#include "sfil.h" #include #include #include #include #define PNG_SIGSIZE (8) static void _sfil_read_png_file_fn(png_structp png_ptr, png_bytep data, png_size_t length) { FILE *fp = (FILE *)png_get_io_ptr(png_ptr); fread(data, 1, length, fp); } static void _sfil_read_png_buffer_fn(png_structp png_ptr, png_bytep data, png_size_t length) { unsigned int *address = png_get_io_ptr(png_ptr); memcpy(data, (void *)*address, length); *address += length; } static sf2d_texture *_sfil_load_PNG_generic(const void *io_ptr, png_rw_ptr read_data_fn, sf2d_place place) { png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png_ptr == NULL) { goto exit_error; } png_infop info_ptr = png_create_info_struct(png_ptr); if (info_ptr == NULL) { goto exit_destroy_read; } png_bytep *row_ptrs = NULL; if (setjmp(png_jmpbuf(png_ptr))) { png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)0); if (row_ptrs != NULL) free(row_ptrs); goto exit_error; } png_set_read_fn(png_ptr, (png_voidp)io_ptr, read_data_fn); png_set_sig_bytes(png_ptr, PNG_SIGSIZE); png_read_info(png_ptr, info_ptr); unsigned int width, height; int bit_depth, color_type; png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, NULL, NULL, NULL); if ((color_type == PNG_COLOR_TYPE_PALETTE && bit_depth <= 8) || (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) || png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) || (bit_depth == 16)) { png_set_expand(png_ptr); } if (bit_depth == 8 && color_type == PNG_COLOR_TYPE_RGB) png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER); if (color_type == PNG_COLOR_TYPE_PALETTE) { png_set_palette_to_rgb(png_ptr); png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER); } if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr); if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr); if (bit_depth < 8) png_set_packing(png_ptr); png_read_update_info(png_ptr, info_ptr); row_ptrs = (png_bytep *)malloc(sizeof(png_bytep) * height); sf2d_texture *texture = sf2d_create_texture(width, height, GPU_RGBA8, place); int stride = texture->pow2_w * 4; int i; for (i = 0; i < height; i++) { row_ptrs[i] = (png_bytep)(texture->data + i*stride); } png_read_image(png_ptr, row_ptrs); png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)0); free(row_ptrs); sf2d_texture_tile32(texture); return texture; exit_destroy_read: png_destroy_read_struct(&png_ptr, (png_infopp)0, (png_infopp)0); exit_error: return NULL; } sf2d_texture *sfil_load_PNG_file(const char *filename, sf2d_place place) { png_byte pngsig[PNG_SIGSIZE]; FILE *fp; if ((fp = fopen(filename, "rb")) == NULL) { goto exit_error; } if (fread(pngsig, 1, PNG_SIGSIZE, fp) != PNG_SIGSIZE) { goto exit_close; } if (png_sig_cmp(pngsig, 0, PNG_SIGSIZE) != 0) { goto exit_close; } sf2d_texture *texture = _sfil_load_PNG_generic((void *)fp, _sfil_read_png_file_fn, place); fclose(fp); return texture; exit_close: fclose(fp); exit_error: return NULL; } sf2d_texture *sfil_load_PNG_buffer(const void *buffer, sf2d_place place) { if (png_sig_cmp((png_byte *) buffer, 0, PNG_SIGSIZE) != 0) { return NULL; } unsigned int buffer_address = (unsigned int)buffer + PNG_SIGSIZE; return _sfil_load_PNG_generic((void *)&buffer_address, _sfil_read_png_buffer_fn, place); }