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game scripting engine and language
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Étienne Reuh Fildadut 56ed6c912b Replace checkpoint system
The previous system needed to store of the scope and full AST to build a Resumable object, which means that if persisted, updating the resumable script will have no effect.
The new system instead uses an anchor token and does not require any information besides the anchor name.
2023-12-27 17:06:35 +01:00
ast Replace checkpoint system 2023-12-27 17:06:35 +01:00
common Replace checkpoint system 2023-12-27 17:06:35 +01:00
doc Anselme v2.0.0-alpha rewrite 2023-12-22 13:25:28 +01:00
lib Anselme v2.0.0-alpha rewrite 2023-12-22 13:25:28 +01:00
parser Replace checkpoint system 2023-12-27 17:06:35 +01:00
state Replace checkpoint system 2023-12-27 17:06:35 +01:00
stdlib Replace checkpoint system 2023-12-27 17:06:35 +01:00
.gitignore Changed a few things 2021-06-03 15:29:25 +02:00
anselme.lua Anselme v2.0.0-alpha rewrite 2023-12-22 13:25:28 +01:00
class.lua ArgumentTuple cleanup 2023-12-23 21:07:44 +01:00
ideas.md Anselme v2.0.0-alpha rewrite 2023-12-22 13:25:28 +01:00
readme.md Anselme v2.0.0-alpha rewrite 2023-12-22 13:25:28 +01:00

Anselme

The overengineered dialog scripting system in pure Lua.