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https://github.com/Reuh/daccord.git
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493 lines
12 KiB
Text
493 lines
12 KiB
Text
--- Yet another badly designed and implemented GUI library, but this time I wrote it so it's the best.
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-- Part of daccord. See daccord.can for more information.
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-- Copyright 2017-2018 Étienne "Reuh" Fildadut
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--
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-- Licensed under the Apache License, Version 2.0 (the "License");
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-- you may not use this file except in compliance with the License.
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-- You may obtain a copy of the License at
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--
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-- http://www.apache.org/licenses/LICENSE-2.0
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--
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-- Unless required by applicable law or agreed to in writing, software
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-- distributed under the License is distributed on an "AS IS" BASIS,
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-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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-- See the License for the specific language governing permissions and
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-- limitations under the License.
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let curses = require("curses")
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let class = require("classtoi")
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let sleep = require("socket").sleep
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let screen
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os.setlocale("")
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let everyWidget = {}
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let widget = class {
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_exit = false,
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_redraw = true,
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x = 0,
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y = 0,
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w = 0,
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h = 0,
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parent = {},
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focused = false,
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updateInterval = -1,
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_nextUpdate = os.time(), -- -1 = no update
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new = :(data)
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table.insert(everyWidget, self)
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-- Copy properties
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for k, v in pairs(data) do
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@[k] = v
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end
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-- Dimensions
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if not @parent._firstX then @parent._firstX, @parent._firstY = 0, 0 end
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@x, @y = @parent._firstX, @parent._firstY
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if @width == "extend" @w = @parent.w - @x
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elseif @width:match("%d+em$") @w = tonumber(@width:match("%d+"))
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if @height == "extend" then
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@h = @parent.h - @y
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@parent._lastVerticalExtend = self -- will be resized if vertical space is needed
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@parent._afterLastVerticalExtend = {}
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elseif @height:match("%d+em$") @h = tonumber(@height:match("%d+"))
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if @y >= @parent.h then -- resize
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@parent._lastVerticalExtend:_resize(@parent._lastVerticalExtend.w, @parent._lastVerticalExtend.h - @h)
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@parent._firstY -= @h
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@y -= @h
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for _, el in ipairs(@parent._afterLastVerticalExtend) do -- move widgets
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el.y -= @h
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end
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end
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@parent._firstX += @w
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if @parent._firstX >= @parent.w then @parent._firstX = 0 end -- newline
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@parent._firstY += @h
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if @parent._lastVerticalExtend ~= self and @parent._afterLastVerticalExtend then table.insert(@parent._afterLastVerticalExtend, self) end
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-- Setup
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if @_setup then @_setup() end
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screen:move(@parent.y + @y + @h, @parent.x + @x + @w)
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end,
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exit = :()
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@_exit = true
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end,
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byId = :(id)
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for _, el in ipairs(everyWidget) do
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if el.id == id return el
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end
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error("no element with id "..tostring(id))
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end,
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updateAfter = :(time)
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@_nextUpdate = os.time() + time
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end
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}
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let widgets = setmetatable({
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fill = widget {
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_draw = :()
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if type(@fill) == "string" then @fill = curses[@fill] end
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for y = @parent.y + @y, @parent.y + @y + @h - 1 do
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screen:move(y, @parent.x + @x)
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for x = @parent.x + @x, @parent.x + @x + @w - 1 do
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screen:addch(@fill or 32)
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end
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end
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end
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},
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input = widget {
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content = "",
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cursorPosition = 1,
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_input = :(charbuffer, control)
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let y, x = @parent.y + @y, @parent.x + @x + @cursorPosition-1
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if control == "backspace" then
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screen:mvdelch(y, x-1)
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if @cursorPosition > 1 then
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if @cursorPosition == 2 then -- utf8.offset(s, 0) returns the start of the last character, ie something we don't want
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@content = @content:sub(utf8.offset(@content, @cursorPosition))
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else
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@content = @content:sub(1, utf8.offset(@content, @cursorPosition-1)-1)
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.. @content:sub(utf8.offset(@content, @cursorPosition))
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end
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@cursorPosition -= 1
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@onTextInput()
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end
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elseif control == "right" then
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if @cursorPosition <= utf8.len(@content) then
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screen:addstr(@content:sub(utf8.offset(@content, @cursorPosition), utf8.offset(@content, @cursorPosition+1)-1))
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@cursorPosition += 1
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end
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elseif control == "left" then
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if @cursorPosition > 1 then
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screen:move(y, x-1)
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@cursorPosition -= 1
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end
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elseif charbuffer then
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screen:move(y, x)
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screen:winsstr(charbuffer)
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screen:move(y, x+1)
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@content = @content:sub(1, utf8.offset(@content, @cursorPosition)-1)
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.. charbuffer
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.. @content:sub(utf8.offset(@content, @cursorPosition))
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@cursorPosition += 1
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@onTextInput()
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end
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end,
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_draw = :()
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for y = @parent.y + @y, @parent.y + @y + @h - 1 do
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screen:move(y, @parent.x + @x)
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for x = @parent.x + @x, @parent.x + @x + @w - 1 do
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screen:addch(32)
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end
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end
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screen:mvaddstr(@parent.y + @y, @parent.x + @x, @content)
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end,
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_placeCursor = :()
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screen:move(@parent.y + @y, @parent.x + @x + @cursorPosition-1)
