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https://github.com/ctruLua/ctruLua.git
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The console can __not__ be used with gfx.start() on a screen. You don't have to gfx.render() while print()ing, but you should do it when you are in the main loop. The SSL sockets don't work with Citra.
324 lines
6.5 KiB
C
324 lines
6.5 KiB
C
/***
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The `cfgu` module.
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Used to get some user config.
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@module ctr.cfgu
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@usage local cfgu = require("ctr.cfgu")
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*/
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#include <stdlib.h>
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#include <3ds/types.h>
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#include <3ds/services/cfgu.h>
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#include <3ds/util/utf.h>
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#include <lua.h>
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#include <lauxlib.h>
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bool initStateCFGU = false;
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/***
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Initialize the CFGU module.
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@function init
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*/
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static int cfgu_init(lua_State *L) {
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if (!initStateCFGU) {
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cfguInit();
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initStateCFGU = true;
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}
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return 0;
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}
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/***
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Disable the CFGU module.
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@function shutdown
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*/
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static int cfgu_shutdown(lua_State *L) {
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if (initStateCFGU) {
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cfguExit();
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initStateCFGU = false;
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}
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return 0;
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}
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/***
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Return the console region.
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@function getRegion
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@treturn number region
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*/
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static int cfgu_getRegion(lua_State *L) {
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u8 region = 0;
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CFGU_SecureInfoGetRegion(®ion);
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lua_pushinteger(L, region);
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return 1;
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}
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/***
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Return the system model.
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@function getModel
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@treturn number model
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*/
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static int cfgu_getModel(lua_State *L) {
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u8 model = 0;
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CFGU_GetSystemModel(&model);
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lua_pushinteger(L, model);
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return 1;
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}
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/***
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Return the system language.
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@function getLanguage
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@treturn number language
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*/
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static int cfgu_getLanguage(lua_State *L) {
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u8 language = 0;
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CFGU_GetSystemLanguage(&language);
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lua_pushinteger(L, language);
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return 1;
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}
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/***
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Generate an unique hash from the console ID.
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@function genHash
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@tparam number salt 20-bits salt
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@treturn number 64-bits hash
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*/
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static int cfgu_genHash(lua_State *L) {
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u32 salt = luaL_optinteger(L, 1, 0);
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u64 hash = 0;
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CFGU_GenHashConsoleUnique(salt, &hash);
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lua_pushinteger(L, hash);
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return 1;
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}
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/***
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Return the username.
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@function getUsername
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@treturn string username
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*/
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static int cfgu_getUsername(lua_State *L) {
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const u16 *block = malloc(0x1C);
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CFGU_GetConfigInfoBlk2(0x1C, 0xA0000, (u8*)block);
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u8 *name = malloc(0x14);
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utf16_to_utf8(name, block, 0x14);
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lua_pushlstring(L, (const char *)name, 0x14); // The username is only 0x14 characters long.
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return 1;
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}
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/***
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Return the user birthday.
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@function getBirthday
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@treturn number month
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@treturn number day
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*/
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static int cfgu_getBirthday(lua_State *L) {
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u16 tmp = 0;
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CFGU_GetConfigInfoBlk2(0x2, 0xA0001, (u8*)&tmp);
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u8 month = tmp/256;
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u8 day = tmp%256;
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lua_pushinteger(L, month);
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lua_pushinteger(L, day);
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return 2;
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}
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// Functions
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static const struct luaL_Reg cfgu_lib[] = {
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{"init", cfgu_init },
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{"shutdown", cfgu_shutdown },
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{"getRegion", cfgu_getRegion },
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{"getModel", cfgu_getModel },
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{"getLanguage", cfgu_getLanguage},
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{"genHash", cfgu_genHash },
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{"getUsername", cfgu_getUsername},
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{"getBirthday", cfgu_getBirthday},
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{NULL, NULL}
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};
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// Constants
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struct { char *name; int value; } cfgu_constants[] = {
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/***
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Constant returned by `getRegion` if the console is from Japan.
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It is equal to `0`.
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@field REGION_JPN
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*/
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{"REGION_JPN", CFG_REGION_JPN},
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/***
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Constant returned by `getRegion` if the console is from USA.
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It is equal to `1`.
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@field REGION_USA
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*/
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{"REGION_USA", CFG_REGION_USA},
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/***
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Constant returned by `getRegion` if the console is from Europe.
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It is equal to `2`.
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@field REGION_EUR
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*/
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{"REGION_EUR", CFG_REGION_EUR},
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/***
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Constant returned by `getRegion` if the console is from Australia.
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It is equal to `3`.
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@field REGION_AUS
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*/
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{"REGION_AUS", CFG_REGION_AUS},
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/***
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Constant returned by `getRegion` if the console is from China.
