mirror of
https://github.com/ctruLua/ctruLua.git
synced 2025-10-27 16:39:29 +00:00
Added ctr.gfx.getFPS, renamed ctr.hid.read to ctr.hid.keys, unload font from memory when exiting and did some cleaning
This commit is contained in:
parent
bea69d4e30
commit
b772a42d28
8 changed files with 42 additions and 19 deletions
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@ -7,7 +7,7 @@ Warning: the 'u' in the repo's name is a 'µ', not a 'u'.
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#### Builds 
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* Most recent working build: [here](http://thomas99.no-ip.org:3000/ctrulua/builds/latest/artifacts/ctruLua.3dsx) (warning: only tested with Citra, sometimes on real hardware).
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* See http://thomas99.no-ip.org:3000/ctrulua/ for all the builds.
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* See http://thomas99.no-ip.org:3000/ctrulua for all the builds.
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#### Build instructions
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@ -9,7 +9,7 @@ local angle = 0
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gfx.color.setBackground(gfx.color.RGBA8(200, 200, 200))
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while os.run() do
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local keys = hid.read()
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local keys = hid.keys()
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if keys.down.start then return end
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@ -37,7 +37,8 @@ while os.run() do
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gfx.startFrame(gfx.GFX_BOTTOM)
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gfx.color.setDefault(0, 0, 0)
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gfx.text(5, 10, "Hello world, from Lua !", 15)
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gfx.text(5, 7, "FPS: "..math.ceil(gfx.getFPS()))
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gfx.text(5, 20, "Hello world, from Lua !", 20)
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gfx.endFrame()
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@ -7,10 +7,12 @@ int load_news_lib(lua_State *L);
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int load_ptm_lib(lua_State *L);
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int load_hid_lib(lua_State *L);
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// Functions
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static const struct luaL_Reg ctr_lib[] = {
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{ NULL, NULL }
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};
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// Subtables
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struct { char *name; int (*load)(lua_State *L); } ctr_libs[] = {
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{ "gfx", load_gfx_lib },
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{ "news", load_news_lib },
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@ -13,11 +13,15 @@ static const struct luaL_Reg font_lib[] = {
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int luaopen_font_lib(lua_State *L) {
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luaL_newlib(L, font_lib);
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font_default = sftd_load_font_mem(vera_ttf, vera_ttf_size); // Load default font
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return 1;
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}
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void load_font_lib(lua_State *L) {
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font_default = sftd_load_font_mem(vera_ttf, vera_ttf_size); // Load default font
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luaL_requiref(L, "ctr.gfx.font", luaopen_font_lib, false);
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}
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void unload_font_lib() {
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sftd_free_font(font_default); // Unload current font
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}
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13
source/gfx.c
13
source/gfx.c
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@ -31,6 +31,14 @@ static int gfx_render(lua_State *L) {
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return 0;
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}
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static int gfx_getFPS(lua_State *L) {
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float fps = sf2d_get_fps();
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lua_pushnumber(L, fps);
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return 1;
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}
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static int gfx_line(lua_State *L) {
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int x1 = luaL_checkinteger(L, 1);
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int y1 = luaL_checkinteger(L, 2);
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@ -98,10 +106,12 @@ static int gfx_text(lua_State *L) {
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return 0;
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}
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// Functions
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static const struct luaL_Reg gfx_lib[] = {
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{ "startFrame", gfx_startFrame},
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{ "endFrame", gfx_endFrame },
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{ "render", gfx_render },
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{ "getFPS", gfx_getFPS },
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{ "line", gfx_line },
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{ "point", gfx_point },
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{ "rectangle", gfx_rectangle },
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@ -110,7 +120,7 @@ static const struct luaL_Reg gfx_lib[] = {
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{ NULL, NULL }
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};
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// constants
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// Constants
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struct { char *name; int value; } gfx_constants[] = {
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{ "GFX_TOP", GFX_TOP },
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{ "GFX_BOTTOM", GFX_BOTTOM },
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@ -123,6 +133,7 @@ struct { char *name; int value; } gfx_constants[] = {
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{ NULL, 0 }
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};
