mirror of
https://github.com/Reuh/anselme.git
synced 2025-10-27 16:49:31 +00:00
* Integrated # and ~ decorators into the expression system. Created associated operators. * # and ~ decorators only affect their current line. That's more useful... * Fix our priority system to evaluate left-to-right instead of right-to-left (if there was a reason why I did it this way initially, I don't remember it so ¯\_(ツ)_/¯) * a lotta internal changes Various other small adjustments, see the diff of REFERENCE.md for details.
427 lines
14 KiB
Lua
427 lines
14 KiB
Lua
local expression
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local to_lua, from_lua, eval_text, is_of_type, truthy, format, pretty_type, get_variable, tags, eval_text_callback, events, flatten_list
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local run
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local unpack = table.unpack or unpack
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--- evaluate an expression
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-- returns evaluated value if success
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-- returns nil, error if error
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local function eval(state, exp)
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-- nil
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if exp.type == "nil" then
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return {
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type = "nil",
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value = nil
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}
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-- number
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elseif exp.type == "number" then
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return {
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type = "number",
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value = exp.value
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}
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-- string
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elseif exp.type == "string" then
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local t, e = eval_text(state, exp.value)
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if not t then return t, e end
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return {
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type = "string",
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value = t
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}
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-- parentheses
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elseif exp.type == "parentheses" then
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return eval(state, exp.expression)
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-- list parentheses
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elseif exp.type == "list_brackets" then
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if exp.expression then
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local v, e = eval(state, exp.expression)
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if not v then return v, e end
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if exp.expression.type == "list" then
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return v
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-- contained a single element, wrap in list manually
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else
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return {
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type = "list",
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value = { v }
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}
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end
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else
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return {
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type = "list",
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value = {}
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}
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end
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-- list
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elseif exp.type == "list" then
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local flat = flatten_list(exp)
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local l = {}
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for _, ast in ipairs(flat) do
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local v, e = eval(state, ast)
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if not v then return v, e end
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table.insert(l, v)
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end
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return {
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type = "list",
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value = l
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}
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-- text: only triggered from choice/text lines
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elseif exp.type == "text" then
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local currentTags = tags:current(state)
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local v, e = eval_text_callback(state, exp.text, function(text)
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local v2, e2 = events:append(state, "text", { text = text, tags = currentTags })
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if not v2 then return v2, e2 end
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end)
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if not v then return v, e end
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return {
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type = "nil",
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value = nil
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}
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-- assignment
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elseif exp.type == ":=" then
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if exp.left.type == "variable" then
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local name = exp.left.name
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local val, vale = eval(state, exp.right)
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if not val then return val, vale end
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state.variables[name] = val
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return val
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else
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return nil, ("don't know how to perform assignment on %s expression"):format(exp.left.type)
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end
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-- lazy boolean operators
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elseif exp.type == "&" then
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local left, lefte = eval(state, exp.left)
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if not left then return left, lefte end
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if truthy(left) then
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local right, righte = eval(state, exp.right)
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if not right then return right, righte end
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if truthy(right) then
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return {
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type = "number",
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value = 1
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}
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end
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end
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return {
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type = "number",
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value = 0
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}
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elseif exp.type == "|" then
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local left, lefte = eval(state, exp.left)
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if not left then return left, lefte end
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if truthy(left) then
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return {
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type = "number",
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value = 1
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}
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end
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local right, righte = eval(state, exp.right)
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if not right then return right, righte end
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return {
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type = "number",
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value = truthy(right) and 1 or 0
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}
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-- conditional
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elseif exp.type == "~" then
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local right, righte = eval(state, exp.right)
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if not right then return right, righte end
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if truthy(right) then
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local left, lefte = eval(state, exp.left)
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if not left then return left, lefte end
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return left
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end
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return {
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type = "nil",
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value = nil
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}
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-- tag
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elseif exp.type == "#" then
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local right, righte = eval(state, exp.right)
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if not right then return right, righte end
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local i = tags:push(state, right)
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local left, lefte = eval(state, exp.left)
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tags:trim(state, i-1)
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if not left then return left, lefte end
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return left
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-- variable
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elseif exp.type == "variable" then
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return get_variable(state, exp.name)
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-- function
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elseif exp.type == "function" then
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-- eval args: list_brackets
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local args = {}
