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Add LDoc for scene, timer, signal, util
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21 changed files with 3209 additions and 109 deletions
14
config.ld
14
config.ld
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@ -3,7 +3,7 @@ title = "Ubiquitousse reference"
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description = "Ubiquitousse game development tools"
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full_description = [[Set of Lua libraries to make game development easier using the [LÖVE](https://love2d.org/) game framework.
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See [main module](modules/init.html) for more information, or the [GitHub page](https://github.com/Reuh/ubiquitousse) for the source.
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See [main module](modules/ubiquitousse.html) for more information, or the [GitHub page](https://github.com/Reuh/ubiquitousse) for the source.
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]]
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--package = "ubiquitousse"
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@ -31,4 +31,14 @@ custom_display_name_handler = function(item, default_handler)
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end
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topics = { "README.md", "LICENSE" }
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file = { "init.lua", "ldtk/ldtk.can", "ecs/ecs.can", "asset/asset.lua" }
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file = {
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"init.lua",
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"asset/asset.lua",
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"ecs/ecs.can",
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-- TODO: input
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"ldtk/ldtk.can",
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"scene/scene.lua",
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"signal/signal.can",
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"timer/timer.lua",
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"util/util.lua"
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}
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