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Added Tremor Ogg decoder, removed libvorbis from Makefile. OGG audio working perfectly.
Tremor is extremly similar to libogg but only uses integers (and doesn't provide an encoder). The playing problem with libvorbis was probably a float-precision related issue. No need for make build-all.
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97 changed files with 16571 additions and 15 deletions
83
libs/tremor/window.c
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83
libs/tremor/window.c
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/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
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* *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
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* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
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* *
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********************************************************************
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function: window functions
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********************************************************************/
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#include <stdlib.h>
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#include <math.h>
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#include "misc.h"
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#include "window.h"
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#include "window_lookup.h"
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const void *_vorbis_window(int type, int left){
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switch(type){
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case 0:
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switch(left){
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case 32:
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return vwin64;
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case 64:
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return vwin128;
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case 128:
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return vwin256;
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case 256:
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return vwin512;
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case 512:
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return vwin1024;
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case 1024:
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return vwin2048;
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case 2048:
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return vwin4096;
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case 4096:
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return vwin8192;
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default:
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return(0);
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}
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break;
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default:
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return(0);
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}
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}
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void _vorbis_apply_window(ogg_int32_t *d,const void *window_p[2],
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long *blocksizes,
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int lW,int W,int nW){
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LOOKUP_T *window[2]={window_p[0],window_p[1]};
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long n=blocksizes[W];
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long ln=blocksizes[lW];
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long rn=blocksizes[nW];
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long leftbegin=n/4-ln/4;
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long leftend=leftbegin+ln/2;
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long rightbegin=n/2+n/4-rn/4;
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long rightend=rightbegin+rn/2;
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int i,p;
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for(i=0;i<leftbegin;i++)
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d[i]=0;
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for(p=0;i<leftend;i++,p++)
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d[i]=MULT31(d[i],window[lW][p]);
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for(i=rightbegin,p=rn/2-1;i<rightend;i++,p--)
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d[i]=MULT31(d[i],window[nW][p]);
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for(;i<n;i++)
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d[i]=0;
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}
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