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daccord/gui.can

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--- Yet another badly designed and implemented GUI library, but this time I wrote it so it's the best.
-- Part of daccord. See daccord.can for more information.
-- Copyright 2017-2018 Étienne "Reuh" Fildadut
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
let curses = require("curses")
let class = require("classtoi")
let sleep = require("socket").sleep
let screen
os.setlocale("")
let everyWidget = {}
let widget = class {
id = nil, -- (optional) widget id
type = nil, -- widget type
width = nil, -- height
height = nil, -- width
focused = false, -- true if take inputs
updateInterval = -1, -- time in seconds between updates
new = :(data) -- create a new widget
table.insert(everyWidget, self)
-- Copy properties
for k, v in pairs(data) do
@[k] = v
end
-- Dimensions
if not @_parent._firstX then @_parent._firstX, @_parent._firstY = 0, 0 end
@_x, @_y = @_parent._firstX, @_parent._firstY
if @width == "extend" @_w = @_parent._w - @_x
elseif @width:match("%d+em$") @_w = tonumber(@width:match("%d+"))
if @height == "extend" then
@_h = @_parent._h - @_y
@_parent._lastVerticalExtend = self -- will be resized if vertical space is needed
@_parent._afterLastVerticalExtend = {}
elseif @height:match("%d+em$") @_h = tonumber(@height:match("%d+"))
if @_y >= @_parent._h then -- resize
@_parent._lastVerticalExtend:_resize(@_parent._lastVerticalExtend._w, @_parent._lastVerticalExtend._h - @_h)
@_parent._firstY -= @_h
@_y -= @_h
for _, el in ipairs(@_parent._afterLastVerticalExtend) do -- move widgets
el._y -= @_h
end
end
@_parent._firstX += @_w
if @_parent._firstX >= @_parent._w then @_parent._firstX = 0 end -- newline
@_parent._firstY += @_h
if @_parent._lastVerticalExtend ~= self and @_parent._afterLastVerticalExtend then table.insert(@_parent._afterLastVerticalExtend, self) end
-- Setup
if @_setup then @_setup() end
screen:move(@_parent._y + @_y + @_h, @_parent._x + @_x + @_w)
end,
exit = :() -- exit the application
@_exit = true
end,
byId = :(id) -- return a widget by its id
for _, el in ipairs(everyWidget) do
if el.id == id return el
end
error("no element with id "..tostring(id))
end,
updateAfter = :(time) -- reschedule the next widget update
@_nextUpdate = os.time() + time
end,
_parent = {},
_exit = false,
_redraw = true,
_x = 0,
_y = 0,
_w = 0,
_h = 0,
_nextUpdate = os.time(), -- -1 = no update
}
let widgets = setmetatable({
fill = widget {
fill = nil, -- filling type
_draw = :()
if type(@fill) == "string" then @fill = curses[@fill] end
for y = @_parent._y + @_y, @_parent._y + @_y + @_h - 1 do
screen:move(y, @_parent._x + @_x)
for x = @_parent._x + @_x, @_parent._x + @_x + @_w - 1 do
screen:addch(@fill or 32)
end
end
end
},
input = widget {
content = "", -- text content
cursorPosition = 1, -- cursor position, first character is 1
sub = :(start, stop=utf8.len(@content)) -- get the substring
if stop < 1 or start >= utf8.len(@content) then
return ""
else
return @content:sub(utf8.offset(@content, start), (utf8.offset(@content, stop+1) or (#@content+1))-1)
end
end,
replace = :(start, stop, newText) -- replace a substring
if @cursorPosition >= stop then
@cursorPosition += utf8.len(newText) - (stop - start)
end
@content = @sub(1, start-1) .. newText .. @sub(stop+1)
@onTextInput()
@_redraw = true
end,
onTextInput = :() end, -- called when the text change
_input = :(charbuffer, control)
let y, x = @_parent._y + @_y, @_parent._x + @_x + @cursorPosition-1
if control == "backspace" then
screen:mvdelch(y, x-1)
if @cursorPosition > 1 then
if @cursorPosition == 2 then -- utf8.offset(s, 0) returns the start of the last character, ie something we don't want
