targetName = "LuaJIT" UNPACK = (list, i, j) return "unpack(" .. list .. (i and (", " .. i .. (j and (", " .. j) or "")) or "") .. ")" end tags._opid.band = (left, right) addRequire("bit", "band", "band") return var("band") .. "(" .. lua(left) .. ", " .. lua(right) .. ")" end tags._opid.bor = (left, right) addRequire("bit", "bor", "bor") return var("bor") .. "(" .. lua(left) .. ", " .. lua(right) .. ")" end tags._opid.bxor = (left, right) addRequire("bit", "bxor", "bxor") return var("bxor") .. "(" .. lua(left) .. ", " .. lua(right) .. ")" end tags._opid.shl = (left, right) addRequire("bit", "lshift", "lshift") return var("lshift") .. "(" .. lua(left) .. ", " .. lua(right) .. ")" end tags._opid.shr = (left, right) addRequire("bit", "rshift", "rshift") return var("rshift") .. "(" .. lua(left) .. ", " .. lua(right) .. ")" end tags._opid.bnot = (right) addRequire("bit", "bnot", "bnot") return var("bnot") .. "(" .. lua(right) .. ")" end #placeholder("patch") #local patch = output #output = "" #import("compiler.lua52", { preprocessorEnv = { patch = patch }, loadPackage = false }) return lua52