mirror of
https://github.com/ctruLua/ctruLua.git
synced 2025-10-27 16:39:29 +00:00
Load texture in RAM by default
This commit is contained in:
parent
604247f278
commit
8da0e47ae3
2 changed files with 2 additions and 2 deletions
|
|
@ -16,7 +16,7 @@ u8 getType(const char *name) {
|
|||
// module functions
|
||||
static int texture_load(lua_State *L) {
|
||||
const char *path = luaL_checkstring(L, 1);
|
||||
u8 place = luaL_checkinteger(L, 2);
|
||||
u8 place = luaL_optinteger(L, 2, 0); //place in ram by default
|
||||
u8 type = luaL_optinteger(L, 3, 3); //type 3 is "search at the end of the filename"
|
||||
|
||||
texture_userdata *texture;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue