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The Ubiquitousse Update

This commit is contained in:
Reuh 2016-12-23 17:22:38 +01:00
parent 8ccf3534bc
commit 07cc7216a1
9 changed files with 96 additions and 96 deletions

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@ -1,5 +1,5 @@
-- abstract.draw
local abstract = require((...):match("^(.-abstract)%."))
-- ubiquitousse.draw
local uqt = require((...):match("^(.-ubiquitousse)%."))
--- The drawing functions: everything that affect the display/window.
-- The coordinate system used is:
@ -28,7 +28,7 @@ draw = {
-- This function is expected to be only called once, before doing any drawing operation.
-- @tparam table params the game parameters
-- @usage -- Default values:
-- abstract.setup {
-- ubiquitousse.init {
-- title = "Abstract Engine", -- usually window title
-- width = 800, -- in px
-- height = 600, -- in px