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Added maps (working \o/), small tweaks in texture.c

There shouldn't be any memory leak.
This commit is contained in:
Firew0lf 2015-08-22 02:08:30 +02:00
parent 819dabcf0f
commit 56b47153b7
4 changed files with 218 additions and 5 deletions

10
source/texture.h Normal file
View file

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#ifndef TEXTURE_H
#define TEXTURE_H
typedef struct {
sf2d_texture *texture;
float scaleX;
float scaleY;
} texture_userdata;
#endif