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return true
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end,
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sub = :(start, stop=utf8.len(@content))
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if stop < 1 or start >= utf8.len(@content) then
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return ""
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else
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return @content:sub(utf8.offset(@content, start), (utf8.offset(@content, stop+1) or (#@content+1))-1)
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end
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end,
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replace = :(start, stop, newText)
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if @cursorPosition >= stop then
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@cursorPosition += utf8.len(newText) - (stop - start)
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end
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@content = @sub(1, start-1) .. newText .. @sub(stop+1)
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@onTextInput()
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@_redraw = true
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end,
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onTextInput = :() end
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},
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list = widget {
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content = {},
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columnWidth = {},
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selected = 1,
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scroll = 0,
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_redraw = true,
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_input = :(charbuffer, control)
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if control == "up" and @selected > 1 then
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@selected -= 1
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if @selected == @scroll then
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@scroll -= 1
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end
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@_redraw = true
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elseif control == "down" and @selected < #@content then
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@selected += 1
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if @selected == @scroll + @h + 1 then
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@scroll += 1
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end
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@_redraw = true
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end
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if control == "enter" then
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@onSelect({@selected})
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elseif control == "A" then
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let len = #@content
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@onSelect([for i=1, len do i end])
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end
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end,
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_draw = :()
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let oY, oX = screen:getyx()
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for y = @parent.y + @y, @parent.y + @y + @h -1 do -- clear
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screen:mvaddstr(y, @parent.x + @x, (" "):rep(@w))
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end
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screen:move(@parent.y + @y, @parent.x + @x)
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for i=@scroll+1, @scroll + @h do -- draw
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if i == @selected then
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screen:standout()
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end
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let colx = @parent.x+@x
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for c=1, #@columnWidth do
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screen:mvaddstr(@parent.y+@y+i-1-@scroll, colx, (""):rep(@columnWidth[c])) -- FIXME: too lazy to do this the right way and extract utf8 substrings (also should probably check if the thing doesn't go too right)
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screen:mvaddstr(@parent.y+@y+i-1-@scroll, colx, @content[i] and @content[i][c] or "")
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colx += @columnWidth[c]
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end
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if i == @selected then
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screen:standend()
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end
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end
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screen:move(oY, oX)
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end,
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insert = :(pos, item)
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if item then
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table.insert(@content, pos, item)
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if @selected >= pos and #@content > 1 then
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@selected += 1
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end
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else
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item = pos
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table.insert(@content, item)
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end
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if #@content == 1 then -- column count is determined by 1st item (other items can do what they want, this isn't a dictatorship)
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@columnWidth = [for _=1,#item do 0 end]
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end
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if #item >= #@columnWidth then -- if the column fits into our dictatorship, update column width
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for c=1, #@columnWidth do
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if utf8.len(item[c]) > @columnWidth[c] then
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@columnWidth[c] = utf8.len(item[c]) + 1
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end
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end
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end
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@_redraw = true
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end,
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remove = :(pos=#@content)
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table.remove(@content, pos)
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if @selected >= pos and @selected > 1 then
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@selected -= 1
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end
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@_redraw = true
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end,
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clear = :()
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@.content = {}
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--@.columnWidth = {}
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@_redraw = true
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@selected = 1
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@scroll = 0
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end,
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onSelect = :() end
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},
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tabs = widget {
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selected = 1,
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children = {},
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_children = {},
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_setup = :()
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for i, tab in ipairs(@) do
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@children[i] = { x = @x, y = @y, w = @w, h = @h }
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for _, el in ipairs(tab) do
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el.parent = @children[i]
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table.insert(@children[i], widgets[el.type]:new(el))
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end
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end
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@_children = @children[@selected]
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end,
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_input = :(charbuffer, control)
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if control == "tab" then
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@selected += 1
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if @selected > #@ then @selected = 1 end
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@_children = @children[@selected]
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for _, el in ipairs(@_children) do -- Force redraw
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el._redraw = true
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end
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end
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end,
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_resize = :(w, h)
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@w, @h = w, h
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for i, tab in ipairs(@) do
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for _, el in ipairs(@children[i]) do
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if el.x + el.w > w then el.w = w - el.x end
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if el.y + el.h > h then el.h = h - el.y end
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end
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end
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end
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},
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label = widget {
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content = "Label",
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_draw = :()
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screen:mvaddstr(@parent.y + @y, @parent.x + @x, @content .. (" "):rep(@w - #@content))
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end,
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set = :(str)
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@content = str
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@_redraw = true
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end
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},
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slider = widget {
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min = 0,
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max = 1,
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current = 0,
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head = "⏸",
