mirror of
https://github.com/Reuh/anselme.git
synced 2025-10-27 16:49:31 +00:00
413 lines
13 KiB
Lua
413 lines
13 KiB
Lua
-- anselme module
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local anselme = {
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-- version
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version = "0.13.1",
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--- currently running interpreter
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running = nil
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}
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package.loaded[...] = anselme
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-- load libs
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local preparse = require((...):gsub("anselme$", "parser.preparser"))
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local postparse = require((...):gsub("anselme$", "parser.postparser"))
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local expression = require((...):gsub("anselme$", "parser.expression"))
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local eval = require((...):gsub("anselme$", "interpreter.expression"))
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local run_line = require((...):gsub("anselme$", "interpreter.interpreter")).run_line
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local to_lua = require((...):gsub("anselme$", "interpreter.common")).to_lua
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local stdfuncs = require((...):gsub("anselme$", "stdlib.functions"))
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-- wrappers for love.filesystem / luafilesystem
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local function list_directory(path)
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local t = {}
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if love then
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t = love.filesystem.getDirectoryItems(path)
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else
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local lfs = require("lfs")
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for item in lfs.dir(path) do
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table.insert(t, path.."/"..item)
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end
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end
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return t
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end
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local function is_directory(path)
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if love then
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return not not love.filesystem.getInfo(path, "directory")
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else
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local lfs = require("lfs")
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return lfs.attributes(path, "mode") == "directory"
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end
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end
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local function is_file(path)
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if love then
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return not not love.filesystem.getInfo(path, "file")
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else
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local lfs = require("lfs")
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return lfs.attributes(path, "mode") == "file"
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end
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end
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--- interpreter methods
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local interpreter_methods = {
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-- VM this interpreter belongs to
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vm = nil,
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--- run the VM until the next event
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-- returns event, data; if event is "return" or "error", the interpreter must not be stepped further
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step = function(self)
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-- check status
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if coroutine.status(self.state.interpreter.coroutine) ~= "suspended" then
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return "error", ("can't step interpreter because it has already finished or is already running (coroutine status: %s)"):format(coroutine.status(self.state.interpreter.coroutine))
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end
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-- handle interrupt
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if self.state.interpreter.interrupt then
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local expr = self.state.interpreter.interrupt
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if expr == true then
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return "return", "" -- nothing to do after interrupt
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else
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local line = self.state.interpreter.running_line
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local namespace = self:current_namespace()
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-- replace state with interrupted state
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local exp, err = expression(expr, self.state.interpreter.global_state, namespace or "")
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if not exp then return "error", ("%s; during interrupt %q at %s"):format(err, expr, line and line.source or "unknown") end
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local r, e = self.vm:run(exp)
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if not r then return "error", e end
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self.state = r.state
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end
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end
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-- run
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local previous = anselme.running
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anselme.running = self
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local success, event, data = coroutine.resume(self.state.interpreter.coroutine)
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anselme.running = previous
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if not success then return "error", event end
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return event, data
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end,
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--- select an answer
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-- returns self
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choose = function(self, i)
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self.state.interpreter.choice_selected = tonumber(i)
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return self
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end,
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--- interrupt the vm on the next step, executing an expression is specified
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-- returns self
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interrupt = function(self, expr)
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self.state.interpreter.interrupt = expr or true
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return self
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end,
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--- search closest namespace from last run line
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current_namespace = function(self)
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local line = self.state.interpreter.running_line
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local namespace = ""
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if line then
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local cur_line = line
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namespace = cur_line.namespace
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while not namespace do
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local block = cur_line.parent_block
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if not block.parent_line then break end -- reached root
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cur_line = block.parent_line
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namespace = cur_line.namespace
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end
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end
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return namespace
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end,
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--- run an expression: may trigger events and must be called from within the interpreter coroutine
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-- return lua value
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run = function(self, expr, namespace)
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-- parse
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local err
