coordinate of the text -- @tparam string text the text to draw. UTF-8 format, convert if needed. -- @impl backend text = function(x, y, text) end, --- Draws a line. -- @tparam number x1 line start x coordinate -- @tparam number y1 line start y coordinate -- @tparam number x2 line end x coordinate -- @tparam number y2 line end y coordinate -- @impl backend line = function(x1, y1, x2, y2) end, --- Draws a filled rectangle -- @tparam number x rectangle top-left x coordinate -- @tparam number y rectangle top-left x coordinate -- @tparam number width rectangle width -- @tparam number height rectangle height -- @impl backend rectangle = function(x, y, width, height) end, --- Enables the scissor test. -- When enabled, every pixel drawn outside of the scissor rectangle is discarded. -- When called withou arguments, it disables the scissor test. -- @tparam number x rectangle top-left x coordinate -- @tparam number y rectangle top-left x coordinate -- @tparam number width rectangle width -- @tparam number height rectangle height -- @impl backend scissor = function(x, y, width, height) end, --- The drawing area width, in pixels. -- @impl backend width = 800, --- The drawing area height, in pixels. -- @impl backend height = 600, -- TODO: doc & api push = function() end, pop = function() end, polygon = function(...) end, circle = function(x, y, radius) end, translate = function(x, y) end, font = function(filename) end, image = function(filename) end, } return draw