@content = @content:sub(utf8.offset(@content, @cursorPosition))
else
@content = @content:sub(1, utf8.offset(@content, @cursorPosition-1)-1)
.. @content:sub(utf8.offset(@content, @cursorPosition))
end
@cursorPosition -= 1
@onTextInput()
end
elseif control == "delete" then
screen:mvdelch(y, x)
if @cursorPosition <= utf8.len(@content) then
if @cursorPosition == 1 then -- utf8.offset(s, 0) returns the start of the last character, ie something we don't want
@content = @content:sub(utf8.offset(@content, @cursorPosition+1))
else
@content = @content:sub(1, utf8.offset(@content, @cursorPosition)-1)
.. @content:sub(utf8.offset(@content, @cursorPosition+1))
end
@onTextInput()
end
elseif control == "right" then
if @cursorPosition <= utf8.len(@content) then
screen:addstr(@content:sub(utf8.offset(@content, @cursorPosition), utf8.offset(@content, @cursorPosition+1)-1))
@cursorPosition += 1
end
elseif control == "left" then
if @cursorPosition > 1 then
screen:move(y, x-1)
@cursorPosition -= 1
end
elseif charbuffer then
screen:move(y, x)
screen:winsstr(charbuffer)
screen:move(y, x+1)
@content = @content:sub(1, utf8.offset(@content, @cursorPosition)-1)
.. charbuffer
.. @content:sub(utf8.offset(@content, @cursorPosition))
@cursorPosition += 1
@onTextInput()
end
end,
_draw = :()
for y = @_parent._y + @_y, @_parent._y + @_y + @_h - 1 do
screen:move(y, @_parent._x + @_x)
for x = @_parent._x + @_x, @_parent._x + @_x + @_w - 1 do
screen:addch(32)
end
end
screen:mvaddstr(@_parent._y + @_y, @_parent._x + @_x, @content)
end,
_placeCursor = :()
screen:move(@_parent._y + @_y, @_parent._x + @_x + @cursorPosition-1)
return true
end
},
list = widget {
content = {}, -- list content (list of tables)
selected = 1, -- last selected line
pump = nil, -- function used to pump. See :setPump().
insert = :(pos, item) -- insert a line, shifting elements after it
if item then
table.insert(@content, pos, item)
if @selected > pos and @selected < #@content then
@selected += 1
end
else
item = pos
table.insert(@content, item)
end
if #@content == 1 then -- column count is determined by 1st item (other items can do what they want, this isn't a dictatorship)
@_columnWidth = [for _=1,#item do 0 end]
end
if #item >= #@_columnWidth then -- if the column fits into our dictatorship, update column width
for c=1, #@_columnWidth do
let l = utf8.len(item[c]) -- if it isn't valid UTF8, ignore (can happen for files in Windows-made zipfiles). Should probably raise a warning or something... TODO.
if l and l > @_columnWidth[c] then
@_columnWidth[c] = utf8.len(item[c]) + 1
end
end
end
@_redraw = true
end,
remove = :(pos=#@content) -- remove a line, shifting elements after it
table.remove(@content, pos)
if @selected > pos and @selected > 1 then
@selected -= 1
end
@selected = math.min(@selected, #@content)
@_redraw = true
end,
replace = :(pos, item) -- replace a line
@content[pos] = item
if #@content == 1 then -- column count is determined by 1st item (other items can do what they want, this isn't a dictatorship)
@_columnWidth = [for _=1,#item do 0 end]
end
if #item >= #@_columnWidth then -- if the column fits into our dictatorship, update column width
for c=1, #@_columnWidth do
let l = utf8.len(item[c]) -- if it isn't valid UTF8, ignore (can happen for files in Windows-made zipfiles). Should probably raise a warning or something... TODO.
if l and l > @_columnWidth[c] then
@_columnWidth[c] = utf8.len(item[c]) + 1
end
end
end
@_redraw = true
end,
-- Give a pump function (startPosition, stopPosition) -> {tables...} which load the lines between startPosition and stopPosition.
-- The pump may returns the lines instead of inserting them itself.
