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ctruLua/source/map.c
Firew0lf 56b47153b7 Added maps (working \o/), small tweaks in texture.c
There shouldn't be any memory leak.
2015-08-22 02:08:30 +02:00

202 lines
4.7 KiB
C

#include <sf2d.h>
#include <lapi.h>
#include <lauxlib.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "texture.h"
typedef struct {
texture_userdata *texture;
u32 blendColor;
u8 tileSizeX;
u8 tileSizeY;
int tilesetSizeX; // in tiles
int tilesetSizeY; // in tiles
u16 *data;
int width;
int height;
} map_userdata;
void getTilePos(map_userdata *map, u16 tile, int *texX, int *texY) {
*texX = (tile%map->tilesetSizeX)*map->tileSizeX;
*texY = (tile/map->tilesetSizeX)*map->tileSizeY;
}
u16 getTile(map_userdata *map, int x, int y) {
return map->data[x+(y*map->width)];
}
// module functions
static int map_load(lua_State *L) {
const char *mapPath = luaL_checkstring(L, 1);
texture_userdata *texture = luaL_checkudata(L, 2, "LTexture");
u8 tileSizeX = luaL_checkinteger(L, 3);
u8 tileSizeY = luaL_checkinteger(L, 4);
map_userdata *map;
map = (map_userdata*)lua_newuserdata(L, sizeof(map_userdata));
luaL_getmetatable(L, "LMap");
lua_setmetatable(L, -2);
map->texture = texture;
map->blendColor = 0xffffffff;
map->tileSizeX = tileSizeX;
map->tileSizeY = tileSizeY;
map->tilesetSizeX = (map->texture->texture->width/tileSizeX);
map->tilesetSizeY = (map->texture->texture->height/tileSizeY);
// read the map file
FILE *mapFile = fopen(mapPath, "r");
if (mapFile == NULL) {
lua_pushnil(L);
lua_pushstring(L, "No such file");
return 2;
}
fseek(mapFile, 0L, SEEK_END);
int fileSize = ftell(mapFile);
fseek(mapFile, 0L, SEEK_SET);
char *buffer = (char *)malloc(sizeof(char)*fileSize);
fread(buffer, 1, fileSize, mapFile);
fclose(mapFile);
int width = 0;
for (int i=0; buffer[i]; i++) {
if (buffer[i] == '|') {
width++;
} else if (buffer[i] == '\n') {
break;
}
}
int height = 0;
for (int i=0; buffer[i]; i++) { // this should do
if (buffer[i] == '\n' && (buffer[i+1] != '\n' || !buffer[i+1])) height++;
}
map->width = width;
map->height = height;
map->data = malloc(sizeof(u16)*width*height);
int i = 0;
char *token;
token = strtok(buffer, "|");
while (token != NULL) {
map->data[i] = (u16)atoi(token);
i++;
token = strtok(NULL, "|");
}
free(buffer);
return 1;
}
static int map_draw(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap");
int x = luaL_checkinteger(L, 2);
int y = luaL_checkinteger(L, 3);
int texX = 0;
int texY = 0;
if (map->blendColor == 0xffffffff) {
for (int xp=0; xp<map->width; xp++) {
for (int yp=0; yp<map->height; yp++) {
u16 tile = getTile(map, xp, yp);
getTilePos(map, tile, &texX, &texY);
sf2d_draw_texture_part(map->texture->texture, (x+(map->tileSizeX*xp)), (y+(map->tileSizeY*yp)), texX, texY, map->tileSizeX, map->tileSizeY);
}
}
} else {
for (int xp=0; xp<map->width; xp++) {
for (int yp=0; yp<map->height; yp++) {
u16 tile = getTile(map, xp, yp);
getTilePos(map, tile, &texX, &texY);
sf2d_draw_texture_part_blend(map->texture->texture, (x+(map->tileSizeX*xp)), (y+(map->tileSizeY*yp)), texX, texY, map->tileSizeX, map->tileSizeY, map->blendColor);
}
}
}
return 0;
}
static int map_unload(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap");
free(map->data);
free(map);
return 0;
}
static int map_getSize(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap");
lua_pushinteger(L, map->width);
lua_pushinteger(L, map->height);
return 2;
}
static int map_getTile(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap");
int x = luaL_checkinteger(L, 2);
int y = luaL_checkinteger(L, 3);
lua_pushinteger(L, getTile(map, x, y));
return 1;
}
static int map_setTile(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap");
int x = luaL_checkinteger(L, 2);
int y = luaL_checkinteger(L, 3);
u16 tile = luaL_checkinteger(L, 4);
map->data[x+(y*map->width)] = tile;
return 0;
}
static int map_setBlendColor(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap");
u32 color = luaL_checkinteger(L, 2);
map->blendColor = color;
return 0;
}
// object
static const struct luaL_Reg map_methods[] = {
{"draw", map_draw },
{"unload", map_unload },
{"getSize", map_getSize },
{"getTile", map_getTile },
{"setTile", map_setTile },
{"setBlendColor", map_setBlendColor},
{"__gc", map_unload },
{NULL, NULL}
};
// module
static const struct luaL_Reg map_functions[] = {
{"load", map_load},
{NULL, NULL}
};
int luaopen_map_lib(lua_State *L) {
luaL_newmetatable(L, "LMap");
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
luaL_setfuncs(L, map_methods, 0);
luaL_newlib(L, map_functions);
return 1;
}
void load_map_lib(lua_State *L) {
luaL_requiref(L, "ctr.gfx.map", luaopen_map_lib, false);
}