mirror of
https://github.com/ctruLua/ctruLua.git
synced 2025-10-27 16:39:29 +00:00
Added missing dependicies
This commit is contained in:
parent
03baa21c10
commit
ebcd9f00ed
47 changed files with 18405 additions and 0 deletions
199
libs/sf2dlib/sample/Makefile
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199
libs/sf2dlib/sample/Makefile
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@ -0,0 +1,199 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITARM)/3ds_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#
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# NO_SMDH: if set to anything, no SMDH file is generated.
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# APP_TITLE is the name of the app stored in the SMDH file (Optional)
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# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
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# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
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# ICON is the filename of the icon (.png), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.png
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# - icon.png
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# - <libctru folder>/default_icon.png
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#---------------------------------------------------------------------------------
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TARGET := sf2d_sample
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES := include
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APP_TITLE := SF2DLIB sample
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APP_DESCRIPTION := SF2DLIB sample
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APP_AUTHOR := xerpi
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
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CFLAGS := -g -Wall -O2 -mword-relocations \
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-fomit-frame-pointer -ffast-math \
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$(ARCH)
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lsf2d -lctru -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CTRULIB) $(CURDIR)/../libsf2d
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.png)
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ifneq (,$(findstring $(TARGET).png,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else
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ifneq (,$(findstring icon.png,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.png
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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ifeq ($(strip $(NO_SMDH)),)
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export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
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endif
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(TARGET)-strip.elf $(TARGET).cia $(TARGET).3ds
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#---------------------------------------------------------------------------------
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$(TARGET)-strip.elf: $(BUILD)
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@$(STRIP) --strip-all $(TARGET).elf -o $(TARGET)-strip.elf
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#---------------------------------------------------------------------------------
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cci: $(TARGET)-strip.elf
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@makerom -f cci -rsf resources/$(TARGET).rsf -target d -exefslogo -elf $(TARGET)-strip.elf -o $(TARGET).3ds
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@echo "built ... sf2d_sample.3ds"
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#---------------------------------------------------------------------------------
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cia: $(TARGET)-strip.elf
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@makerom -f cia -o $(TARGET).cia -elf $(TARGET)-strip.elf -rsf resources/$(TARGET).rsf -icon resources/icon.icn -banner resources/banner.bnr -exefslogo -target t
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@echo "built ... sf2d_sample.cia"
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#---------------------------------------------------------------------------------
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send: $(BUILD)
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@3dslink $(TARGET).3dsx
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#---------------------------------------------------------------------------------
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run: $(BUILD)
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@citra $(TARGET).3dsx
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#---------------------------------------------------------------------------------
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copy_cia: $(TARGET).cia
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@cp $(TARGET).cia /mnt/GATEWAYNAND
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sync
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(NO_SMDH)),)
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$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
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else
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$(OUTPUT).3dsx : $(OUTPUT).elf
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endif
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$(OUTPUT).elf : $(OFILES)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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# WARNING: This is not the right way to do this! TODO: Do it right!
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#---------------------------------------------------------------------------------
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%.vsh.o : %.vsh
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
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@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@rm ../$(notdir $<).shbin
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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236
libs/sf2dlib/sample/resources/sf2d_sample.rsf
Normal file
236
libs/sf2dlib/sample/resources/sf2d_sample.rsf
Normal file
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BasicInfo:
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Title : "sf2dlibS"
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CompanyCode : "00"
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ProductCode : "CTR-N-S3DS"
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ContentType : Application # Application / SystemUpdate / Manual / Child / Trial
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Logo : Nintendo # Nintendo / Licensed / Distributed / iQue / iQueForSystem
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RomFs:
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# Specifies the root path of the file system to include in the ROM.
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# HostRoot : "$(ROMFS_ROOT)"
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TitleInfo:
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UniqueId : 0xf1001 # This was/is the first real homebrew app. I hope this TID range is not used by any retail game/app.