-- step is the preferance of number of line to be loaded at one.
setPump = :(step, newPump)
@pump = newPump
@_pumpStep = step
if #@content == 0 then
let pumped = @pump(1, math.max(@_h, @_pumpStep))
if pumped then
for _, l in ipairs(pumped) do
@insert(l)
end
end
end
end,
repump = :() -- force already pumped elements to be repumped. The rest of the list state will be kept.
@content = {}
@_columnWidth = {}
let pumped = @pump(1, math.max(@_scroll+@_h, @_scroll+@_pumpStep)) -- TODO: change everything so we only need to pump what is currently displayed
if pumped then
for i, l in ipairs(pumped) do
@replace(@_scroll+i-1, l)
end
end
end,
clear = :() -- reset list: content, current selection, current pump
@content = {}
@_columnWidth = {}
@_redraw = true
@selected = 1
@_scroll = 0
@pump = nil
end,
onSelect = :() end, -- called when selecting a line
_columnWidth = {},
_scroll = 0,
_pumpStep = 5,
_redraw = true,
_input = :(charbuffer, control)
if control == "up" then
@selected -= 1
@_redraw = true
elseif control == "down" then
@selected += 1
@_redraw = true
elseif control == "pgup" then
@selected -= 10
@_redraw = true
elseif control == "pgdown" then
@selected += 10
@_redraw = true
end
if @pump and @selected > #@content then -- pump data if needed
let pumped = @pump(#@content+1, #@content+@_pumpStep+1)
if pumped then
for _, l in ipairs(pumped) do
@insert(l)
end
end
end
@selected = math.min(math.max(@selected, 1), math.max(#@content, 1))
while @selected <= @_scroll do
@_scroll -= 1
end
while @selected >= @_scroll + @_h + 1 do
@_scroll += 1
end
if control == "enter" then
@onSelect({@selected})
elseif control == "A" then
let len = #@content
@onSelect([for i=1, len do i end])
end
end,
_draw = :()
let oY, oX = screen:getyx()
for y = @_parent._y + @_y, @_parent._y + @_y + @_h -1 do -- clear
screen:mvaddstr(y, @_parent._x + @_x, (" "):rep(@_w))
end
screen:move(@_parent._y + @_y, @_parent._x + @_x)
for i=@_scroll+1, @_scroll + @_h do -- draw
if i == @selected then
screen:standout()
end
let colx = @_parent._x+@_x
for c=1, #@_columnWidth do
screen:mvaddstr(@_parent._y+@_y+i-1-@_scroll, colx, @content[i] and @content[i][c] or "") -- TODO: make sure it doesn't go too far right or something
colx += @_columnWidth[c]
end
if i == @selected then
screen:standend()
end
end
screen:move(oY, oX)
end
},
tabs = widget {
selected = 1, -- selected tab
children = {}, -- children elements
_children = {},
_setup = :()
for i, tab in ipairs(@) do
@children[i] = { _x = @_x, _y = @_y, _w = @_w, _h = @_h }
for _, el in ipairs(tab) do
el._parent = @children[i]
table.insert(@children[i], widgets[el.type]:new(el))
end
end
@_children = @children[@selected]
end,
_input = :(charbuffer, control)
if control == "tab" then
@selected += 1
if @selected > #@ then @selected = 1 end
@_children = @children[@selected]
for _, el in ipairs(@_children) do -- Force redraw
el._redraw = true
end
end
end,
_resize = :(w, h)
@_w, @_h = w, h
for i, tab in ipairs(@) do
for _, el in ipairs(@children[i]) do
if el._x + el._w > w then el._w = w - el._x end
if el._y + el._h > h then el._h = h - el._y end
end
end
end
},
label = widget {
content = "Label", -- text
set = :(str) -- set text
@content = str
@_redraw = true
end,
_draw = :()
screen:mvaddstr(@_parent._y + @_y, @_parent._x + @_x, @content .. (" "):rep(@_w - #@content))
end
},
slider = widget {
min = 0, -- min value
max = 1, -- max value
value = 0, -- current value
head = "⏸", -- associated symbol
