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https://github.com/ctruLua/ctruLua.git
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Merge pull request #3 from ctruLua/lsh
Replacing the old shell with LSH
This commit is contained in:
commit
f180d4352d
3 changed files with 244 additions and 25 deletions
199
sdcard/3ds/ctruLua/libs/filepicker.lua
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199
sdcard/3ds/ctruLua/libs/filepicker.lua
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@ -0,0 +1,199 @@
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-- LSH version 0.1
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-- ctrµLua official shell
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local ctr = require("ctr")
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local gfx = require("ctr.gfx")
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local function saveGraphicsState()
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local old = {gfx.get3D(), gfx.color.getDefault(), gfx.color.getBackground(),
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gfx.font.getDefault()}
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local mono = gfx.font.load(ctruLua.root .. "resources/VeraMono.ttf")
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gfx.set3D(false)
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gfx.color.setDefault(0xFFFDFDFD)
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gfx.color.setBackground(0xFF333333)
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gfx.font.setDefault(mono)
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return old
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end
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local function restoreGraphicsState(state)
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gfx.set3D(state[1])
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gfx.color.setDefault(state[2])
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gfx.color.setBackground(state[3])
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gfx.font.setDefault(state[4])
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end
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local function getExtension(sel, bindings)
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for _, ext in ipairs(bindings) do
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if ext.ext == sel:match("%..+$") then
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return ext
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end
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end
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end
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local function getFilelist(cur)
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local files = ctr.fs.list(cur)
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if cur ~= "/" and cur ~= "sdmc:/" then
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table.insert(files, {name = "..", isDirectory = true})
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end
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-- Stealy stealing code from original openfile.lua
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table.sort(files, function(i, j)
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if i.isDirectory and not j.isDirectory then
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return true
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elseif i.isDirectory == j.isDirectory then
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return string.lower(i.name) < string.lower(j.name)
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end
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end)
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return files
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end
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local function drawBottom(cur, selFile, bindings)
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local ext = getExtension(selFile.name, bindings)
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gfx.start(gfx.BOTTOM)
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gfx.rectangle(0, 0, gfx.BOTTOM_WIDTH, 16, 0, 0xFF0000B3)
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gfx.text(1, 0, cur, 12)
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gfx.text(1, 15, selFile.name, 12)
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if not selFile.isDirectory then
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gfx.text(1, 45, selFile.fileSize, 12)
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end
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local keys = {"X: Quit/Cancel"}
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if selFile.isDirectory then
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gfx.text(1, 30, "Directory", 12, 0xFF727272)
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gfx.text(1, gfx.BOTTOM_HEIGHT - 30, "A: Open", 12)
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gfx.text(1, gfx.BOTTOM_HEIGHT - 15, keys[1], 12)
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elseif ext then
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local lines = 1
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-- Keys
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if ext.y then
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lines = lines + 1
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table.insert(keys, "Y: " .. ext.y)
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end
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if ext.a then
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lines = lines + 1
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table.insert(keys, "A: " .. ext.a)
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end
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-- Drawing
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for i=lines, 1, -1 do
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gfx.text(1, gfx.BOTTOM_HEIGHT - 15*i, keys[i], 12)
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end
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gfx.text(1, 30, ext.name, 12, 0xFF727272)
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gfx.text(1, 45, tostring(selFile.fileSize) .. "B", 12, 0xFF727272)
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else
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gfx.text(1, 30, "File", 12, 0xFF727272)
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gfx.text(1, 45, tostring(selFile.fileSize) .. "B", 12, 0xFF727272)
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gfx.text(1, gfx.BOTTOM_HEIGHT - 15, keys[1], 12)
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end
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gfx.stop()
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end
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local function drawTop(files, sel, scr)
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gfx.start(gfx.TOP)
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gfx.rectangle(0, (sel-scr-1)*15, gfx.TOP_WIDTH, 16, 0, 0xFF0000B3)
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local over = #files - scr >= 16 and 16 or #files - scr
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for i=scr+1, scr+over do
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local color = files[i].isDirectory and 0xFF727272 or 0xFFFDFDFD
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gfx.text(1, (i-scr-1)*15+1, files[i].name or "", 12, color)
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end
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gfx.stop()
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end
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local function runA(cur, selFile, bindings)
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if not selFile.isDirectory then
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local ext = getExtension(selFile.name, bindings)
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if not ext then return end
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if ext.a then return cur .. selFile.name, ext.ext end
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end
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end
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local function runY(cur, selFile, bindings)
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if not selFile.isDirectory then
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local ext = getExtension(selFile.name, bindings)
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if not ext then return end
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if ext.y then return cur .. selFile.name, ext.ext end
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end
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end
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--- Open a file browser to allow the user to select a file.
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-- It will save current graphical settings and set them back after ending. Press up or down to move one element at a time, and press left or right to go at the beginning or at the end of the list. This function is the return result of requiring filepicker.lua
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-- @name filePicker
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-- @param bindings A table of the extensions the user can select in the format {{name, ext, a, y},...}, name will show up instead of "File" or "Directory" on the bottom screen, a and y set the action names for those keys on the bottom screen (and also enable them, so if there's neither a or y, the file will have a custom type name but won't be effectively selectable), and ext is the extension to search for, dot included. Everything must be strings.
