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Updated all the libs, added citro3d, added ctr.swkbd (WIP, untested)
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97 changed files with 7341 additions and 944 deletions
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@ -175,7 +175,8 @@ static int texture_drawPart(lua_State *L) {
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float hotspotX = luaL_optnumber(L, 9, 0.0f);
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float hotspotY = luaL_optnumber(L, 10, 0.0f);
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sf2d_draw_texture_part_rotate_scale_hotspot_blend(texture->texture, x, y, rad, sx, sy, w, h, texture->scaleX, texture->scaleY, hotspotX, hotspotY, texture->blendColor);
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//sf2d_draw_texture_part_rotate_scale_hotspot_blend(texture->texture, x, y, rad, sx, sy, w, h, texture->scaleX, texture->scaleY, hotspotX, hotspotY, texture->blendColor); // TODO: fix
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sf2d_draw_texture_part_rotate_scale_blend(texture->texture, x, y, rad, sx, sy, w, h, texture->scaleX, texture->scaleY, texture->blendColor);
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return 0;
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}
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@ -409,11 +410,6 @@ struct { char *name; int value; } texture_constants[] = {
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*/
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{"PLACE_VRAM", SF2D_PLACE_VRAM},
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/***
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Constant used to select a temporary RAM pool. Don't use it.
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@field PLACE_TEMP
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*/
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{"PLACE_TEMP", SF2D_PLACE_TEMP},
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/***
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Constant used to select the PNG type.
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@field TYPE_PNG
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*/
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