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Update and rebuild docs
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<li><a href="../modules/ubiquitousse.html">ubiquitousse</a></li>
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<li><strong>asset</strong></li>
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<li><a href="../modules/ecs.html">ecs</a></li>
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<li><a href="../modules/input.html">input</a></li>
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<li><a href="../modules/ldtk.html">ldtk</a></li>
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<li><a href="../modules/scene.html">scene</a></li>
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<li><a href="../modules/signal.html">signal</a></li>
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<p> See the <a href="../modules/asset.html#Asset:__call">Asset:__call</a> method for more details on how assets are loaded. Hopefully this will allow you to use asset which are more game-specific than “image” or “audio”.</p>
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<p> TODO: async loading</p>
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<p> No dependencies.</p>
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<h3>Usage:</h3>
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<ul>
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2021-12-27 17:22:39 </i>
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<i style="float:right;">Last updated 2022-09-16 20:07:07 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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