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Added missing dependicies

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Reuh 2015-08-17 21:10:54 +02:00
parent 03baa21c10
commit ebcd9f00ed
47 changed files with 18405 additions and 0 deletions

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/**
* @file sfil.h
* @author Sergi Granell (xerpi)
* @date 2 April 2015
* @brief sfillib header
*/
#ifndef SFIL_H
#define SFIL_H
#include <3ds.h>
#include <sf2d.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Loads a PNG image from the SD card
* @param filename the path of the image to load
* @param place where to allocate the texture
* @return a pointer to the newly created texture/image
*/
sf2d_texture *sfil_load_PNG_file(const char *filename, sf2d_place place);
/**
* @brief Loads a PNG image from a memory buffer
* @param buffer the pointer of the memory buffer to load the image from
* @param place where to allocate the texture
* @return a pointer to the newly created texture/image
*/
sf2d_texture *sfil_load_PNG_buffer(const void *buffer, sf2d_place place);
/**
* @brief Loads a JPG/JPEG image from the SD card
* @param filename the path of the image to load
* @param place where to allocate the texture
* @return a pointer to the newly created texture/image
*/
sf2d_texture *sfil_load_JPEG_file(const char *filename, sf2d_place place);
/**
* @brief Loads a JPG/JPEG image from a memory buffer
* @param buffer the pointer of the memory buffer to load the image from
* @param buffer_size the size of the memory buffer
* @param place where to allocate the texture
* @return a pointer to the newly created texture/image
*/
sf2d_texture *sfil_load_JPEG_buffer(const void *buffer, unsigned long buffer_size, sf2d_place place);
/**
* @brief Loads a BMP image from the SD card
* @param filename the path of the image to load
* @param place where to allocate the texture
* @return a pointer to the newly created texture/image
*/
sf2d_texture *sfil_load_BMP_file(const char *filename, sf2d_place place);
/**
* @brief Loads a BMP image from a memory buffer
* @param buffer the pointer of the memory buffer to load the image from
* @param place where to allocate the texture
* @return a pointer to the newly created texture/image
*/
sf2d_texture *sfil_load_BMP_buffer(const void *buffer, sf2d_place place);
#ifdef __cplusplus
}
#endif
#endif