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It is equal to `4`.
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@field REGION_CHN
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*/
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{"REGION_CHN", CFG_REGION_CHN},
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/***
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Constant returned by `getRegion` if the console is from Korea.
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It is equal to `5`.
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@field REGION_KOR
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*/
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{"REGION_KOR", CFG_REGION_KOR},
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/***
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Constant returned by `getRegion` if the console is from Taiwan.
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It is equal to `6`.
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@field REGION_TWN
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*/
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{"REGION_TWN", CFG_REGION_TWN},
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/***
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Constant returned by `getLanguage` if the language is Japanese.
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It is equal to `0`.
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@field LANGUAGE_JP
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*/
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{"LANGUAGE_JP", CFG_LANGUAGE_JP},
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/***
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Constant returned by `getLanguage` if the language is English.
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It is equal to `1`.
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@field LANGUAGE_EN
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*/
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{"LANGUAGE_EN", CFG_LANGUAGE_EN},
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/***
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Constant returned by `getLanguage` if the language is French.
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It is equal to `2`.
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@field LANGUAGE_FR
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*/
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{"LANGUAGE_FR", CFG_LANGUAGE_FR},
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/***
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Constant returned by `getLanguage` if the language is German.
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It is equal to `3`.
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@field LANGUAGE_DE
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*/
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{"LANGUAGE_DE", CFG_LANGUAGE_DE},
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/***
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Constant returned by `getLanguage` if the language is Italian.
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It is equal to `4`.
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@field LANGUAGE_IT
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*/
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{"LANGUAGE_IT", CFG_LANGUAGE_IT},
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/***
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Constant returned by `getLanguage` if the language is Spanish.
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It is equal to `5`.
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@field LANGUAGE_ES
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*/
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{"LANGUAGE_ES", CFG_LANGUAGE_ES},
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/***
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Constant returned by `getLanguage` if the language is Chinese.
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It is equal to `6`.
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@field LANGUAGE_ZH
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*/
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{"LANGUAGE_ZH", CFG_LANGUAGE_ZH},
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/***
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Constant returned by `getLanguage` if the language is Korean.
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It is equal to `7`.
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@field LANGUAGE_KO
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*/
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{"LANGUAGE_KO", CFG_LANGUAGE_KO},
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/***
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Constant returned by `getLanguage` if the language is Dutch.
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It is equal to `8`.
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@field LANGUAGE_NL
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*/
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{"LANGUAGE_NL", CFG_LANGUAGE_NL},
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/***
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Constant returned by `getLanguage` if the language is Portuguese.
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It is equal to `9`.
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@field LANGUAGE_PT
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*/
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{"LANGUAGE_PT", CFG_LANGUAGE_PT},
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/***
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Constant returned by `getLanguage` if the language is Russian.
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It is equal to `10`.
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@field LANGUAGE_RU
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*/
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{"LANGUAGE_RU", CFG_LANGUAGE_RU},
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/***
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Constant returned by `getLanguage` if the language is Taiwanese.
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It is equal to `11`.
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@field LANGUAGE_TW
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*/
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{"LANGUAGE_TW", CFG_LANGUAGE_TW},
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/***
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Constant returned by `getModel` if the console is a 3DS.
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It is equal to `0`.
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@field MODEL_3DS
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*/
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{"MODEL_3DS", 0},
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/***
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Constant returned by `getModel` if the console is a 3DS XL.
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It is equal to `1`.
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@field MODEL_3DSXL
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*/
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{"MODEL_3DSXL", 1},
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/***
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Constant returned by `getModel` if the console is a New 3DS.
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It is equal to `2`.
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@field MODEL_N3DS
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*/
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{"MODEL_N3DS", 2},
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/***
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Constant returned by `getModel` if the console is a 2DS.
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It is equal to `3`.
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@field MODEL_2DS
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*/
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{"MODEL_2DS", 3},
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/***
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Constant returned by `getModel` if the console is a New 3DS XL.
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It is equal to `4`.
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@field MODEL_N3DSXL
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*/
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{"MODEL_N3DSXL", 4},
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{NULL, 0}
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};
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int luaopen_cfgu_lib(lua_State *L) {
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luaL_newlib(L, cfgu_lib);
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for (int i = 0; cfgu_constants[i].name; i++) {
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lua_pushinteger(L, cfgu_constants[i].value);
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lua_setfield(L, -2, cfgu_constants[i].name);
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}
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return 1;
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}
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void load_cfgu_lib(lua_State *L) {
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luaL_requiref(L, "ctr.cfgu", luaopen_cfgu_lib, false);
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}
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void unload_cfgu_lib(lua_State *L) {
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if (initStateCFGU) {
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initStateCFGU = false;
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cfguExit();
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}
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}
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