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if type(expr) ~= "table" then expr, err = expression(tostring(expr), self.state.interpreter.global_state, namespace or "") end
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if not expr then coroutine.yield("error", err) end
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-- run
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local r, e = eval(self.state, expr)
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if not r then coroutine.yield("error", e) end
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if self.state.interpreter.event_buffer then -- flush final events
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local rf, re = run_line(self.state, { type = "flush_events" })
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if re then coroutine.yield("error", re) end
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if rf then r = rf end
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end
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return to_lua(r)
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end,
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--- evaluate an expression
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-- return value in case of success
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-- return nil, err in case of error
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eval = function(self, expr, namespace)
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-- parse
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local err
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if type(expr) ~= "table" then expr, err = expression(tostring(expr), self.state.interpreter.global_state, namespace or "") end
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if not expr then return nil, err end
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-- run
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local co = coroutine.create(function()
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local r, e = eval(self.state, expr)
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if not r then return "error", e end
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return "return", to_lua(r)
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end)
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local previous = anselme.running
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anselme.running = self
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local success, event, data = coroutine.resume(co)
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anselme.running = previous
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if not success then
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return nil, event
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elseif event ~= "return" then
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return nil, ("evaluated expression generated an %q event"):format(event)
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else
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return data
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end
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end,
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}
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interpreter_methods.__index = interpreter_methods
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--- vm methods
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local vm_mt = {
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--- wrapper for loading a whole set of scripts
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-- should be preferred to other loading functions if possible
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-- will load in path, in order:
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-- * config.ans, which contains various optional configuration options:
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-- * alias 👁️: string, default alias for 👁️
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-- * alias 🏁: string, default alias for 🏁
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-- * main file: string, name (without .ans extension) of a file that will be loaded into the root namespace
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-- * main file, if defined in config.ans
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-- * every other file in the path and subdirectories, using their path as namespace (i.e., contents of path/world1/john.ans will be defined in a function world1.john)
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-- returns self in case of success
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-- returns nil, err in case of error
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loadgame = function(self, path)
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-- get config
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if is_file(path.."/config.ans") then
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local s, e = self:loadfile(path.."/config.ans", "config")
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if not s then return s, e end
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end
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local seen_alias = self:eval("config.alias 👁️")
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local checkpoint_alias = self:eval("config.alias 🏁")
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local main_file = self:eval("config.main file")
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-- set aliases
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self:setaliases(seen_alias, checkpoint_alias)
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-- load main file
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if main_file then
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local s, e = self:loadfile(path.."/"..main_file..".ans")
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if not s then return s, e end
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end
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-- load other files
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for _, item in ipairs(list_directory(path)) do
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if item:match("[^%.]") and item ~= "config.ans" and item ~= main_file then
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local p = path.."/"..item
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local s, e
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if is_directory(p) then
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s, e = self:loaddirectory(p, item)
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elseif item:match("%.ans$") then
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s, e = self:loadfile(p, item:gsub("%.ans$", ""))
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end
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if not s then return s, e end
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end
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end
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return self
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end,
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--- load code
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-- similar to Lua's code loading functions.
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-- name(default=""): namespace to load the code in. Will define a new function if needed.
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-- return self in case of success
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-- returns nil, err in case of error
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loadstring = function(self, str, name, source)
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local s, e = preparse(self.state, str, name or "", source)
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if not s then return s, e end
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return self
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end,
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loadfile = function(self, path, name)
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local content
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if love then
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local e
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content, e = love.filesystem.read(path)
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if not content then return content, e end
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else
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local f, e = io.open(path, "r")
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if not f then return f, e end
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content = f:read("*a")
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f:close()
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end
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local s, err = self:loadstring(content, name, path)
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if not s then return s, err end
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return self
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end,
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loaddirectory = function(self, path, name)
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if not name then name = "" end
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name = name == "" and "" or name.."."
