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input: fix mouse[N]
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14 changed files with 28 additions and 23 deletions
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@ -273,8 +273,8 @@ end
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<td class="summary">Text input: 1 if the text X was entered, 0 otherwise.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#mouse.N">mouse.N</a></td>
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<td class="summary">Mouse input: 1 if the mouse button is down, 0 otherwise.</td>
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<td class="name" nowrap><a href="#mouse">mouse</a></td>
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<td class="summary">Mouse input: <code>mouse[N]</code> is 1 if the mouse button is down, 0 otherwise.</td>
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</tr>
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<tr>
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<td class="name" nowrap><a href="#mouse.x">mouse.x</a></td>
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@ -1374,11 +1374,11 @@ player.fire.event:bind(<span class="string">"pressed"</span>, <span class="keywo
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</dd>
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<dt>
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<a name = "mouse.N"></a>
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<strong>mouse.N</strong>
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<a name = "mouse"></a>
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<strong>mouse</strong>
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</dt>
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<dd>
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Mouse input: 1 if the mouse button is down, 0 otherwise.
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Mouse input: <code>mouse[N]</code> is 1 if the mouse button is down, 0 otherwise.
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N is either 1 for the primary mouse button, 2 for secondary or 3 for middle button.
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</ul>
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@ -1386,6 +1386,11 @@ player.fire.event:bind(<span class="string">"pressed"</span>, <span class="keywo
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</ul>
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</ul>
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<ul>
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<li><span class="parameter">mouse</span>
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<code>mouse[N]</code>
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</li>
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</ul>
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@ -1636,7 +1641,7 @@ player.fire.event:bind(<span class="string">"pressed"</span>, <span class="keywo
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</div> <!-- id="main" -->
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<div id="about">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i>
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<i style="float:right;">Last updated 2022-09-20 13:52:55 </i>
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<i style="float:right;">Last updated 2022-09-20 14:48:56 </i>
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</div> <!-- id="about" -->
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</div> <!-- id="container" -->
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</body>
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