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Category : Application # Application / SystemApplication / Applet / Firmware / Base / DlpChild / Demo / Contents / SystemContents / SharedContents / AddOnContents / Patch / AutoUpdateContents
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CardInfo:
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MediaSize : 128MB # 128MB / 256MB / 512MB / 1GB / 2GB / 4GB / 8GB / 16GB / 32GB
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MediaType : Card1 # Card1 / Card2
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CardDevice : None # NorFlash / None
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Option:
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UseOnSD : true # true if App is to be installed to SD
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EnableCompress : true # Compresses exefs code
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FreeProductCode : true # Removes limitations on ProductCode
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EnableCrypt : false # Enables encryption for NCCH and CIA
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MediaFootPadding : false # If true CCI files are created with padding
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ExeFs: # these are the program segments from the ELF, check your elf for the appropriate segment names
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ReadOnly:
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- .rodata
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- RO
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ReadWrite:
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- .data
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- RO
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Text:
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- .init
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- .text
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- STUP_ENTRY
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PlainRegion: # only used with SDK ELFs
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# - .module_id
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AccessControlInfo:
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# UseOtherVariationSaveData : true
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# UseExtSaveData : true
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# ExtSaveDataId: 0xffffffff
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# SystemSaveDataId1: 0x220
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# SystemSaveDataId2: 0x00040010
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# OtherUserSaveDataId1: 0x220
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# OtherUserSaveDataId2: 0x330
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# OtherUserSaveDataId3: 0x440
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# UseExtendedSaveDataAccessControl: true
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# AccessibleSaveDataIds: [0x101, 0x202, 0x303, 0x404, 0x505, 0x606]
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FileSystemAccess:
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# - CategorySystemApplication
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# - CategoryHardwareCheck
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# - CategoryFileSystemTool
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- Debug
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# - TwlCardBackup
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# - TwlNandData
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# - Boss
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- DirectSdmc
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# - Core
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# - CtrNandRo
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# - CtrNandRw
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# - CtrNandRoWrite
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# - CategorySystemSettings
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# - CardBoard
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# - ExportImportIvs
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# - DirectSdmcWrite
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# - SwitchCleanup
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# - SaveDataMove
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# - Shop
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# - Shell