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if exp.argument then
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local arg, arge = eval(state, exp.argument)
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if not arg then return arg, arge end
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args = arg.value
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end
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-- map named arguments
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local named_args = {}
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for i, arg in ipairs(args) do
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if arg.type == "pair" and arg.value[1].type == "string" then
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named_args[arg.value[1].value] = { i, arg.value[2] }
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end
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end
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-- eval assignment arg
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local assignment
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if exp.assignment then
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local arge
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assignment, arge = eval(state, exp.assignment)
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if not assignment then return assignment, arge end
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end
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-- try to select a function
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local tried_function_error_messages = {}
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local selected_variant = { depths = { assignment = nil }, variant = nil }
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for _, fn in ipairs(exp.variants) do
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-- checkpoint: no args, nothing to select on
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if fn.type == "checkpoint" then
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if not selected_variant.variant then
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selected_variant.depths = {}
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selected_variant.variant = fn
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else
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return nil, ("checkpoint call %q is ambigous; may be at least either:\n\t%s\n\t%s"):format(exp.called_name, fn.pretty_signature, selected_variant.variant.pretty_signature)
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end
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-- function
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elseif fn.type == "function" then
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if not fn.assignment or exp.assignment then
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local ok = true
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-- get and set args
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local used_args = {}
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local depths = { assignment = nil }
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for j, param in ipairs(fn.params) do
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local val
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-- named
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if param.alias and named_args[param.alias] then
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val = named_args[param.alias][2]
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used_args[named_args[param.alias][1]] = true
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elseif named_args[param.name] then
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val = named_args[param.name][2]
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used_args[named_args[param.name][1]] = true
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-- vararg
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elseif param.vararg then
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val = { type = "list", value = {} }
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for k=j, #args do
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table.insert(val.value, args[k])
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used_args[k] = true
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end
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-- positional
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elseif args[j] and args[j].type ~= "pair" then
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val = args[j]
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used_args[j] = true
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end
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if val then
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-- check type annotation
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if param.type_annotation then
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local v, e = eval(state, param.type_annotation)
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if not v then return v, e end
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local depth = is_of_type(val, v)
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if not depth then
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ok = false
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table.insert(tried_function_error_messages, ("%s: argument %s is not of expected type %s"):format(fn.pretty_signature, param.name, format(v) or v))
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break
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end
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depths[j] = depth
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else
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depths[j] = math.huge
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end
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-- set
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state.variables[param.full_name] = val
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-- default: evaluate once function is selected
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-- there's no need to type check because the type annotation is already the default value's type, because of syntax
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elseif param.default then
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state.variables[param.full_name] = { type = "pending definition", value = { expression = param.default, source = fn.source } }
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else
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ok = false
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table.insert(tried_function_error_messages, ("%s: missing mandatory argument %q in function %q call"):format(fn.pretty_signature, param.name, fn.name))
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break
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end
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end
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-- check for unused arguments
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if ok then
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for i, arg in ipairs(args) do
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if not used_args[i] then
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ok = false
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if arg.type == "pair" and arg.value[1].type == "string" then
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table.insert(tried_function_error_messages, ("%s: unexpected %s argument"):format(fn.pretty_signature, arg.value[1].value))
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else
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table.insert(tried_function_error_messages, ("%s: unexpected argument in position %s"):format(fn.pretty_signature, i))
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end
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break
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end
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end
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end
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-- assignment arg
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if ok and exp.assignment then
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-- check type annotation
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local param = fn.assignment
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if param.type_annotation then
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local v, e = eval(state, param.type_annotation)
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if not v then return v, e end
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local depth = is_of_type(assignment, v)
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if not depth then
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ok = false
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table.insert(tried_function_error_messages, ("%s: argument %s is not of expected type %s"):format(fn.pretty_signature, param.name, format(v) or v))
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else
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depths.assignment = depth
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end
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else
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depths.assignment = math.huge
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end
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-- set
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state.variables[param.full_name] = assignment
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end
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if ok then
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if not selected_variant.variant then
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selected_variant.depths = depths
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selected_variant.variant = fn
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else
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-- check specificity order
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local lower
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for j, d in ipairs(depths) do
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local current_depth = selected_variant.depths[j] or math.huge -- not every arg may be set on every variant (varargs)
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if d < current_depth then -- stricly lower, i.e. more specific function
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lower = true
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break
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elseif d > current_depth then -- stricly greater, i.e. less specific function
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lower = false
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break
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end
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end
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if lower == nil and exp.assignment then -- use assignment if still ambigous
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local current_depth = selected_variant.depths.assignment
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if depths.assignment < current_depth then -- stricly lower, i.e. more specific function
