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LDtk now only requires LÖVE for drawing
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9 changed files with 108 additions and 41 deletions
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<p>Set of various libraries I use for game development, mainly with LÖVE. Nothing that hasn’t been done before, but these are tailored to what I need. They can be used independently too.</p>
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<p>Documentation is done in LDoc-like comments in source files, but LDoc doesn’t really like how I structure my libraries so you can’t really generate documentation with it. I'm currently trying to fix this; some modules already have a working LDoc documentation in <code>doc/</code>.</p>
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<p>Documentation is done in LDoc-like comments in source files, but LDoc doesn’t really like how I structure my libraries so you can’t really generate documentation with it. I'm currently trying to fix this; some modules already have a working LDoc documentation that you can read <a href="https://reuh.github.io/ubiquitousse/index.html">here</a> or in the <code>docs/</code> directory.</p>
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<p>Whatever is currently on the master branch should be working and usable. Changelog, including breaking changes, are documented in commit messages.</p>
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2021-12-25 17:10:15 </i>
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<i style="float:right;">Last updated 2021-12-25 19:17:08 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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