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_draw = :()
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let len = math.ceil((@current - @min) / (@max - @min) * @w)
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screen:mvaddstr(@parent.y + @y, @parent.x + @x, ("="):rep(len-1))
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screen:addstr(@head .. (" "):rep(@w - len))
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end,
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set = :(current)
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@current = current
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@_redraw = true
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end,
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setMax = :(max)
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@max = max
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@_redraw = true
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end,
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setMin = :(min)
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@min = min
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@_redraw = true
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end,
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setHead = :(head)
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@head = head
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@_redraw = true
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end
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}
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}, {
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__index = (t, k)
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error("unknown widget "..tostring(k))
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end
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})
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let recursiveApply = (list, fn)
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for _, el in ipairs(list) do
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if el._widget then
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el = el._widget
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end
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fn(el)
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if el._children then
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recursiveApply(el._children, fn)
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end
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end
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end
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return (ui)
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xpcall(()
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-- Init
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if not screen then
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screen = curses.initscr()
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curses.cbreak()
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curses.echo(false)
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screen:nodelay(true)
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end
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-- Create widgets
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screen:clear()
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let h, w = screen:getmaxyx()
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let parent = {
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x = 0, y = 0,
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w = w, h = h
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}
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for _, el in ipairs(ui) do
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el.parent = parent
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el._widget = widgets[el.type]:new(el)
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end
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-- Update loop
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while not widget._exit do
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-- Input
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local c = screen:getch()
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if c and c < 256 then
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let charbuffer = string.char(c)
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let control
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if c > 127 then -- multibyte char
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charbuffer ..= string.char(screen:getch())
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if c > 223 then
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charbuffer ..= string.char(screen:getch())
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if c > 239 then
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charbuffer ..= string.char(screen:getch())
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end
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end
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end
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if curses.unctrl(c):match("^%^") then -- control char
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charbuffer = nil
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let k = curses.unctrl(c)
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if k == "^?" then
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control = "backspace"
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elseif k == "^W" then
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control = "close"
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elseif k == "^J" then
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control = "enter"
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elseif k == "^I" then
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control = "tab"
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elseif k == "^@" then
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control = "space"
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elseif k == "^[" then
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let k = string.char(screen:getch()) .. string.char(screen:getch())
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if k == "[C" then
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control = "right"
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elseif k == "[D" then
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control = "left"
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elseif k == "[A" then
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control = "up"
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elseif k == "[B" then
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control = "down"
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elseif k == "[3" then
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k ..= string.char(screen:getch())
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if k == "[3~" then
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control = "delete"
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else
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error("unknown control "..tostring(k))
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end
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else
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error("unknown control "..tostring(k))
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end
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elseif k:match("^%^[A-Z]$") then
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control = k:match("^%^([A-Z])$")
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else
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error("unknown control "..tostring(k))
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end
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end
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recursiveApply(ui, (el)
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if el.focused and el._input then
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el:_input(charbuffer, control)
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end
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if el.focused and control and el.onControl then
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el:onControl(control)
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end
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end)
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if control == "close" then
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if ui.onClose then ui.onClose(widget) end
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end
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end
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-- Update
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recursiveApply(ui, (el)
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if el._nextUpdate ~= -1 and os.difftime(el._nextUpdate, os.time()) <= 0 then
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if el.onUpdate then el:onUpdate() end
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if el.updateInterval ~= -1 then
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el._nextUpdate += el.updateInterval
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else
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el._nextUpdate = -1
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end
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end
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end)
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-- Redraw
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recursiveApply(ui, (el)
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if el._redraw and el._draw then
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el._redraw = false
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el:_draw()
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end
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end)
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-- Place cursor
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let cursorVis = 0
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recursiveApply(ui, (el)
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if el._placeCursor and el:_placeCursor() then
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cursorVis = 2
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end
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end)
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curses.curs_set(cursorVis)
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-- Done
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screen:refresh()
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sleep(0.03)
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end
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curses.endwin()
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end, (err)
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curses.endwin()
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print(require("candran").messageHandler(err))
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os.exit(2)
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end)
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end
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