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lower = true
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elseif depths.assignment > current_depth then -- stricly greater, i.e. less specific function
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lower = false
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end
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end
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if lower then
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selected_variant.depths = depths
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selected_variant.variant = fn
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elseif lower == nil then -- equal, ambigous dispatch
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return nil, ("function call %q is ambigous; may be at least either:\n\t%s\n\t%s"):format(exp.called_name, fn.pretty_signature, selected_variant.variant.pretty_signature)
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end
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end
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end
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end
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else
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return nil, ("unknown function type %q"):format(fn.type)
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end
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end
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-- function successfully selected
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if selected_variant.variant then
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local fn = selected_variant.variant
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if fn.type == "checkpoint" then
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local r, e = run(state, fn.child, not exp.explicit_call)
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if not r then return r, e end
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return r
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elseif fn.type == "function" then
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local ret
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-- get function vars
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local checkpoint, checkpointe = get_variable(state, fn.namespace.."🔖")
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if not checkpoint then return nil, checkpointe end
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local seen, seene = get_variable(state, fn.namespace.."👁️")
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if not seen then return nil, seene end
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-- execute lua functions
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-- I guess we could technically skip getting & updating the seen and checkpoints vars since they can't be used from Anselme
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-- but it's also kinda fun to known how many time a function was ran
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if fn.lua_function then
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local lua_fn = fn.lua_function
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-- get args
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local final_args = {}
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for j, param in ipairs(fn.params) do
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local v, e = get_variable(state, param.full_name)
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if not v then return v, e end
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final_args[j] = v
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end
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if fn.assignment then
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local v, e = get_variable(state, fn.assignment.full_name)
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if not v then return v, e end
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final_args[#final_args+1] = v
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end
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-- execute function
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-- raw mode: pass raw anselme values to the Lua function
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if lua_fn.mode == "raw" then
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ret = lua_fn.value(unpack(final_args))
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-- untyped raw mode: same as raw, but strips custom types from the arguments
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elseif lua_fn.mode == "untyped raw" then
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-- extract value from custom types
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for i, arg in ipairs(final_args) do
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if arg.type == "type" then
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final_args[i] = arg.value[1]
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end
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end
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ret = lua_fn.value(unpack(final_args))
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-- normal mode: convert args to Lua and convert back Lua value to Anselme
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elseif lua_fn.mode == nil then
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local l_lua = {}
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for _, v in ipairs(final_args) do
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table.insert(l_lua, to_lua(v))
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end
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local r, e
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if _VERSION == "Lua 5.1" and not jit then -- PUC Lua 5.1 doesn't allow yield from a pcall
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r, e = true, lua_fn.value(unpack(l_lua))
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else
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r, e = pcall(lua_fn.value, unpack(l_lua)) -- pcall to produce a more informative error message (instead of full coroutine crash)
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end
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if r then
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ret = from_lua(e)
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else
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return nil, ("%s; in Lua function %q"):format(e, exp.called_name)
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end
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else
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return nil, ("unknown Lua function mode %q"):format(lua_fn.mode)
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end
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-- execute anselme functions
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else
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local e
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-- eval function from start
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if exp.explicit_call or checkpoint.value == "" then
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ret, e = run(state, fn.child)
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-- resume at last checkpoint
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else
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local expr, err = expression(checkpoint.value, state, fn.namespace)
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if not expr then return expr, err end
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ret, e = eval(state, expr)
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end
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if not ret then return ret, e end
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end
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-- update function vars
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state.variables[fn.namespace.."👁️"] = {
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type = "number",
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value = seen.value + 1
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}
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-- return value
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if not ret then return nil, ("function %q didn't return a value"):format(exp.called_name) end
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return ret
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end
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end
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-- no matching function found
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local args_txt = {}
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for _, arg in ipairs(args) do
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local s = ""
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if arg.type == "pair" and arg.value[1].type == "string" then
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s = s .. ("%s="):format(arg.value[1].value)
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arg = arg.value[2]
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end
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s = s .. pretty_type(arg)
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table.insert(args_txt, s)
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end
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local called_name = ("%s(%s)"):format(exp.called_name, table.concat(args_txt, ", "))
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if assignment then
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called_name = called_name .. " := " .. pretty_type(assignment)
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end
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return nil, ("no compatible function found for call to %s; potential candidates were:\n\t%s"):format(called_name, table.concat(tried_function_error_messages, "\n\t"))
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else
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return nil, ("unknown expression %q"):format(tostring(exp.type))
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end
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end
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package.loaded[...] = eval
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run = require((...):gsub("expression$", "interpreter")).run
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expression = require((...):gsub("interpreter%.expression$", "parser.expression"))
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flatten_list = require((...):gsub("interpreter%.expression$", "parser.common")).flatten_list
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local common = require((...):gsub("expression$", "common"))
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to_lua, from_lua, eval_text, is_of_type, truthy, format, pretty_type, get_variable, tags, eval_text_callback, events = common.to_lua, common.from_lua, common.eval_text, common.is_of_type, common.truthy, common.format, common.pretty_type, common.get_variable, common.tags, common.eval_text_callback, common.events
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return eval
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