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Changed map format to CSV, added ability to load maps from a Lua table

This commit is contained in:
Reuh 2015-12-30 14:51:51 +01:00
parent e39fcc6c7b
commit 07d5316d72

View file

@ -1,5 +1,6 @@
/*** /***
The `map` module. The `map` module.
Tile coordinates start at x=0,y=0.
@module ctr.gfx.map @module ctr.gfx.map
@usage local map = require("ctr.gfx.map") @usage local map = require("ctr.gfx.map")
*/ */
@ -42,20 +43,18 @@ u16 getTile(map_userdata *map, int x, int y) {
/*** /***
Load a map from a file. Load a map from a file.
@function load @function load
@tparam string path path to the .map @tparam string/table map path to the .map or a 2D table containing tile data (`{ [Y1]={[X1]=tile1, [X2]=tile2}, [Y2]=..., ... }`)
@tparam texture tileset containing the tileset @tparam texture tileset containing the tileset
@tparam number tileWidth tile width @tparam number tileWidth tile width
@tparam number tileHeight tile height @tparam number tileHeight tile height
@treturn map loaded map object @treturn map loaded map object
*/ */
static int map_load(lua_State *L) { static int map_load(lua_State *L) {
const char *mapPath = luaL_checkstring(L, 1);
texture_userdata *texture = luaL_checkudata(L, 2, "LTexture"); texture_userdata *texture = luaL_checkudata(L, 2, "LTexture");
u8 tileSizeX = luaL_checkinteger(L, 3); u8 tileSizeX = luaL_checkinteger(L, 3);
u8 tileSizeY = luaL_checkinteger(L, 4); u8 tileSizeY = luaL_checkinteger(L, 4);
map_userdata *map; map_userdata *map = lua_newuserdata(L, sizeof(map_userdata));
map = (map_userdata*)lua_newuserdata(L, sizeof(map_userdata));
luaL_getmetatable(L, "LMap"); luaL_getmetatable(L, "LMap");
lua_setmetatable(L, -2); lua_setmetatable(L, -2);
@ -68,47 +67,87 @@ static int map_load(lua_State *L) {
map->spaceY = 0; map->spaceY = 0;
// read the map file // read the map file
FILE *mapFile = fopen(mapPath, "r"); if (lua_isstring(L, 1)) {
if (mapFile == NULL) { const char *mapPath = luaL_checkstring(L, 1);
lua_pushnil(L);
lua_pushstring(L, "No such file"); FILE *mapFile = fopen(mapPath, "r");
return 2; if (mapFile == NULL) {
} lua_pushnil(L);
fseek(mapFile, 0L, SEEK_END); lua_pushfstring(L, "no such file \"%s\"", mapPath);
int fileSize = ftell(mapFile); return 2;
fseek(mapFile, 0L, SEEK_SET);
char *buffer = (char *)malloc(sizeof(char)*fileSize);
fread(buffer, 1, fileSize, mapFile);
fclose(mapFile);
int width = 0;
for (int i=0; buffer[i]; i++) {
if (buffer[i] == '|') {
width++;
} else if (buffer[i] == '\n') {
break;
} }
fseek(mapFile, 0L, SEEK_END);
int fileSize = ftell(mapFile);
fseek(mapFile, 0L, SEEK_SET);
char *buffer = (char *)malloc(sizeof(char)*fileSize);
fread(buffer, 1, fileSize, mapFile);
fclose(mapFile);
int width = 0;
for (int i=0; buffer[i]; i++) {
if (buffer[i] == ',') {
width++;
} else if (buffer[i] == '\n') {
width++;
break;
}
}
int height = 0;
for (int i=0; buffer[i]; i++) { // this should do
if (buffer[i] == '\n' && (buffer[i+1] != '\n' || !buffer[i+1])) height++;
}
map->width = width;
map->height = height;
map->data = malloc(sizeof(u16)*width*height);
int i = 0;
char *token = strtok(buffer, ",\n");
while (token != NULL) {
map->data[i] = (u16)atoi(token);
i++;
token = strtok(NULL, ",\n");
}
free(buffer);
return 1;
} else if (lua_istable(L, 1)) {
int height = luaL_len(L, 1);
if (height < 1) luaL_error(L, "map height must be greater or equal to 1");
lua_geti(L, 1, 1);
int width = luaL_len(L, -1);
if (width < 1) luaL_error(L, "map width must be greater or equal to 1");
lua_pop(L, 1);
map->width = width;
map->height = height;
