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Fix documentation
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1 changed files with 8 additions and 8 deletions
16
source/gfx.c
16
source/gfx.c
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@ -235,7 +235,7 @@ static int gfx_line(lua_State *L) {
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}
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}
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/***
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/***
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Draw a triangle on the current screen.
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Draw a filled triangle on the current screen.
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@function triangle
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@function triangle
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@tparam integer x1 horizontal coordinate of a vertex of the triangle, in pixels
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@tparam integer x1 horizontal coordinate of a vertex of the triangle, in pixels
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@tparam integer y1 vertical coordinate of a vertex of the triangle, in pixels
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@tparam integer y1 vertical coordinate of a vertex of the triangle, in pixels
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@ -261,8 +261,8 @@ static int gfx_triangle(lua_State *L) {
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}
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}
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/***
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/***
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Draw a triangle on the current screen.
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Draw a triangle outline on the current screen.
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@function triangle
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@function linedTriangle
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@tparam integer x1 horizontal coordinate of a vertex of the triangle, in pixels
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@tparam integer x1 horizontal coordinate of a vertex of the triangle, in pixels
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@tparam integer y1 vertical coordinate of a vertex of the triangle, in pixels
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@tparam integer y1 vertical coordinate of a vertex of the triangle, in pixels
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@tparam integer x2 horizontal coordinate of a vertex of the triangle, in pixels
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@tparam integer x2 horizontal coordinate of a vertex of the triangle, in pixels
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@ -770,10 +770,10 @@ static const struct luaL_Reg gfx_lib[] = {
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// Render target
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// Render target
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static const struct luaL_Reg target_methods[] = {
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static const struct luaL_Reg target_methods[] = {
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{ "__index", gfx_target___index },
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{ "__index", gfx_target___index },
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{"clear", gfx_target_clear },
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{ "clear", gfx_target_clear },
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{"destroy", gfx_target_destroy },
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{ "destroy", gfx_target_destroy },
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{"__gc", gfx_target_destroy },
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{ "__gc", gfx_target_destroy },
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{ NULL, NULL }
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{ NULL, NULL }
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};
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};
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@ -787,7 +787,7 @@ struct { char *name; int value; } gfx_constants[] = {
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It is equal to `0`.
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It is equal to `0`.
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@field TOP
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@field TOP
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*/
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*/
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{ "TOP", GFX_TOP },
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{ "TOP", GFX_TOP },
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/***
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/***
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Constant used to select the bottom screen.
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Constant used to select the bottom screen.
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It is equal to `1`.
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It is equal to `1`.
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