TODO should mostly be commented code examples instead of long winded explanations # Base syntax # Running Anselme scripts ## Script runner ## Implementing in your game # Writing text For more information, look at: events ## Text ## Choices ## Tags # Variables For more information, look at: types ## Defining variables ## Functions For more information, look at: calling, dispatch, value checking # Conditionals ## If ## While ## For # Persistence # Scripts ## Checkpoints