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# - CategoryHomeMenu
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IoAccessControl:
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# - FsMountNand
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# - FsMountNandRoWrite
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# - FsMountTwln
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# - FsMountWnand
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# - FsMountCardSpi
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# - UseSdif3
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# - CreateSeed
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# - UseCardSpi
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IdealProcessor : 0
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AffinityMask : 1
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Priority : 16
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MaxCpu : 0x9E # Default
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|
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DisableDebug : true
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EnableForceDebug : false
|
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CanWriteSharedPage : true
|
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CanUsePrivilegedPriority : false
|
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CanUseNonAlphabetAndNumber : true
|
||||
PermitMainFunctionArgument : true
|
||||
CanShareDeviceMemory : true
|
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RunnableOnSleep : false
|
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SpecialMemoryArrange : true
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|
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CoreVersion : 2
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DescVersion : 2
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ReleaseKernelMajor : "02"
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ReleaseKernelMinor : "33"
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MemoryType : Application # Application / System / Base
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HandleTableSize: 512
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IORegisterMapping:
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- 1ff50000-1ff57fff
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- 1ff70000-1ff77fff
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MemoryMapping:
|
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- 1f000000-1f5fffff:r
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SystemCallAccess:
|
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ArbitrateAddress: 34
|
||||
Break: 60
|
||||
CancelTimer: 28
|
||||
ClearEvent: 25
|
||||
ClearTimer: 29
|
||||
CloseHandle: 35
|
||||
ConnectToPort: 45
|
||||
ControlMemory: 1
|
||||
CreateAddressArbiter: 33
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||||
CreateEvent: 23
|
||||
CreateMemoryBlock: 30
|
||||
CreateMutex: 19
|
||||
CreateSemaphore: 21
|
||||
CreateThread: 8
|
||||
CreateTimer: 26
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||||
DuplicateHandle: 39
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ExitProcess: 3
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ExitThread: 9
|
||||
GetCurrentProcessorNumber: 17
|
||||
GetHandleInfo: 41
|
||||
GetProcessId: 53
|
||||
GetProcessIdOfThread: 54
|
||||
GetProcessIdealProcessor: 6
|
||||
GetProcessInfo: 43
|
||||
GetResourceLimit: 56
|
||||
GetResourceLimitCurrentValues: 58
|
||||
GetResourceLimitLimitValues: 57
|
||||
GetSystemInfo: 42
|
||||
GetSystemTick: 40
|
||||
GetThreadContext: 59
|
||||
GetThreadId: 55
|
||||
GetThreadIdealProcessor: 15
|
||||
GetThreadInfo: 44
|
||||
GetThreadPriority: 11
|
||||
MapMemoryBlock: 31
|
||||
OutputDebugString: 61
|
||||
QueryMemory: 2
|
||||
ReleaseMutex: 20
|
||||
ReleaseSemaphore: 22
|
||||
SendSyncRequest1: 46
|
||||
SendSyncRequest2: 47
|
||||
SendSyncRequest3: 48
|
||||
SendSyncRequest4: 49
|
||||
SendSyncRequest: 50
|
||||
SetThreadPriority: 12
|
||||
SetTimer: 27
|
||||
SignalEvent: 24
|
||||
SleepThread: 10
|
||||
UnmapMemoryBlock: 32
|
||||
WaitSynchronization1: 36
|
||||
WaitSynchronizationN: 37
|
||||
InterruptNumbers:
|
||||
ServiceAccessControl:
|
||||
- APT:U
|
||||
- $hioFIO
|
||||
- $hostio0
|
||||
- $hostio1
|
||||
- ac:u
|
||||
- boss:U
|
||||
- cam:u
|
||||
- cecd:u
|
||||
- cfg:u
|
||||
- dlp:FKCL
|
||||
- dlp:SRVR
|
||||
- dsp::DSP
|
||||
- frd:u
|
||||
- fs:USER
|
