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Added documentation for gfx.map and ctr.qtm modules
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67
source/qtm.c
67
source/qtm.c
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@ -1,3 +1,9 @@
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/***
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The `qtm` module, for headtracking. New3ds only.
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@module ctr.qtm
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@usage local qtm = require("ctr.qtm")
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@newonly
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*/
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#include <3ds.h>
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#include <3ds/types.h>
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#include <3ds/services/qtm.h>
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@ -13,6 +19,10 @@ typedef struct {
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static const struct luaL_Reg qtm_methods[];
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/***
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Initialize the QTM module.
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@function init
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*/
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static int qtm_init(lua_State *L) {
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Result ret = qtmInit();
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if (ret) {
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@ -25,12 +35,21 @@ static int qtm_init(lua_State *L) {
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return 1;
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}
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/***
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Disable the QTM module.
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@function shutdown
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*/
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static int qtm_shutdown(lua_State *L) {
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qtmExit();
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return 0;
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}
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/***
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Check if the module is initialized.
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@function checkInitialized
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@treturn boolean `true` if initialized.
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*/
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static int qtm_checkInitialized(lua_State *L) {
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bool isInit = qtmCheckInitialized();
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@ -38,6 +57,11 @@ static int qtm_checkInitialized(lua_State *L) {
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return 1;
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}
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/***
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Return informations about the headtracking
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@function getHeadTrackingInfo
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@treturn qtmInfos QTM informations
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*/
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static int qtm_getHeadtrackingInfo(lua_State *L) {
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qtm_userdata *data = lua_newuserdata(L, sizeof(*data));
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luaL_getmetatable(L, "LQTM");
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@ -50,6 +74,12 @@ static int qtm_getHeadtrackingInfo(lua_State *L) {
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return 1;
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}
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/***
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Check if the head is fully detected
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@function checkHeadFullyDetected
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@tparam qtmInfos qtmInfos QTM informations
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@treturn boolean `true` if fully detected
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*/
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static int qtm_checkHeadFullyDetected(lua_State *L) {
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qtm_userdata *info = luaL_checkudata(L, 1, "LQTM");
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lua_pushboolean(L, qtmCheckHeadFullyDetected(info->info));
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@ -84,6 +114,16 @@ static int qtm___index(lua_State *L) {
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return 1;
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}
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/***
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Convert QTM coordinates to screen coordinates
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@function convertCoordToScreen
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@tparam qtmInfos qtmInfos QTM informations
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@tparam number coordinates index
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@tparam number [screenWidth] specify a screen width (default `400`)
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@tparam number [screenHeight] specify a screen height (default `320`)
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@treturn number screen X coordinate
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@treturn number screen Y coordinate
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*/
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static int qtm_convertCoordToScreen(lua_State *L) {
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qtm_userdata *info = luaL_checkudata(L, 1, "LQTM");
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lua_Integer index = luaL_checkinteger(L, 2);
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@ -105,6 +145,33 @@ static int qtm_convertCoordToScreen(lua_State *L) {
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return 2;
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}
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/***
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qtmInfos object
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@section Methods
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*/
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/***
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Check if the head is fully detected
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@function :checkHeadFullyDetected
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@treturn boolean `true` if fully detected
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*/
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/***
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Convert QTM coordinates to screen coordinates
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@function :convertCoordToScreen
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@tparam number coordinates index
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@tparam number [screenWidth] specify a screen width (default `400`)
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@tparam number [screenHeight] specify a screen height (default `320`)
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@treturn number screen X coordinate
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@treturn number screen Y coordinate
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*/
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/***
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When the object is indexed with a number from 1 to 4, it returns a coordinate
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of one of the headtracker point.
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@tfield number index coordinates, as two numbers (not a table)
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*/
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// object
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static const struct luaL_Reg qtm_methods[] = {
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{"checkHeadFullyDetected", qtm_checkHeadFullyDetected},
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