map->data = malloc(sizeof(u16)*width*height);
for (int y=1; y<=height; y++) {
if (lua_geti(L, 1, y) != LUA_TTABLE) luaL_error(L, "map table must be an array of tables");
if (luaL_len(L, -1) < width) luaL_error(L, "table line y=%d is shorter than the map width", y);
for (int x=1; x<=width; x++) {
lua_geti(L, -1, x);
bool isnum;
map->data[(x-1)+((y-1)*map->width)] = (u16)lua_tointegerx(L, -1, (int *)&isnum);
if (!isnum) luaL_error(L, "tiles must be integers");
lua_pop(L, 1);
}
lua_pop(L, 1);
}
return 1;
} else {
luaL_error(L, "map (first argument) must be a string or a table");
return 0;
} }
int height = 0;
for (int i=0; buffer[i]; i++) { // this should do
if (buffer[i] == '\n' && (buffer[i+1] != '\n' || !buffer[i+1])) height++;
}
map->width = width;
map->height = height;
map->data = malloc(sizeof(u16)*width*height);
int i = 0;
char *token;
token = strtok(buffer, "|");
while (token != NULL) {
map->data[i] = (u16)atoi(token);
i++;
token = strtok(NULL, "|");
}
free(buffer);
return 1;
} }
/*** /***
@ -130,7 +169,6 @@ static int map_draw(lua_State *L) {
int texX = 0; int texX = 0;
int texY = 0; int texY = 0;
if (map->texture->blendColor == 0xffffffff) { if (map->texture->blendColor == 0xffffffff) {
for (int xp=0; xp<map->width; xp++) { for (int xp=0; xp<map->width; xp++) {
for (int yp=0; yp<map->height; yp++) { for (int yp=0; yp<map->height; yp++) {
@ -159,8 +197,9 @@ Unload a map.
*/ */
static int map_unload(lua_State *L) { static int map_unload(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap"); map_userdata *map = luaL_checkudata(L, 1, "LMap");
free(map->data); free(map->data);
free(map);
return 0; return 0;
} }
@ -183,8 +222,8 @@ static int map_getSize(lua_State *L) {
/*** /***
Return the value of a tile. Return the value of a tile.
@function :getTile @function :getTile
@tparam number x X position of the tile @tparam number x X position of the tile (in tiles)
@tparam number y Y position of the tile @tparam number y Y position of the tile (in tiles)
@treturn number value of the tile @treturn number value of the tile
@within Methods @within Methods
*/ */
@ -194,15 +233,16 @@ static int map_getTile(lua_State *L) {
int y = luaL_checkinteger(L, 3); int y = luaL_checkinteger(L, 3);
lua_pushinteger(L, getTile(map, x, y)); lua_pushinteger(L, getTile(map, x, y));
return 1; return 1;
} }
/*** /***
Set the value of a tile. Set the value of a tile.
@function :setTile @function :setTile
@tparam number x X position of the tile @tparam number x X position of the tile (in tiles)
@tparam number y Y position of the tile @tparam number y Y position of the tile (in tiles)
@tparam number value New value for the tile @tparam number value new value for the tile
@within Methods @within Methods
*/ */
static int map_setTile(lua_State *L) { static int map_setTile(lua_State *L) {
@ -219,8 +259,8 @@ static int map_setTile(lua_State *L) {
/*** /***
Set the space between draw tiles (in pixels). Set the space between draw tiles (in pixels).
@function :setSpace @function :setSpace
@tparam number x X space @tparam number x X space (in pixels)
@tparam number y Y space @tparam number y Y space (in pixels)
*/ */
static int map_setSpace(lua_State *L) { static int map_setSpace(lua_State *L) {
map_userdata *map = luaL_checkudata(L, 1, "LMap"); map_userdata *map = luaL_checkudata(L, 1, "LMap");
@ -247,7 +287,7 @@ static const struct luaL_Reg map_methods[] = {
// module // module
static const struct luaL_Reg map_functions[] = { static const struct luaL_Reg map_functions[] = {
{"load", map_load}, { "load", map_load },
{NULL, NULL} {NULL, NULL}
}; };