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for _, item in ipairs(list_directory(path)) do
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if item:match("[^%.]") then
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local p = path.."/"..item
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local s, e
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if is_directory(p) then
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s, e = self:loaddirectory(p, name..item)
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elseif item:match("%.ans$") then
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s, e = self:loadfile(p, name..item:gsub("%.ans$", ""))
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end
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if not s then return s, e end
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end
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end
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return self
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end,
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--- set aliases for built-in variables 👁️ and 🏁 that will be defined on every new paragraph and function
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-- nil for no alias
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-- return self
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setaliases = function(self, seen, checkpoint)
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self.state.builtin_aliases["👁️"] = seen
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self.state.builtin_aliases["🏁"] = checkpoint
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return self
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end,
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--- define functions from Lua
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-- name: full name of the function
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-- fn: function (Lua function or table, see examples in stdlib/functions.lua)
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-- return self
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loadfunction = function(self, name, fn)
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if type(name) == "table" then
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for k, v in pairs(name) do
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if type(v) == "table" then
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for _, variant in ipairs(v) do
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self:loadfunction(k, variant)
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end
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else
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self:loadfunction(k, v)
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end
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end
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else
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if not self.state.functions[name] then
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self.state.functions[name] = {}
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end
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if type(fn) == "function" then
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local info = debug.getinfo(fn)
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table.insert(self.state.functions[name], {
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arity = info.isvararg and {info.nparams, math.huge} or info.nparams,
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value = fn
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})
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else
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table.insert(self.state.functions[name], fn)
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end
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end
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return self
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end,
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--- save/load script state
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-- only saves variables full names and values, so make sure to not change important variables, paragraphs and functions names between a save and a load
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load = function(self, data)
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local saveMajor, currentMajor = data.anselme_version:match("^[^%.]*"), anselme.version:match("^[^%.]*")
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assert(saveMajor == currentMajor, ("trying to load data from an incompatible version of Anselme; save was done using %s but current version is %s"):format(data.anselme_version, anselme.version))
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for k, v in pairs(data.variables) do
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self.state.variables[k] = v
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end
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return self
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end,
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save = function(self)
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local vars = {}
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for k, v in pairs(self.state.variables) do
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if v.type ~= "undefined argument" then
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vars[k] = v
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end
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end
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return {
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anselme_version = anselme.version,
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variables = vars
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}
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end,
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--- run code
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-- expr: expression to evaluate
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-- namespace(default=""): namespace to evaluate the expression in
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-- tags(default={}): defaults tag when evaluating the expression
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-- return interpreter in case of success
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-- returns nil, err in case of error
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run = function(self, expr, namespace, tags)
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if #self.state.queued_lines > 0 then
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local r, e = postparse(self.state)
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if not r then return r, e end
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end
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--
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local err
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if type(expr) ~= "table" then expr, err = expression(tostring(expr), self.state, namespace or "") end
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if not expr then return expr, err end
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-- interpreter state
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local interpreter
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interpreter = {
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state = {
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builtin_aliases = self.builtin_aliases,
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aliases = self.state.aliases,
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functions = self.state.functions,
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variables = setmetatable({}, { __index = self.state.variables }),
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interpreter = {
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-- constant
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global_state = self.state,
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coroutine = coroutine.create(function() return "return", interpreter:run(expr, namespace) end),
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-- status
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running_line = nil,
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-- events
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event_type = nil,
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event_buffer = nil,
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-- choice event
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choice_selected = nil,
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choice_available = {},
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-- skip next choices until next event change (to skip currently running choice block when resuming from a paragraph)
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skip_choices_until_flush = nil,
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-- interrupt
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interrupt = nil,
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-- tag stack
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tags = tags or {},
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}
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},
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vm = self
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}
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return setmetatable(interpreter, interpreter_methods)
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end,
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--- eval code
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-- unlike :run, this does not support events and will return the result of the expression directly.
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-- expr: expression to evaluate
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-- namespace(default=""): namespace to evaluate the expression in
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-- tags(default={}): defaults tag when evaluating the expression
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-- return value in case of success
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-- returns nil, err in case of error
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eval = function(self, expr, namespace, tags)
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local interpreter, err = self:run("0", namespace, tags)
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if not interpreter then return interpreter, err end
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return interpreter:eval(expr, namespace)
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end
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}
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vm_mt.__index = vm_mt
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--- anselme module
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return setmetatable(anselme, {
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__call = function()
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-- global state
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local state = {
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builtin_aliases = {
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-- ["👁️"] = "seen",
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-- ["🏁"] = "checkpoint"
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},
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aliases = {
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-- ["bonjour.salutation"] = "hello.greeting",
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},
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functions = {
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-- [":="] = {
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-- {
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-- arity = {3,42}, type = { [1] = "variable" }, check = function, rewrite = function, vararg = 2, mode = "custom",
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-- value = function(state, exp)
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-- end -- or paragraph, function, line
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-- }
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-- },
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},
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variables = {
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-- foo = {
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-- type = "number",
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-- value = 42
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-- },
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},
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queued_lines = {
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-- { line = line, namespace = "foo" },
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}
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}
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local vm = setmetatable({ state = state }, vm_mt)
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vm:loadfunction(stdfuncs)
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return vm
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end
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})
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