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Updated to the latest ctrulib, Fixed some minor bugs.

Working with citra, untested on real hardware but should be OK.
IR should now work.
Let's add some 3D drawing and sound now !
This commit is contained in:
Firew0lf 2015-12-14 23:11:45 +01:00
parent b4d025d602
commit 2e782ed9ea
15 changed files with 85 additions and 91 deletions

View file

@ -29,7 +29,7 @@ void sf2d_draw_line(int x0, int y0, int x1, int y1, u32 color)
GPU_SetAttributeBuffers(
2, // number of attributes
(u32*)osConvertVirtToPhys((u32)vertices),
(u32*)osConvertVirtToPhys(vertices),
GPU_ATTRIBFMT(0, 3, GPU_FLOAT) | GPU_ATTRIBFMT(1, 4, GPU_UNSIGNED_BYTE),
0xFFFC, //0b1100
0x10,
@ -69,7 +69,7 @@ void sf2d_draw_rectangle(int x, int y, int w, int h, u32 color)
GPU_SetAttributeBuffers(
2, // number of attributes
(u32*)osConvertVirtToPhys((u32)vertices),
(u32*)osConvertVirtToPhys(vertices),
GPU_ATTRIBFMT(0, 3, GPU_FLOAT) | GPU_ATTRIBFMT(1, 4, GPU_UNSIGNED_BYTE),
0xFFFC, //0b1100
0x10,
@ -122,7 +122,7 @@ void sf2d_draw_rectangle_rotate(int x, int y, int w, int h, u32 color, float rad
GPU_SetAttributeBuffers(
2, // number of attributes
(u32*)osConvertVirtToPhys((u32)vertices),
(u32*)osConvertVirtToPhys(vertices),
GPU_ATTRIBFMT(0, 3, GPU_FLOAT) | GPU_ATTRIBFMT(1, 4, GPU_UNSIGNED_BYTE),
0xFFFC, //0b1100
0x10,
@ -177,7 +177,7 @@ void sf2d_draw_fill_circle(int x, int y, int radius, u32 color)
GPU_SetAttributeBuffers(
2, // number of attributes
(u32*)osConvertVirtToPhys((u32)vertices),
(u32*)osConvertVirtToPhys(vertices),
GPU_ATTRIBFMT(0, 3, GPU_FLOAT) | GPU_ATTRIBFMT(1, 4, GPU_UNSIGNED_BYTE),
0xFFFC, //0b1100
0x10,