mirror of
https://github.com/Reuh/ubiquitousse.git
synced 2025-10-27 17:19:31 +00:00
Fix milliseconds remnants in doc
This commit is contained in:
parent
ef413838d4
commit
489d0b4ba7
13 changed files with 26 additions and 25 deletions
|
|
@ -31,7 +31,7 @@ local timer_mt = {
|
|||
-- @local
|
||||
t = nil,
|
||||
|
||||
--- Wait time milliseconds before running the function.
|
||||
--- Wait time seconds before running the function.
|
||||
-- Specify no time to remove condition.
|
||||
after = function(self, time)
|
||||
self.t.after = time
|
||||
|
|
@ -148,7 +148,7 @@ local timer_mt = {
|
|||
|
||||
--- Update the timer.
|
||||
-- Should be called at every game update.
|
||||
-- @tparam number dt the delta-time (time spent since last time the function was called) (miliseconds)
|
||||
-- @tparam number dt the delta-time (time spent since last time the function was called) (seconds)
|
||||
update = function(self, dt)
|
||||
local t = self.t
|
||||
if not t.dead then
|
||||
|
|
@ -225,7 +225,7 @@ timer_mt.__index = timer_mt
|
|||
local registry_mt = {
|
||||
--- Update all the timers in the registry.
|
||||
-- Should be called at every game update; called by ubiquitousse.update.
|
||||
-- @tparam number dt the delta-time (time spent since last time the function was called) (miliseconds)
|
||||
-- @tparam number dt the delta-time (time spent since last time the function was called) (seconds)
|
||||
update = function(self, dt)
|
||||
-- process timers
|
||||
for _, timer in ipairs(self.timers) do
|
||||
|
|
@ -285,7 +285,7 @@ timer_module = {
|
|||
-- The function will receive as first parameter the timer object.
|
||||
-- As a second parameter, the function will receive the delta time (dt).
|
||||
-- As a third parameter, the function will receive the lag time (difference between the time when the function was run and when it should have been run).
|
||||
-- As a fourth parameter, the function will receive as first parameter the wait(time) function, which will pause the function execution for time miliseconds.
|
||||
-- As a fourth parameter, the function will receive as first parameter the wait(time) function, which will pause the function execution for time seconds.
|
||||
-- You will need to call the :update(dt) method on the timer object every frame to make it do something, or create the timer from a timer registry if you
|
||||
-- don't want to handle your timers manually.
|
||||
-- @tparam[opt] function func the function to schedule
|
||||
|
|
@ -325,7 +325,7 @@ timer_module = {
|
|||
-- don't want to handle your timers manually.
|
||||
--
|
||||
--
|
||||
-- @tparam number duration tween duration (miliseconds)
|
||||
-- @tparam number duration tween duration (seconds)
|
||||
-- @tparam table tbl the table containing the values to tween
|
||||
-- @tparam table to the new values
|
||||
-- @tparam[opt="linear"] string/function method tweening method (string name or the actual function(time, start, change, duration))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue