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Added ctr.hid lib, hid.read() working.

This commit is contained in:
Reuh 2015-08-18 14:52:20 +02:00
parent 2a85112e92
commit 0e42f25b8b
4 changed files with 109 additions and 4 deletions

View file

@ -1,7 +1,20 @@
local gfx = require("ctr.gfx")
local hid = require("ctr.hid")
local x = 0
local y = 0
while os.run() do
gfx.rectangle(10, 10, 56, 120)
local keys = hid.read()
if keys.down.start then return end
if keys.held.right then x = x + 1 end
if keys.held.left then x = x - 1 end
if keys.held.up then y = y - 1 end
if keys.held.down then y = y + 1 end
gfx.rectangle(x, y, 10, 10)
gfx.rectangle(240, 150, 120, 10)
gfx.render()

View file

@ -5,15 +5,17 @@ int load_os_lib(lua_State *L);
int load_gfx_lib(lua_State *L);
int load_news_lib(lua_State *L);
int load_ptm_lib(lua_State *L);
int load_hid_lib(lua_State *L);
static const struct luaL_Reg ctr_lib[] = {
{ NULL, NULL }
};
struct { char *name; int (*load)(lua_State *L); } ctr_libs[] = {
{ "gfx", load_gfx_lib },
{ "gfx", load_gfx_lib },
{ "news", load_news_lib },
{ "ptm", load_ptm_lib },
{ "ptm", load_ptm_lib },
{ "hid", load_hid_lib },
{ NULL, NULL }
};

89
source/hid.c Normal file
View file

@ -0,0 +1,89 @@
#include <3ds/types.h>
#include <3ds/services/hid.h>
#include <lua.h>
#include <lauxlib.h>
// key list based on hid.h from the ctrulib by smealum
struct { PAD_KEY key; char *name; } hid_keys[] = {
{ KEY_A , "a" },
{ KEY_B , "b" },
{ KEY_SELECT , "select" },
{ KEY_START , "start" },
{ KEY_DRIGHT , "dRight" },
{ KEY_DLEFT , "dLeft" },
{ KEY_DUP , "dUp" },
{ KEY_DDOWN , "dDown" },
{ KEY_R , "r" },
{ KEY_L , "l" },
{ KEY_X , "x" },
{ KEY_Y , "y" },
{ KEY_ZL , "zl" }, // (new 3DS only)
{ KEY_ZR , "zr" }, // (new 3DS only)
{ KEY_TOUCH , "touch" }, // Not actually provided by HID
{ KEY_CSTICK_RIGHT , "cstickRight"}, // c-stick (new 3DS only)
{ KEY_CSTICK_LEFT , "cstickLeft" }, // c-stick (new 3DS only)
{ KEY_CSTICK_UP , "cstickUp" }, // c-stick (new 3DS only)
{ KEY_CSTICK_DOWN , "cstickDown" }, // c-stick (new 3DS only)
{ KEY_CPAD_RIGHT , "cpadRight" }, // circle pad
{ KEY_CPAD_LEFT , "cpadLeft" }, // circle pad
{ KEY_CPAD_UP , "cpadUp" }, // circle pad
{ KEY_CPAD_DOWN , "cpadDown" }, // circle pad
// Generic catch-all directions
{ KEY_UP , "up" },
{ KEY_DOWN , "down" },
{ KEY_LEFT , "left" },
{ KEY_RIGHT , "right" }
};
static int hid_read(lua_State *L) {
hidScanInput();
u32 kDown = hidKeysDown();
u32 kHeld = hidKeysHeld();
u32 kUp = hidKeysUp();
lua_createtable(L, 0, 3);
lua_newtable(L); // down table
lua_newtable(L); // held table
lua_newtable(L); // up table
for (int i = 0; hid_keys[i].key; i++) {
PAD_KEY key = hid_keys[i].key;
char *name = hid_keys[i].name;
if (kDown & key) {
lua_pushboolean(L, true);
lua_setfield(L, -4, name);
}
if (kHeld & key) {
lua_pushboolean(L, true);
lua_setfield(L, -3, name);
}
if (kUp & key) {
lua_pushboolean(L, true);
lua_setfield(L, -2, name);
}
}
lua_setfield(L, -4, "up");
lua_setfield(L, -3, "held");
lua_setfield(L, -2, "down");
return 1;
}
static const struct luaL_Reg hid_lib[] = {
{ "read", hid_read },
{ NULL, NULL }
};
int luaopen_hid_lib(lua_State *L) {
luaL_newlib(L, hid_lib);
return 1;
}
void load_hid_lib(lua_State *L) {
luaL_requiref(L, "ctr.hid", luaopen_hid_lib, false);
}

View file

@ -1,4 +1,5 @@
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/services/apt.h>
#include <lua.h>