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// Subtables
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struct { char *name; int (*load)(lua_State *L); } gfx_libs[] = {
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{ "color", load_color_lib },
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{ "font", load_font_lib },
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17
source/hid.c
17
source/hid.c
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@ -4,8 +4,8 @@
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#include <lua.h>
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#include <lauxlib.h>
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// key list based on hid.h from the ctrulib by smealum
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struct { PAD_KEY key; char *name; } hid_keys[] = {
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// Key list based on hid.h from the ctrulib by smealum
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struct { PAD_KEY key; char *name; } hid_keys_name[] = {
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{ KEY_A , "a" },
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{ KEY_B , "b" },
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{ KEY_SELECT , "select" },
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@ -34,10 +34,11 @@ struct { PAD_KEY key; char *name; } hid_keys[] = {
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{ KEY_UP , "up" },
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{ KEY_DOWN , "down" },
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{ KEY_LEFT , "left" },
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{ KEY_RIGHT , "right" }
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{ KEY_RIGHT , "right" },
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{ 0, NULL }
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};
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static int hid_read(lua_State *L) {
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static int hid_keys(lua_State *L) {
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hidScanInput();
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u32 kDown = hidKeysDown();
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@ -49,9 +50,9 @@ static int hid_read(lua_State *L) {
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lua_newtable(L); // held table
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lua_newtable(L); // up table
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for (int i = 0; hid_keys[i].key; i++) {
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PAD_KEY key = hid_keys[i].key;
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char *name = hid_keys[i].name;
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for (int i = 0; hid_keys_name[i].key; i++) {
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PAD_KEY key = hid_keys_name[i].key;
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char *name = hid_keys_name[i].name;
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if (kDown & key) {
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lua_pushboolean(L, true);
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@ -134,7 +135,7 @@ static int hid_volume(lua_State *L) {
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}
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static const struct luaL_Reg hid_lib[] = {
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{ "read", hid_read },
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{ "keys", hid_keys },
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{ "touch", hid_touch },
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{ "circle", hid_circle },
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{ "accel", hid_accel },
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@ -9,6 +9,7 @@
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#define BOOT_FILE "/ctruLua/main.lua"
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int load_ctr_lib(lua_State *L);
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void unload_font_lib();
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// Display an error
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void error(char *error) {
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@ -18,7 +19,7 @@ void error(char *error) {
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printf("------------------ FATAL ERROR -------------------");
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printf(error);
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printf("\n--------------------------------------------------");
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printf("Please exit ctruLua by pressing the home button.");
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printf("Please exit ctruLua by rebooting the console.");
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while (aptMainLoop()) {
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gfxFlushBuffers();
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@ -40,12 +41,15 @@ int main() {
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// Init Lua
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lua_State *L = luaL_newstate();
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if (L == NULL) error("memory allocation error while creating a new Lua state");
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if (L == NULL) error("Memory allocation error while creating a new Lua state");
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luaL_openlibs(L);
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load_ctr_lib(L);
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// Do the actual thing
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if(luaL_dofile(L, BOOT_FILE)) error("Can open "BOOT_FILE);
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if (luaL_dofile(L, BOOT_FILE)) error("Can't open the boot file "BOOT_FILE);
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// Unload current font
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unload_font_lib();
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// Disable accel/gyro
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HIDUSER_DisableAccelerometer();
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@ -19,7 +19,7 @@ static int news_notification(lua_State *L) {
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if (lua_isboolean(L, 4))
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jpeg = lua_toboolean(L, 4);
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const u16* cTitle = 0;
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const u16* cTitle = 0;
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const u16* cMessage = 0;
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u32 titleLength, messageLength, imageDataLength = 0;
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