set = :(value) -- change value
@value = value
@_redraw = true
end,
setMax = :(max) -- change maximum
@max = max
@_redraw = true
end,
setMin = :(min) -- change minimum
@min = min
@_redraw = true
end,
setHead = :(head) -- change symbol
@head = head
@_redraw = true
end,
_draw = :()
let len = math.ceil((@value - @min) / (@max - @min) * @_w)
screen:mvaddstr(@_parent._y + @_y, @_parent._x + @_x, ("="):rep(len-1))
screen:addstr(@head .. (" "):rep(@_w - len))
end,
}
}, {
__index = (t, k)
error("unknown widget "..tostring(k))
end
})
let recursiveApply = (list, fn)
for _, el in ipairs(list) do
if el._widget then
el = el._widget
end
fn(el)
if el._children then
recursiveApply(el._children, fn)
end
end
end
return (ui)
xpcall(()
-- Init
if not screen then
screen = curses.initscr()
curses.cbreak()
curses.echo(false)
screen:nodelay(true)
end
-- Create widgets
screen:clear()
let h, w = screen:getmaxyx()
let parent = {
_x = 0, _y = 0,
_w = w, _h = h
}
for _, el in ipairs(ui) do
el._parent = parent
el._widget = widgets[el.type]:new(el)
end
-- Update loop
while not widget._exit do
-- Input
local c = screen:getch()
if c and c < 256 then
let charbuffer = string.char(c)
let control
if c > 127 then -- multibyte char
charbuffer ..= string.char(screen:getch())
if c > 223 then
charbuffer ..= string.char(screen:getch())
if c > 239 then
charbuffer ..= string.char(screen:getch())
end
end
end
if curses.unctrl(c):match("^%^") then -- control char
charbuffer = nil
let k = curses.unctrl(c)
if k == "^?" then
control = "backspace"
elseif k == "^W" then
control = "close"
elseif k == "^J" then
control = "enter"
elseif k == "^I" then
control = "tab"
elseif k == "^@" then
control = "space"
elseif k == "^[" then
let k = string.char(screen:getch()) .. string.char(screen:getch())
if k == "[C" then
control = "right"
elseif k == "[D" then
control = "left"
elseif k == "[A" then
control = "up"
elseif k == "[B" then
control = "down"
elseif k == "[5" then
k ..= string.char(screen:getch())
if k == "[5~" then
control = "pgup"
else
error("unknown control "..tostring(k))
end
elseif k == "[6" then
k ..= string.char(screen:getch())
if k == "[6~" then
control = "pgdown"
else
error("unknown control "..tostring(k))
end
elseif k == "[3" then
k ..= string.char(screen:getch())
if k == "[3~" then
control = "delete"
elseif k == "[3;" then
control = "clear"
else
error("unknown control "..tostring(k))
end
else
error("unknown control "..tostring(k))
end
elseif k:match("^%^[A-Z]$") then
control = k:match("^%^([A-Z])$")
else
error("unknown control "..tostring(k))
end
end
recursiveApply(ui, (el)
if el.focused and el._input then
el:_input(charbuffer, control)
end
if el.focused and control and el.onControl then
el:onControl(control)
end
end)
if control == "close" then
if ui.onClose then ui.onClose(widget) end
end
end
-- Update
recursiveApply(ui, (el)
if el._nextUpdate ~= -1 and os.difftime(el._nextUpdate, os.time()) <= 0 then
if el.onUpdate then el:onUpdate() end
if el.updateInterval ~= -1 then
el._nextUpdate += el.updateInterval
else
el._nextUpdate = -1
end
end
end)
-- Redraw
recursiveApply(ui, (el)
if el._redraw and el._draw then
el._redraw = false
el:_draw()
end
end)
-- Place cursor
let cursorVis = 0
recursiveApply(ui, (el)
if el._placeCursor and el:_placeCursor() then
cursorVis = 2
end
end)
curses.curs_set(cursorVis)
-- Done
screen:refresh()
sleep(0.03)
end
curses.endwin()
end, (err)
curses.endwin()
print(require("candran").messageHandler(err))
os.exit(2)
end)
end