||||
- gsp::Gpu
|
||||
- hid:USER
|
||||
- http:C
|
||||
- mic:u
|
||||
- ndm:u
|
||||
- news:u
|
||||
- nwm::UDS
|
||||
- ptm:u
|
||||
- pxi:dev
|
||||
- soc:U
|
||||
- ssl:C
|
||||
- y2r:u
|
||||
- ldr:ro
|
||||
- ir:USER
|
||||
|
||||
|
||||
SystemControlInfo:
|
||||
SaveDataSize: 0KB # It doesn't use any save data.
|
||||
RemasterVersion: 2
|
||||
StackSize: 0x40000
|
||||
# JumpId: 0
|
||||
Dependency:
|
||||
ac: 0x0004013000002402L
|
||||
am: 0x0004013000001502L
|
||||
boss: 0x0004013000003402L
|
||||
camera: 0x0004013000001602L
|
||||
cecd: 0x0004013000002602L
|
||||
cfg: 0x0004013000001702L
|
||||
codec: 0x0004013000001802L
|
||||
csnd: 0x0004013000002702L
|
||||
dlp: 0x0004013000002802L
|
||||
dsp: 0x0004013000001a02L
|
||||
friends: 0x0004013000003202L
|
||||
gpio: 0x0004013000001b02L
|
||||
gsp: 0x0004013000001c02L
|
||||
hid: 0x0004013000001d02L
|
||||
http: 0x0004013000002902L
|
||||
i2c: 0x0004013000001e02L
|
||||
ir: 0x0004013000003302L
|
||||
mcu: 0x0004013000001f02L
|
||||
mic: 0x0004013000002002L
|
||||
ndm: 0x0004013000002b02L
|
||||
news: 0x0004013000003502L
|
||||
nim: 0x0004013000002c02L
|
||||
nwm: 0x0004013000002d02L
|
||||
pdn: 0x0004013000002102L
|
||||
ps: 0x0004013000003102L
|
||||
ptm: 0x0004013000002202L
|
||||
ro: 0x0004013000003702L
|
||||
socket: 0x0004013000002e02L
|
||||
spi: 0x0004013000002302L
|
||||
ssl: 0x0004013000002f02L
|
||||
2585
libs/sf2dlib/sample/source/citra_img.c
Normal file
2585
libs/sf2dlib/sample/source/citra_img.c
Normal file
File diff suppressed because it is too large
Load diff
2363
libs/sf2dlib/sample/source/dice_img.c
Normal file
2363
libs/sf2dlib/sample/source/dice_img.c
Normal file
File diff suppressed because it is too large
Load diff
83
libs/sf2dlib/sample/source/main.c
Normal file
83
libs/sf2dlib/sample/source/main.c
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <math.h>
|
||||
#include <3ds.h>
|
||||
#include <sf2d.h>
|
||||
|
||||
extern const struct {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
unsigned int bytes_per_pixel;
|
||||
unsigned char pixel_data[];
|
||||
} citra_img;
|
||||
|
||||
extern const struct {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
unsigned int bytes_per_pixel;
|
||||
unsigned char pixel_data[];
|
||||
} dice_img;
|
||||
|
||||
int main()
|
||||
{
|
||||
// Set the random seed based on the time
|
||||
srand(time(NULL));
|
||||
|
||||
sf2d_init();
|
||||
sf2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF));
|
||||
|
||||
|
||||
sf2d_texture *tex1 = sf2d_create_texture_mem_RGBA8(dice_img.pixel_data, dice_img.width, dice_img.height, TEXFMT_RGBA8, SF2D_PLACE_RAM);
|
||||
sf2d_texture *tex2 = sf2d_create_texture_mem_RGBA8(citra_img.pixel_data, citra_img.width, citra_img.height, TEXFMT_RGBA8, SF2D_PLACE_RAM);
|
||||
|
||||
float rad = 0.0f;
|
||||
u16 touch_x = 320/2;
|
||||
u16 touch_y = 240/2;
|
||||
touchPosition touch;
|
||||
circlePosition circle;
|
||||
u32 held;
|
||||
|
||||
while (aptMainLoop()) {
|
||||
|
||||
hidScanInput();
|
||||
hidCircleRead(&circle);
|
||||
held = hidKeysHeld();
|
||||
|
||||
if (held & KEY_START) {
|
||||
break;
|
||||
} else if (held & KEY_TOUCH) {
|
||||
hidTouchRead(&touch);
|
||||
touch_x = touch.px;
|
||||
touch_y = touch.py;
|
||||
} else if (held & (KEY_L | KEY_R)) {
|
||||
sf2d_set_clear_color(RGBA8(rand()%255, rand()%255, rand()%255, 255));
|
||||
}
|
||||
|
||||
sf2d_start_frame(GFX_TOP, GFX_LEFT);
|
||||
sf2d_draw_rectangle_rotate(260, 20, 40, 40, RGBA8(0xFF, 0xFF, 0x00, 0xFF), -2.0f*rad);
|
||||
sf2d_draw_rectangle(20, 60, 40, 40, RGBA8(0xFF, 0x00, 0x00, 0xFF));
|
||||
sf2d_draw_rectangle(5, 5, 30, 30, RGBA8(0x00, 0xFF, 0xFF, 0xFF));
|
||||
sf2d_draw_texture_rotate(tex1, 320/2-tex1->width/2 + circle.dx, 240/2-tex1->height/2 - circle.dy, rad);
|
||||
sf2d_end_frame();
|
||||
|
||||
sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
|
||||
sf2d_draw_rectangle_rotate(190, 160, 70, 60, RGBA8(0xFF, 0xFF, 0xFF, 0xFF), 3.0f*rad);
|
||||
sf2d_draw_rectangle(30, 100, 40, 60, RGBA8(0xFF, 0x00, 0xFF, 0xFF));
|
||||
sf2d_draw_texture_rotate(tex2, touch_x-tex1->width/2, touch_y-tex1->height/2, -rad);
|
||||
sf2d_draw_rectangle(160-15 + cosf(rad)*50.0f, 120-15 + sinf(rad)*50.0f, 30, 30, RGBA8(0x00, 0xFF, 0xFF, 0xFF));
|
||||
sf2d_draw_fill_circle(40, 40, 35, RGBA8(0x00, 0xFF, 0x00, 0xFF));
|
||||
sf2d_end_frame();
|
||||
|
||||
rad += 0.2f;
|
||||
|
||||
sf2d_swapbuffers();
|
||||
}
|
||||
|
||||
sf2d_free_texture(tex1);
|
||||
sf2d_free_texture(tex2);
|
||||
|
||||
sf2d_fini();
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue