mirror of
				https://github.com/ctruLua/ctruLua.git
				synced 2025-10-30 09:49:29 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			249 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			249 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
| #---------------------------------------------------------------------------------
 | |
| .SUFFIXES:
 | |
| #---------------------------------------------------------------------------------
 | |
| 
 | |
| ifeq ($(strip $(DEVKITARM)),)
 | |
| $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
 | |
| endif
 | |
| 
 | |
| 3DSTEX := 3dstex
 | |
| TOPDIR ?= $(CURDIR)
 | |
| include $(DEVKITARM)/3ds_rules
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # TARGET is the name of the output
 | |
| # BUILD is the directory where object files & intermediate files will be placed
 | |
| # SOURCES is a list of directories containing source code
 | |
| # DATA is a list of directories containing data files
 | |
| # INCLUDES is a list of directories containing header files
 | |
| #
 | |
| # NO_SMDH: if set to anything, no SMDH file is generated.
 | |
| # ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
 | |
| # APP_TITLE is the name of the app stored in the SMDH file (Optional)
 | |
| # APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
 | |
| # APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
 | |
| # ICON is the filename of the icon (.png), relative to the project folder.
 | |
| #   If not set, it attempts to use one of the following (in this order):
 | |
| #     - <Project name>.png
 | |
| #     - icon.png
 | |
| #     - <libctru folder>/default_icon.png
 | |
| #---------------------------------------------------------------------------------
 | |
| TARGET   := citro3d_test
 | |
| BUILD    := build
 | |
| SOURCES  := source
 | |
| GRAPHICS := gfx
 | |
| DATA     := data
 | |
| INCLUDES := include
 | |
| ROMFS    := romfs
 | |
| 
 | |
| APP_TITLE       := citro3d test
 | |
| APP_DESCRIPTION := v1.0
 | |
| APP_AUTHOR      := mtheall
 | |
| ICON            :=
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # options for code generation
 | |
| #---------------------------------------------------------------------------------
 | |
| ARCH     := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
 | |
| 
 | |
| CFLAGS   := -g -Wall -O3 -mword-relocations \
 | |
|             -fomit-frame-pointer -ffunction-sections \
 | |
|             $(ARCH)
 | |
| 
 | |
| CFLAGS   +=  $(INCLUDE) -DARM11 -D_3DS
 | |
| 
 | |
| CXXFLAGS := $(CFLAGS) -fno-rtti -std=gnu++11
 | |
| 
 | |
| ASFLAGS  := -g $(ARCH)
 | |
| LDFLAGS   = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(TARGET).map
 | |
| 
 | |
| LIBS     := -lcitro3d -lctru
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # list of directories containing libraries, this must be the top level containing
 | |
| # include and lib
 | |
| #---------------------------------------------------------------------------------
 | |
| LIBDIRS  := $(CTRULIB) #$(CURDIR)/../..
 | |
| 
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # no real need to edit anything past this point unless you need to add additional
 | |
| # rules for different file extensions
 | |
| #---------------------------------------------------------------------------------
 | |
| ifneq ($(BUILD),$(notdir $(CURDIR)))
 | |
| #---------------------------------------------------------------------------------
 | |
| 
 | |
| export OUTPUT  :=  $(CURDIR)/$(TARGET)
 | |
| export TOPDIR  :=  $(CURDIR)
 | |
| 
 | |
| export VPATH   :=  $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
 | |
|                    $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
 | |
|                    $(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir))
 | |
| 
 | |
| export DEPSDIR :=  $(CURDIR)/$(BUILD)
 | |
| 
 | |
| CFILES    := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
 | |
| CXXFILES  := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
 | |
| SFILES    := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
 | |
| PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
 | |
| BINFILES  := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
 | |
| PNGFILES  := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # use CXX for linking C++ projects, CC for standard C
 | |
| #---------------------------------------------------------------------------------
 | |
| ifeq ($(strip $(CXXFILES)),)
 | |
|   export LD := $(CC)
 | |
| else
 | |
|   export LD := $(CXX)
 | |
| endif
 | |
| #---------------------------------------------------------------------------------
 | |
| 
 | |
| export OFILES   := $(addsuffix .o,$(BINFILES)) \
 | |
|                    $(PICAFILES:.v.pica=.shbin.o) \
 | |
|                    $(CXXFILES:.cpp=.o) \
 | |
|                    $(CFILES:.c=.o) \
 | |
|                    $(SFILES:.s=.o)
 | |
| 
 | |
| export INCLUDE  := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
 | |
|                    $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
 | |
|                    -I$(CURDIR)/$(BUILD)
 | |
| 
 | |
| export LIBPATHS :=  $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
 | |
| 
 | |
| PNGROMFS := $(addprefix romfs/,$(PNGFILES:.png=.bin))
 | |
| 
 | |
| ifeq ($(strip $(ICON)),)
 | |
| 	icons := $(wildcard *.png)
 | |
| 	ifneq (,$(findstring $(TARGET).png,$(icons)))
 | |
| 		export APP_ICON := $(TOPDIR)/$(TARGET).png
 | |
| 	else
 | |
| 		ifneq (,$(findstring icon.png,$(icons)))
 | |
| 			export APP_ICON := $(TOPDIR)/icon.png
 | |
| 		endif
 | |
| 	endif
 | |
| else
 | |
| 	export APP_ICON := $(TOPDIR)/$(ICON)
 | |
| endif
 | |
| 
 | |
| ifeq ($(strip $(NO_SMDH)),)
 | |
| 	export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
 | |
| endif
 | |
| 
 | |
| ifneq ($(ROMFS),)
 | |
| 	export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
 | |
| endif
 | |
| 
 | |
| .PHONY: $(BUILD) clean all
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| all: $(BUILD)
 | |
| 
 | |
| $(BUILD): $(PNGROMFS)
 | |
| 	@[ -d $@ ] || mkdir -p $@
 | |
| 	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| clean:
 | |
| 	@echo clean ...
 | |
| 	@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(PNGROMFS)
 | |
| 
 | |
| $(ROMFS)/%.rgba.bin: %.rgba.png
 | |
| 	@$(3DSTEX) -o $@ --rgba $<
 | |
| 
 | |
| $(ROMFS)/%.rgb.bin: %.rgb.png
 | |
| 	@$(3DSTEX) -o $@ --rgb $<
 | |
| 
 | |
| $(ROMFS)/%.rgba5551.bin: %.rgba5551.png
 | |
| 	@$(3DSTEX) -o $@ --rgba5551 $<
 | |
| 
 | |
| $(ROMFS)/%.rgb565.bin: %.rgb565.png
 | |
| 	@$(3DSTEX) -o $@ --rgb565 $<
 | |
| 
 | |
| $(ROMFS)/%.rgba4.bin: %.rgba4.png
 | |
| 	@$(3DSTEX) -o $@ --rgba4 $<
 | |
| 
 | |
| $(ROMFS)/%.la.bin: %.la.png
 | |
| 	@$(3DSTEX) -o $@ --la $<
 | |
| 
 | |
| $(ROMFS)/%.hilo.bin: %.hilo.png
 | |
| 	@$(3DSTEX) -o $@ --hilo $<
 | |
| 
 | |
| $(ROMFS)/%.l.bin: %.l.png
 | |
| 	@$(3DSTEX) -o $@ --l $<
 | |
| 
 | |
| $(ROMFS)/%.a.bin: %.a.png
 | |
| 	@$(3DSTEX) -o $@ --a $<
 | |
| 
 | |
| $(ROMFS)/%.la4.bin: %.la4.png
 | |
| 	@$(3DSTEX) -o $@ --la4 $<
 | |
| 
 | |
| $(ROMFS)/%.l4.bin: %.l4.png
 | |
| 	@$(3DSTEX) -o $@ --l4 $<
 | |
| 
 | |
| $(ROMFS)/%.a4.bin: %.a4.png
 | |
| 	@$(3DSTEX) -o $@ --a4 $<
 | |
| 
 | |
| $(ROMFS)/%.etc1.bin: %.etc1.png
 | |
| 	@$(3DSTEX) -o $@ --etc1 $<
 | |
| 
 | |
| $(ROMFS)/%.etc1a4.bin: %.etc1a4.png
 | |
| 	@$(3DSTEX) -o $@ --etc1a4 $<
 | |
| 
 | |
| $(ROMFS)/%.bin: %.png
 | |
| 	@$(3DSTEX) -o $@ $<
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| else
 | |
| 
 | |
| DEPENDS := $(OFILES:.o=.d)
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # main targets
 | |
| #---------------------------------------------------------------------------------
 | |
| ifeq ($(strip $(NO_SMDH)),)
 | |
| .PHONY: all
 | |
| all	:	$(OUTPUT).3dsx $(OUTPUT).smdh
 | |
| $(OUTPUT).smdh : $(TOPDIR)/Makefile
 | |
| $(OUTPUT).3dsx: $(OUTPUT).smdh
 | |
| endif
 | |
| $(OUTPUT).3dsx: $(OUTPUT).elf
 | |
| $(OUTPUT).elf:  $(OFILES)
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # you need a rule like this for each extension you use as binary data
 | |
| #---------------------------------------------------------------------------------
 | |
| %.bin.o: %.bin
 | |
| #---------------------------------------------------------------------------------
 | |
| 	@echo $(notdir $<)
 | |
| 	@$(bin2o)
 | |
| 
 | |
| #---------------------------------------------------------------------------------
 | |
| # rules for assembling GPU shaders
 | |
| #---------------------------------------------------------------------------------
 | |
| define shader-as
 | |
| 	$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
 | |
| 	picasso -o $(CURBIN) $1
 | |
| 	bin2s $(CURBIN) | $(AS) -o $@
 | |
| 	echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
 | |
| 	echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
 | |
| 	echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
 | |
| endef
 | |
| 
 | |
| %.shbin.o : %.v.pica %.g.pica
 | |
| 	@echo $(notdir $^)
 | |
| 	@$(call shader-as,$^)
 | |
| 
 | |
| %.shbin.o : %.v.pica
 | |
| 	@echo $(notdir $<)
 | |
| 	@$(call shader-as,$<)
 | |
| 
 | |
| %.shbin.o : %.shlist
 | |
| 	@echo $(notdir $<)
 | |
| 	@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
 | |
| 
 | |
| -include $(DEPENDS)
 | |
| 
 | |
| #---------------------------------------------------------------------------------------
 | |
| endif
 | |
| #---------------------------------------------------------------------------------------
 | 