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-- @param workdir Optional, current working directory will be used if not specified, otherwise, sets the path at which the file browser first shows up, a string.
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-- @returns The absolute path to the file, nil in case no file was picked.
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-- @returns The extension of the file, this might be helpful in cases were multiple file types could be expected, nil in case no file was picked.
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-- @returns The "mode", which indicates which key was used to select the file, "A" or "Y". "X" in case no file was picked.
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return function(bindings, workdir)
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-- Initialization
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local old = saveGraphicsState()
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local cur = workdir or ctr.fs.getDirectory()
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if cur:sub(-1) ~= "/" then
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cur = cur .. "/"
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end
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local bindings = bindings or {}
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local files = getFilelist(cur) or {{name = "- Empty -"}}
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local sel = 1
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local scr = 0
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while ctr.run() do
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drawBottom(cur, files[sel], bindings)
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drawTop(files, sel, scr)
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gfx.render()
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ctr.hid.read()
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local state = ctr.hid.keys()
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if (state.down.dDown or state.down.cpadDown) and sel < #files then
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sel = sel + 1
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if sel - scr >= 16 then
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scr = scr + 1
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end
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elseif (state.down.dUp or state.down.cpadUp) and sel > 1 then
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sel = sel - 1
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if sel == scr then
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scr = scr - 1
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end
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elseif state.down.dLeft or state.down.cpadLeft then
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sel = 1
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scr = 0
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elseif state.down.dRight or state.down.cpadRight then
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sel = #files
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if #files > 15 then
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scr = #files - 16
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end
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elseif state.down.a then
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local selFile = files[sel]
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if selFile.isDirectory then
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if selFile.name == ".." then
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cur = cur:gsub("[^/]+/$", "")
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else
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cur = cur .. selFile.name .. "/"
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end
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files, sel, scr = getFilelist(cur), 1, 0
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else
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local file, ext = runA(cur, selFile, bindings)
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if file then
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restoreGraphicsState(old)
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return file, ext, "A"
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end
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end
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elseif state.down.y then
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local file, ext = runY(cur, files[sel], bindings)
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if file then
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restoreGraphicsState(old)
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return file, ext, "Y"
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end
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elseif state.down.x then
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restoreGraphicsState(old)
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return nil, nil, "X"
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end
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end
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end
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@ -1,33 +1,53 @@
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local ctr = require("ctr")
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local fs = require("ctr.fs")
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local gfx = require("ctr.gfx")
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local fs = require("ctr.fs")
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-- Initializing "constants"
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ctruLua = {}
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--- The ctruLua root directory's absolute path
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ctruLua.root = fs.getDirectory()
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-- Set up path
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local ldir = fs.getDirectory().."libs/"
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package.path = package.path..";".. ldir.."?.lua;".. ldir.."?/init.lua"
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repeat
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-- Erroring
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local function displayError(err)
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gfx.set3D(false)
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gfx.color.setDefault(0xFFFFFFFF)
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gfx.color.setBackground(0xFF000000)
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gfx.font.setDefault()
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local file = require("openfile")("Choose a Lua file to execute", nil, ".lua", "exist")
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if file then
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fs.setDirectory(file:match("^(.-)[^/]*$"))
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local success, err = pcall(dofile, file)
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if not success then
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local hid = require("ctr.hid")
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gfx.set3D(false)
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gfx.color.setDefault(0xFFFFFFFF)
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gfx.color.setBackground(0xFF000000)
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gfx.font.setDefault()
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while true do
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hid.read()
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if hid.keys().down.start then break end
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gfx.start(gfx.TOP)
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gfx.wrappedText(0, 0, err, gfx.TOP_WIDTH)
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gfx.stop()
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gfx.render()
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end
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end
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gfx.color.setBackground(0xFF0000B3)
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gfx.color.setDefault(0xFFFDFDFD)
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gfx.font.setDefault(gfx.font.load(ctruLua.root .. "resources/VeraMono.ttf"))
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while ctr.run() do
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gfx.start(gfx.TOP)
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gfx.text(1, 1, "An error has occured.", 12)
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gfx.wrappedText(1, 30, err, gfx.TOP_WIDTH-2, 12)
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gfx.text(1, gfx.TOP_HEIGHT-15, "Press Start to continue.", 12)
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gfx.stop()
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gfx.start(gfx.BOTTOM)
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gfx.stop()
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gfx.render()
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ctr.hid.read()
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if ctr.hid.keys().down.start then break end
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end
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until not file
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end
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-- Main loop
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while ctr.run() do
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gfx.set3D(false)
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gfx.font.setDefault()
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gfx.color.setDefault(0xFFFDFDFD)
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gfx.color.setBackground(0xFF333333)
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local file, ext, mode = require("filepicker")({{name="Lua Script", ext=".lua", a="Execute"}})
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if file and mode == "A" then
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fs.setDirectory(file:match("^(.-)[^/]*$"))
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local ok, err = pcall(dofile, file)
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if not ok then displayError(err) end
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else
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break
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end
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end
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error("Main process has exited.\nPlease reboot.\nPressing Start does not work yet.")
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BIN
sdcard/3ds/ctruLua/resources/VeraMono.ttf
Normal file
BIN
sdcard/3ds/ctruLua/resources/VeraMono.ttf
Normal file
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