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ctruLua/libs/sf2dlib/libsf2d/source
Reuh d0fb704205 Added hotspot arguments when drawing rotated textures
Did related changes to sprite.lua and cleaned stuff.

I had to add a function to sf2dlib to make this work, so a make build-sf2dlib is required. Also, we should probably send this change to the original sf2dlib repository...
2016-04-25 19:43:09 +02:00
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sf2d.c Updated sf2dlib, added a "thickness" argument to lines (warning: break some old lines), Added WIP render targets, Added arguments (main file and root path) 2016-03-22 21:48:52 +01:00
sf2d_draw.c Updated sf2dlib, added a "thickness" argument to lines (warning: break some old lines), Added WIP render targets, Added arguments (main file and root path) 2016-03-22 21:48:52 +01:00
sf2d_private.c Updated sf2dlib, added a "thickness" argument to lines (warning: break some old lines), Added WIP render targets, Added arguments (main file and root path) 2016-03-22 21:48:52 +01:00
sf2d_texture.c Added hotspot arguments when drawing rotated textures 2016-04-25 19:43:09 +02:00