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Updated all the libs, added citro3d, added ctr.swkbd (WIP, untested)

This commit is contained in:
Firew0lf 2016-08-05 17:30:24 +02:00
parent 68a44645f7
commit 49c87e5526
97 changed files with 7341 additions and 944 deletions

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#pragma once
#include "types.h"
void C3D_DepthMap(float zScale, float zOffset);
void C3D_CullFace(GPU_CULLMODE mode);
void C3D_StencilTest(bool enable, GPU_TESTFUNC function, int ref, int inputMask, int writeMask);
void C3D_StencilOp(GPU_STENCILOP sfail, GPU_STENCILOP dfail, GPU_STENCILOP pass);
void C3D_BlendingColor(u32 color);
void C3D_DepthTest(bool enable, GPU_TESTFUNC function, GPU_WRITEMASK writemask);
void C3D_AlphaTest(bool enable, GPU_TESTFUNC function, int ref);
void C3D_AlphaBlend(GPU_BLENDEQUATION colorEq, GPU_BLENDEQUATION alphaEq, GPU_BLENDFACTOR srcClr, GPU_BLENDFACTOR dstClr, GPU_BLENDFACTOR srcAlpha, GPU_BLENDFACTOR dstAlpha);
void C3D_ColorLogicOp(GPU_LOGICOP op);
void C3D_FragOpMode(GPU_FRAGOPMODE mode);