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ctruLua/source/fs.c
Firew0lf 499bfa99a3 ADDED THREAD ! Minor changes on other libs.
To communicate with a thread, use sockets on localhost, this should work.
Or use the return code, or the "last error", but that's crappy.
For the return code, just `return <number>`; only works with integers.
2016-01-17 12:18:39 +01:00

241 lines
5 KiB
C

/***
The `fs` module.
@module ctr.fs
@usage local fs = require("ctr.fs")
*/
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <3ds/types.h>
#include <3ds/util/utf.h>
#include <3ds/services/fs.h>
#include <lua.h>
#include <lauxlib.h>
bool isFsInitialized = false;
Handle *fsuHandle;
FS_Archive sdmcArchive;
#ifdef ROMFS
FS_Archive romfsArchive;
#endif
/***
The `ctr.fs.lzlib` module.
@table lzlib
@see ctr.fs.lzlib
*/
void load_lzlib(lua_State *L);
/*
Automatically prefix the path if it's absolute (starts with /)
*/
const char* prefix_path(const char* path) {
if (strncmp(path, "/", 1) == 0) {
#ifdef ROMFS
char* prefix = "romfs:";
#else
char* prefix = "sdmc:";
#endif
char out[256];
strcpy(out, prefix);
return strcat(out, path);
} else {
return path;
}
}
/***
Lists a directory contents (unsorted).
@function list
@tparam string path the directory we wants to list the content
@treturn table the item list. Each item is a table like:
`
{
name = "Item name.txt",
shortName = "ITEM~",
shortExt = "TXT",
isDirectory = false,
isHidden = false,
isArchive = false,
isReadOnly = false,
fileSize = 321 -- (integer) in bytes
}
`
*/
static int fs_list(lua_State *L) {
const char *path = prefix_path(luaL_checkstring(L, 1));
lua_newtable(L);
int i = 1; // table index
// Get default archive
#ifdef ROMFS
FS_Archive archive = romfsArchive;
#else
FS_Archive archive = sdmcArchive;
#endif
// Archive path override (and skip path prefix)
if (strncmp(path, "sdmc:", 5) == 0) {
path += 5;
archive = sdmcArchive;
#ifdef ROMFS
} else if (strncmp(path, "romfs:", 6) == 0) {
path += 6;
archive = romfsArchive;
#endif
}
FS_Path dirPath = fsMakePath(PATH_ASCII, path);
Handle dirHandle;
FSUSER_OpenDirectory(&dirHandle, archive, dirPath);
u32 entriesRead = 0;
do {
FS_DirectoryEntry buffer;
FSDIR_Read(dirHandle, &entriesRead, 1, &buffer);
if (!entriesRead) break;
uint8_t name[0x106+1]; // utf8 file name
size_t size = utf16_to_utf8(name, buffer.name, 0x106);
*(name+size) = 0x0; // mark text end
lua_createtable(L, 0, 8);
lua_pushstring(L, (const char *)name);
lua_setfield(L, -2, "name");
lua_pushstring(L, (const char *)buffer.shortName);
lua_setfield(L, -2, "shortName");
lua_pushstring(L, (const char *)buffer.shortExt);
lua_setfield(L, -2, "shortExt");
lua_pushboolean(L, buffer.attributes&FS_ATTRIBUTE_DIRECTORY);
lua_setfield(L, -2, "isDirectory");
lua_pushboolean(L, buffer.attributes&FS_ATTRIBUTE_HIDDEN);
lua_setfield(L, -2, "isHidden");
lua_pushboolean(L, buffer.attributes&FS_ATTRIBUTE_ARCHIVE);
lua_setfield(L, -2, "isArchive");
lua_pushboolean(L, buffer.attributes&FS_ATTRIBUTE_READ_ONLY);
lua_setfield(L, -2, "isReadOnly");
lua_pushinteger(L, buffer.fileSize);
lua_setfield(L, -2, "fileSize");
lua_seti(L, -2, i);
i++;
} while (entriesRead > 0);
FSDIR_Close(dirHandle);
return 1;
}
/***
Check if a item (file or directory) exists.
@function exists
@tparam string path the item
@treturn boolean true if it exists, false otherwise
*/
static int fs_exists(lua_State *L) {
const char *path = prefix_path(luaL_checkstring(L, 1));
lua_pushboolean(L, access(path, F_OK) == 0);
return 1;
}
/***
Get the current working directory.
@function getDirectory
@treturn string the current working directory
*/
static int fs_getDirectory(lua_State *L) {
char cwd[256];
lua_pushstring(L, getcwd(cwd, 256));
return 1;
}
/***
Set the current working directory.
@function setDirectory
@tparam path path of the new working directory
@treturn[1] boolean true if success
@treturn[2] boolean false if failed
@treturn[2] string error message
*/
static int fs_setDirectory(lua_State *L) {
const char *path = prefix_path(luaL_checkstring(L, 1));
int result = chdir(path);
if (result == 0) {
lua_pushboolean(L, true);
return 1;
} else {
lua_pushboolean(L, false);
lua_pushstring(L, strerror(errno));
return 2;
}
}
static const struct luaL_Reg fs_lib[] = {
{ "list", fs_list },
{ "exists", fs_exists },
{ "getDirectory", fs_getDirectory },
{ "setDirectory", fs_setDirectory },
{ NULL, NULL }
};
// submodules
struct { char *name; void (*load)(lua_State *L); void (*unload)(lua_State *L); } fs_libs[] = {
{"lzlib", load_lzlib, NULL},
{NULL, NULL}
};
int luaopen_fs_lib(lua_State *L) {
luaL_newlib(L, fs_lib);
for (int i = 0; fs_libs[i].name; i++) {
fs_libs[i].load(L);
lua_setfield(L, -2, fs_libs[i].name);
}
return 1;
}
void load_fs_lib(lua_State *L) {
if (!isFsInitialized) {
fsInit();
fsuHandle = fsGetSessionHandle();
FSUSER_Initialize(*fsuHandle);
sdmcArchive = (FS_Archive){ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")};
FSUSER_OpenArchive(&sdmcArchive);
#ifdef ROMFS
romfsArchive = (FS_Archive){ARCHIVE_ROMFS, fsMakePath(PATH_EMPTY, "")};
FSUSER_OpenArchive(&romfsArchive);
#endif
isFsInitialized = true;
}
luaL_requiref(L, "ctr.fs", luaopen_fs_lib, false);
}
void unload_fs_lib(lua_State *L) {
FSUSER_CloseArchive(&sdmcArchive);
#ifdef ROMFS
FSUSER_CloseArchive(&romfsArchive);
#endif
fsExit();
}