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8 commits

Author SHA1 Message Date
Reuh
6143341760 Fixed audio looping when using streaming
Also made sure the chunk size is lower or equal the total file size.
2016-03-24 18:07:41 +01:00
Reuh
4c9bdf75fa Unload streaming data when stopping audio
Forgot some memory freeing, sorry.
2016-03-23 20:16:20 +01:00
Reuh
04eb578892 Updated audio example 2016-03-23 19:53:46 +01:00
Reuh
6ac83ca6df Added streaming support to ctr.audio
Currently runs in the main thread because I can't get it to work on another thread.

You will need to call audio.update() each frame to make audio streaming work.
2016-03-23 19:50:10 +01:00
Firew0lf
499bfa99a3 ADDED THREAD ! Minor changes on other libs.
To communicate with a thread, use sockets on localhost, this should work.
Or use the return code, or the "last error", but that's crappy.
For the return code, just `return <number>`; only works with integers.
2016-01-17 12:18:39 +01:00
Firew0lf
ca22cf1558 Added ctr.mic, Added a function to get a µs counter value.
Didn't test ctr.mic.
2016-01-05 19:41:25 +01:00
Reuh
e39fcc6c7b Added Tremor Ogg decoder, removed libvorbis from Makefile. OGG audio working perfectly.
Tremor is extremly similar to libogg but only uses integers (and doesn't provide an encoder). The playing problem with libvorbis was probably a float-precision related issue.

No need for make build-all.
2015-12-29 17:25:34 +01:00
Reuh
bda9de4d1c ADDED AUDIO! WAV working perfectly
Added libogg, libvorbis and libvorbisfile to 3ds_portlibs. You will need to compile thems using make build-portlibs. Opening OGG files works but they play badly.

Added a very simple error handler in main.lua

Added audio example.

Renamed isGfxInitialised to isGfxInitialized.

Did you know? The audio module is the longest ctrµLua module.
2015-12-27 19:54:58 +01:00